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pageserver/client_grpc: reap idle pool resources (#12476)
## Problem The gRPC client pools don't reap idle resources. Touches #11735. Requires #12475. ## Summary of changes Reap idle pool resources (channels/clients/streams) after 3 minutes of inactivity. Also restructure the `StreamPool` to use a mutex rather than atomics for synchronization, for simplicity. This will be optimized later.
This commit is contained in:
1
Cargo.lock
generated
1
Cargo.lock
generated
@@ -4506,6 +4506,7 @@ dependencies = [
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"pageserver_page_api",
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"tokio",
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"tokio-stream",
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"tokio-util",
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"tonic 0.13.1",
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"tracing",
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"utils",
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@@ -4,6 +4,9 @@ version = "0.1.0"
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edition.workspace = true
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license.workspace = true
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[features]
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testing = ["pageserver_api/testing"]
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[dependencies]
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anyhow.workspace = true
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bytes.workspace = true
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@@ -13,6 +16,7 @@ pageserver_api.workspace = true
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pageserver_page_api.workspace = true
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tokio.workspace = true
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tokio-stream.workspace = true
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tokio-util.workspace = true
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tonic.workspace = true
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tracing.workspace = true
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utils.workspace = true
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@@ -34,10 +34,12 @@ use std::num::NonZero;
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use std::ops::{Deref, DerefMut};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use std::sync::{Arc, Mutex, Weak};
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use std::time::{Duration, Instant};
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use futures::StreamExt as _;
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use tokio::sync::mpsc::{Receiver, Sender};
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use tokio::sync::{OwnedSemaphorePermit, Semaphore, mpsc, oneshot};
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use tokio_util::sync::CancellationToken;
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use tonic::transport::{Channel, Endpoint};
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use tracing::{error, warn};
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@@ -45,6 +47,25 @@ use pageserver_page_api as page_api;
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use utils::id::{TenantId, TimelineId};
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use utils::shard::ShardIndex;
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/// Reap channels/clients/streams that have been idle for this long.
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///
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/// TODO: this is per-pool. For nested pools, it can take up to 3x as long for a TCP connection to
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/// be reaped. First, we must wait for an idle stream to be reaped, which marks its client as idle.
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/// Then, we must wait for the idle client to be reaped, which marks its channel as idle. Then, we
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/// must wait for the idle channel to be reaped. Is that a problem? Maybe not, we just have to
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/// account for it when setting the reap threshold. Alternatively, we can immediately reap empty
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/// channels, and/or stream pool clients.
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const REAP_IDLE_THRESHOLD: Duration = match cfg!(any(test, feature = "testing")) {
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false => Duration::from_secs(180),
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true => Duration::from_secs(1), // exercise reaping in tests
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};
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/// Reap idle resources with this interval.
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const REAP_IDLE_INTERVAL: Duration = match cfg!(any(test, feature = "testing")) {
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false => Duration::from_secs(10),
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true => Duration::from_secs(1), // exercise reaping in tests
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};
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/// A gRPC channel pool, for a single Pageserver. A channel is shared by many clients (via HTTP/2
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/// stream multiplexing), up to `clients_per_channel` -- a new channel will be spun up beyond this.
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/// The pool does not limit the number of channels, and instead relies on `ClientPool` or
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@@ -52,7 +73,6 @@ use utils::shard::ShardIndex;
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///
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/// The pool is always wrapped in an outer `Arc`, to allow long-lived guards across tasks/threads.
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///
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/// TODO: reap idle channels.
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/// TODO: consider prewarming a set of channels, to avoid initial connection latency.
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/// TODO: consider adding a circuit breaker for errors and fail fast.
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pub struct ChannelPool {
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@@ -62,6 +82,8 @@ pub struct ChannelPool {
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max_clients_per_channel: NonZero<usize>,
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/// Open channels.
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channels: Mutex<BTreeMap<ChannelID, ChannelEntry>>,
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/// Reaps idle channels.
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idle_reaper: Reaper,
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/// Channel ID generator.
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next_channel_id: AtomicUsize,
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}
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@@ -73,6 +95,9 @@ struct ChannelEntry {
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channel: Channel,
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/// Number of clients using this channel.
