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Fix layer map correctness bug (#4342)
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@@ -204,6 +204,35 @@ fn test_off_by_one() {
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assert_eq!(version.image_coverage.query(5), None);
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}
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/// White-box regression test, checking for incorrect removal of node at key.end
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#[test]
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fn test_regression() {
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let mut map = HistoricLayerCoverage::<String>::new();
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map.insert(
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LayerKey {
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key: 0..5,
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lsn: 0..5,
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is_image: false,
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},
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"Layer 1".to_string(),
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);
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map.insert(
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LayerKey {
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key: 0..5,
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lsn: 1..2,
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is_image: false,
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},
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"Layer 2".to_string(),
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);
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// If an insertion operation improperly deletes the endpoint of a previous layer
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// (which is more likely to happen with layers that collide on key.end), we will
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// end up with an infinite layer, covering the entire keyspace. Here we assert
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// that there's no layer at key 100 because we didn't insert any layer there.
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let version = map.get_version(100).unwrap();
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assert_eq!(version.delta_coverage.query(100), None);
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}
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/// Cover edge cases where layers begin or end on the same key
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#[test]
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fn test_key_collision() {
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@@ -10,19 +10,22 @@ use rpds::RedBlackTreeMapSync;
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/// - iterate the latest layers in a key range
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/// - insert layers in non-decreasing lsn.start order
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///
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/// The struct is parameterized over Value for easier
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/// testing, but in practice it's some sort of layer.
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/// For a detailed explanation and justification of this approach, see:
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/// https://neon.tech/blog/persistent-structures-in-neons-wal-indexing
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///
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/// NOTE The struct is parameterized over Value for easier
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/// testing, but in practice it's some sort of layer.
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pub struct LayerCoverage<Value> {
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/// For every change in coverage (as we sweep the key space)
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/// we store (lsn.end, value).
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///
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/// We use an immutable/persistent tree so that we can keep historic
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/// versions of this coverage without cloning the whole thing and
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/// incurring quadratic memory cost. See HistoricLayerCoverage.
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/// NOTE We use an immutable/persistent tree so that we can keep historic
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/// versions of this coverage without cloning the whole thing and
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/// incurring quadratic memory cost. See HistoricLayerCoverage.
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///
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/// We use the Sync version of the map because we want Self to
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/// be Sync. Using nonsync might be faster, if we can work with
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/// that.
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/// NOTE We use the Sync version of the map because we want Self to
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/// be Sync. Using nonsync might be faster, if we can work with
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/// that.
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nodes: RedBlackTreeMapSync<i128, Option<(u64, Value)>>,
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}
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@@ -41,6 +44,13 @@ impl<Value: Clone> LayerCoverage<Value> {
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/// Helper function to subdivide the key range without changing any values
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///
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/// This operation has no semantic effect by itself. It only helps us pin in
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/// place the part of the coverage we don't want to change when inserting.
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///
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/// As an analogy, think of a polygon. If you add a vertex along one of the
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/// segments, the polygon is still the same, but it behaves differently when
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/// we move or delete one of the other points.
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///
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/// Complexity: O(log N)
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fn add_node(&mut self, key: i128) {
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let value = match self.nodes.range(..=key).last() {
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@@ -74,7 +84,7 @@ impl<Value: Clone> LayerCoverage<Value> {
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let mut to_update = Vec::new();
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let mut to_remove = Vec::new();
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let mut prev_covered = false;
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for (k, node) in self.nodes.range(key.clone()) {
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for (k, node) in self.nodes.range(key) {
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let needs_cover = match node {
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None => true,
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Some((h, _)) => h < &lsn.end,
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@@ -87,9 +97,8 @@ impl<Value: Clone> LayerCoverage<Value> {
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}
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prev_covered = needs_cover;
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}
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if !prev_covered {
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to_remove.push(key.end);
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}
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// TODO check if the nodes inserted at key.start and key.end are safe
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// to remove. It's fine to keep them but they could be redundant.
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for k in to_update {
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self.nodes.insert_mut(k, Some((lsn.end, value.clone())));
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}
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