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clients: usize,
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/// The channel has been idle (no clients) since this time. None if channel is in use.
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/// INVARIANT: Some if clients == 0, otherwise None.
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idle_since: Option<Instant>,
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}
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impl ChannelPool {
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@@ -82,12 +107,15 @@ impl ChannelPool {
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E: TryInto<Endpoint> + Send + Sync + 'static,
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<E as TryInto<Endpoint>>::Error: std::error::Error + Send + Sync,
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{
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Ok(Arc::new(Self {
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let pool = Arc::new(Self {
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endpoint: endpoint.try_into()?,
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max_clients_per_channel,
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channels: Mutex::default(),
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idle_reaper: Reaper::new(REAP_IDLE_THRESHOLD, REAP_IDLE_INTERVAL),
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next_channel_id: AtomicUsize::default(),
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}))
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});
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pool.idle_reaper.spawn(&pool);
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Ok(pool)
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}
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/// Acquires a gRPC channel for a client. Multiple clients may acquire the same channel.
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@@ -116,8 +144,14 @@ impl ChannelPool {
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entry.clients <= self.max_clients_per_channel.get(),
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"channel overflow"
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);
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assert_eq!(
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entry.idle_since.is_some(),
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entry.clients == 0,
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"incorrect channel idle state"
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);
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if entry.clients < self.max_clients_per_channel.get() {
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entry.clients += 1;
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entry.idle_since = None;
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return ChannelGuard {
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pool: Arc::downgrade(self),
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id,
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@@ -134,6 +168,7 @@ impl ChannelPool {
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let entry = ChannelEntry {
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channel: channel.clone(),
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clients: 1, // account for the guard below
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idle_since: None,
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};
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channels.insert(id, entry);
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@@ -145,6 +180,20 @@ impl ChannelPool {
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}
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}
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impl Reapable for ChannelPool {
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/// Reaps channels that have been idle since before the cutoff.
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fn reap_idle(&self, cutoff: Instant) {
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self.channels.lock().unwrap().retain(|_, entry| {
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let Some(idle_since) = entry.idle_since else {
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assert_ne!(entry.clients, 0, "empty channel not marked idle");
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return true;
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};
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assert_eq!(entry.clients, 0, "idle channel has clients");
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idle_since >= cutoff
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})
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}
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}
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/// Tracks a channel acquired from the pool. The owned inner channel can be obtained with `take()`,
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/// since the gRPC client requires an owned `Channel`.
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pub struct ChannelGuard {
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@@ -167,10 +216,15 @@ impl Drop for ChannelGuard {
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let Some(pool) = self.pool.upgrade() else {
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return; // pool was dropped
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};
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let mut channels = pool.channels.lock().unwrap();
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let entry = channels.get_mut(&self.id).expect("unknown channel");
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assert!(entry.idle_since.is_none(), "active channel marked idle");
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assert!(entry.clients > 0, "channel underflow");
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entry.clients -= 1;
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if entry.clients == 0 {
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entry.idle_since = Some(Instant::now()); // mark channel as idle
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}
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}
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}
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@@ -179,8 +233,6 @@ impl Drop for ChannelGuard {
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/// number of concurrent clients to `max_clients` via semaphore.
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///
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/// The pool is always wrapped in an outer `Arc`, to allow long-lived guards across tasks/threads.
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///
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/// TODO: reap idle clients.
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pub struct ClientPool {
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/// Tenant ID.
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tenant_id: TenantId,
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@@ -201,6 +253,8 @@ pub struct ClientPool {
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/// lower-ordered channels. This allows us to free up and reap higher-numbered channels as idle
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/// clients are reaped.
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idle: Mutex<BTreeMap<ClientID, ClientEntry>>,
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/// Reaps idle clients.
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idle_reaper: Reaper,
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/// Unique client ID generator.
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next_client_id: AtomicUsize,
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}
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@@ -212,6 +266,9 @@ struct ClientEntry {
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client: page_api::Client,
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/// The channel guard for the channel used by the client.
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channel_guard: ChannelGuard,
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/// The client has been idle since this time. All clients in `ClientPool::idle` are idle by
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/// definition, so this is the time when it was added back to the pool.
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idle_since: Instant,
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}
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impl ClientPool {
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@@ -226,16 +283,19 @@ impl ClientPool {
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auth_token: Option<String>,
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max_clients: Option<NonZero<usize>>,
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) -> Arc<Self> {
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Arc::new(Self {
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let pool = Arc::new(Self {
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tenant_id,
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timeline_id,
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shard_id,
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auth_token,
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channel_pool,
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idle: Mutex::default(),
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idle_reaper: Reaper::new(REAP_IDLE_THRESHOLD, REAP_IDLE_INTERVAL),
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limiter: max_clients.map(|max| Arc::new(Semaphore::new(max.get()))),
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next_client_id: AtomicUsize::default(),
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})
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});
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pool.idle_reaper.spawn(&pool);
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pool
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}
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/// Gets a client from the pool, or creates a new one if necessary. Connections are established
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@@ -287,6 +347,16 @@ impl ClientPool {
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}
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}
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impl Reapable for ClientPool {
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/// Reaps clients that have been idle since before the cutoff.
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fn reap_idle(&self, cutoff: Instant) {
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self.idle
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.lock()
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.unwrap()
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.retain(|_, entry| entry.idle_since >= cutoff)
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}
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}
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/// A client acquired from the pool. The inner client can be accessed via Deref. The client is
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/// returned to the pool when dropped.
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pub struct ClientGuard {
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@@ -317,9 +387,11 @@ impl Drop for ClientGuard {
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let Some(pool) = self.pool.upgrade() else {
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return; // pool was dropped
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};
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let entry = ClientEntry {
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client: self.client.take().expect("dropped once"),
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channel_guard: self.channel_guard.take().expect("dropped once"),
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idle_since: Instant::now(),
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};
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pool.idle.lock().unwrap().insert(self.id, entry);
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@@ -334,7 +406,6 @@ impl Drop for ClientGuard {
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/// a single request and await the response. Internally, requests are multiplexed across streams and
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/// channels. This allows proper queue depth enforcement and response routing.
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///
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/// TODO: reap idle streams.
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/// TODO: consider making this generic over request and response types; not currently needed.
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pub struct StreamPool {
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/// The client pool to acquire clients from. Must be unbounded.
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@@ -344,7 +415,7 @@ pub struct StreamPool {
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/// Incoming requests will be sent over an existing stream with available capacity. If all
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/// streams are full, a new one is spun up and added to the pool (up to `max_streams`). Each
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/// stream has an associated Tokio task that processes requests and responses.
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streams: Arc<Mutex<HashMap<StreamID, StreamEntry>>>,
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streams: Mutex<HashMap<StreamID, StreamEntry>>,
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/// The max number of concurrent streams, or None if unbounded.
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max_streams: Option<NonZero<usize>>,
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/// The max number of concurrent requests per stream.
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@@ -352,6 +423,8 @@ pub struct StreamPool {
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/// Limits the max number of concurrent requests, given by `max_streams * max_queue_depth`.
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/// None if the pool is unbounded.
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limiter: Option<Arc<Semaphore>>,
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/// Reaps idle streams.
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idle_reaper: Reaper,
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/// Stream ID generator.
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next_stream_id: AtomicUsize,
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}
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@@ -364,9 +437,11 @@ type ResponseSender = oneshot::Sender<tonic::Result<page_api::GetPageResponse>>;
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struct StreamEntry {
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/// Sends caller requests to the stream task. The stream task exits when this is dropped.
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sender: RequestSender,
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/// Number of in-flight requests on this stream. This is an atomic to allow decrementing it on
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/// completion without acquiring the `StreamPool::streams` lock.
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queue_depth: Arc<AtomicUsize>,
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/// Number of in-flight requests on this stream.
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queue_depth: usize,
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/// The time when this stream went idle (queue_depth == 0).
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/// INVARIANT: Some if queue_depth == 0, otherwise None.
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idle_since: Option<Instant>,
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}
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impl StreamPool {
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@@ -383,16 +458,19 @@ impl StreamPool {
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max_queue_depth: NonZero<usize>,
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) -> Arc<Self> {
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assert!(client_pool.limiter.is_none(), "bounded client pool");
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Arc::new(Self {
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let pool = Arc::new(Self {
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client_pool,
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streams: Arc::default(),
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streams: Mutex::default(),
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limiter: max_streams.map(|max_streams| {
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Arc::new(Semaphore::new(max_streams.get() * max_queue_depth.get()))
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}),
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max_streams,
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max_queue_depth,
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idle_reaper: Reaper::new(REAP_IDLE_THRESHOLD, REAP_IDLE_INTERVAL),
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next_stream_id: AtomicUsize::default(),
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})
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});
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pool.idle_reaper.spawn(&pool);
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pool
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}
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/// Acquires an available stream from the pool, or spins up a new stream async if all streams
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@@ -412,8 +490,8 @@ impl StreamPool {
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/// * Allow concurrent clients to join onto streams while they're spun up.
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/// * Allow spinning up multiple streams concurrently, but don't overshoot limits.
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///
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/// For now, we just do something simple and functional, but very inefficient (linear scan).
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pub async fn get(&self) -> StreamGuard {
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/// For now, we just do something simple but inefficient (linear scan under mutex).
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pub async fn get(self: &Arc<Self>) -> StreamGuard {
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// Acquire a permit if the pool is bounded.
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let mut permit = None;
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if let Some(limiter) = self.limiter.clone() {
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@@ -422,23 +500,23 @@ impl StreamPool {
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let mut streams = self.streams.lock().unwrap();
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// Look for a pooled stream with available capacity.
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for entry in streams.values() {
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for (&id, entry) in streams.iter_mut() {
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assert!(
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entry.queue_depth.load(Ordering::Relaxed) <= self.max_queue_depth.get(),
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entry.queue_depth <= self.max_queue_depth.get(),
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"stream queue overflow"
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);
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if entry
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.queue_depth
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.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |queue_depth| {
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// Increment the queue depth via compare-and-swap.
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// TODO: review ordering.
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(queue_depth < self.max_queue_depth.get()).then_some(queue_depth + 1)
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})
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.is_ok()
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{
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assert_eq!(
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entry.idle_since.is_some(),
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entry.queue_depth == 0,
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"incorrect stream idle state"
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);
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if entry.queue_depth < self.max_queue_depth.get() {
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entry.queue_depth += 1;
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entry.idle_since = None;
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return StreamGuard {
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pool: Arc::downgrade(self),
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id,
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sender: entry.sender.clone(),
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queue_depth: entry.queue_depth.clone(),
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permit,
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};
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}
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@@ -448,11 +526,11 @@ impl StreamPool {
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// return the guard, while spinning up the stream task async. This allows other callers to
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// join onto this stream and also create additional streams concurrently if this fills up.
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let id = self.next_stream_id.fetch_add(1, Ordering::Relaxed);
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let queue_depth = Arc::new(AtomicUsize::new(1)); // reserve quota for this caller
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let (req_tx, req_rx) = mpsc::channel(self.max_queue_depth.get());
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let entry = StreamEntry {
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sender: req_tx.clone(),
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queue_depth: queue_depth.clone(),
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queue_depth: 1, // reserve quota for this caller
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idle_since: None,
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};
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streams.insert(id, entry);
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@@ -461,20 +539,23 @@ impl StreamPool {
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};
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let client_pool = self.client_pool.clone();
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let streams = self.streams.clone();
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let pool = Arc::downgrade(self);
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tokio::spawn(async move {
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if let Err(err) = Self::run_stream(client_pool, req_rx).await {
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error!("stream failed: {err}");
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}
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// Remove stream from pool on exit.
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let entry = streams.lock().unwrap().remove(&id);
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assert!(entry.is_some(), "unknown stream ID: {id}");
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// Remove stream from pool on exit. Weak reference to avoid holding the pool alive.
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if let Some(pool) = pool.upgrade() {
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let entry = pool.streams.lock().unwrap().remove(&id);
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assert!(entry.is_some(), "unknown stream ID: {id}");
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}
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});
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StreamGuard {
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pool: Arc::downgrade(self),
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id,
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sender: req_tx,
|
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queue_depth,
|
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permit,
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}
|
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}
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@@ -552,11 +633,26 @@ impl StreamPool {
|
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}
|
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}
|
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|
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impl Reapable for StreamPool {
|
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/// Reaps streams that have been idle since before the cutoff.
|
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fn reap_idle(&self, cutoff: Instant) {
|
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self.streams.lock().unwrap().retain(|_, entry| {
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let Some(idle_since) = entry.idle_since else {
|
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assert_ne!(entry.queue_depth, 0, "empty stream not marked idle");
|
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return true;
|
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};
|
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assert_eq!(entry.queue_depth, 0, "idle stream has requests");
|
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idle_since >= cutoff
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// A pooled stream reference. Can be used to send a single request, to properly enforce queue
|
||||
/// depth. Queue depth is already reserved and will be returned on drop.
|
||||
pub struct StreamGuard {
|
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pool: Weak<StreamPool>,
|
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id: StreamID,
|
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sender: RequestSender,
|
||||
queue_depth: Arc<AtomicUsize>,
|
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permit: Option<OwnedSemaphorePermit>, // None if pool is unbounded
|
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}
|
||||
|
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@@ -588,11 +684,78 @@ impl StreamGuard {
|
||||
|
||||
impl Drop for StreamGuard {
|
||||
fn drop(&mut self) {
|
||||
let Some(pool) = self.pool.upgrade() else {
|
||||
return; // pool was dropped
|
||||
};
|
||||
|
||||
// Release the queue depth reservation on drop. This can prematurely decrement it if dropped
|
||||
// before the response is received, but that's okay.
|
||||
let prev_queue_depth = self.queue_depth.fetch_sub(1, Ordering::SeqCst);
|
||||
assert!(prev_queue_depth > 0, "stream queue underflow");
|
||||
let mut streams = pool.streams.lock().unwrap();
|
||||
let entry = streams.get_mut(&self.id).expect("unknown stream");
|
||||
assert!(entry.idle_since.is_none(), "active stream marked idle");
|
||||
assert!(entry.queue_depth > 0, "stream queue underflow");
|
||||
entry.queue_depth -= 1;
|
||||
if entry.queue_depth == 0 {
|
||||
entry.idle_since = Some(Instant::now()); // mark stream as idle
|
||||
}
|
||||
|
||||
_ = self.permit; // returned on drop, referenced for visibility
|
||||
}
|
||||
}
|
||||
|
||||
/// Periodically reaps idle resources from a pool.
|
||||
struct Reaper {
|
||||
/// The task check interval.
|
||||
interval: Duration,
|
||||
/// The threshold for reaping idle resources.
|
||||
threshold: Duration,
|
||||
/// Cancels the reaper task. Cancelled when the reaper is dropped.
|
||||
cancel: CancellationToken,
|
||||
}
|
||||
|
||||
impl Reaper {
|
||||
/// Creates a new reaper.
|
||||
pub fn new(threshold: Duration, interval: Duration) -> Self {
|
||||
Self {
|
||||
cancel: CancellationToken::new(),
|
||||
threshold,
|
||||
interval,
|
||||
}
|
||||
}
|
||||
|
||||
/// Spawns a task to periodically reap idle resources from the given task pool. The task is
|
||||
/// cancelled when the reaper is dropped.
|
||||
pub fn spawn(&self, pool: &Arc<impl Reapable>) {
|
||||
// NB: hold a weak pool reference, otherwise the task will prevent dropping the pool.
|
||||
let pool = Arc::downgrade(pool);
|
||||
let cancel = self.cancel.clone();
|
||||
let (interval, threshold) = (self.interval, self.threshold);
|
||||
|
||||
tokio::spawn(async move {
|
||||
loop {
|
||||
tokio::select! {
|
||||
_ = tokio::time::sleep(interval) => {
|
||||
let Some(pool) = pool.upgrade() else {
|
||||
return; // pool was dropped
|
||||
};
|
||||
pool.reap_idle(Instant::now() - threshold);
|
||||
}
|
||||
|
||||
_ = cancel.cancelled() => return,
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl Drop for Reaper {
|
||||
fn drop(&mut self) {
|
||||
self.cancel.cancel(); // cancel reaper task
|
||||
}
|
||||
}
|
||||
|
||||
/// A reapable resource pool.
|
||||
trait Reapable: Send + Sync + 'static {
|
||||
/// Reaps resources that have been idle since before the given cutoff.
|
||||
fn reap_idle(&self, cutoff: Instant);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user