## Refs
- Epic: https://github.com/neondatabase/neon/issues/9378
Co-authored-by: Vlad Lazar <vlad@neon.tech>
Co-authored-by: Christian Schwarz <christian@neon.tech>
## Problem
The read path does its IOs sequentially.
This means that if N values need to be read to reconstruct a page,
we will do N IOs and getpage latency is `O(N*IoLatency)`.
## Solution
With this PR we gain the ability to issue IO concurrently within one
layer visit **and** to move on to the next layer without waiting for IOs
from the previous visit to complete.
This is an evolved version of the work done at the Lisbon hackathon,
cf https://github.com/neondatabase/neon/pull/9002.
## Design
### `will_init` now sourced from disk btree index keys
On the algorithmic level, the only change is that the
`get_values_reconstruct_data`
now sources `will_init` from the disk btree index key (which is
PS-page_cache'd), instead
of from the `Value`, which is only available after the IO completes.
### Concurrent IOs, Submission & Completion
To separate IO submission from waiting for its completion, while
simultaneously
feature-gating the change, we introduce the notion of an `IoConcurrency`
struct
through which IO futures are "spawned".
An IO is an opaque future, and waiting for completions is handled
through
`tokio::sync::oneshot` channels.
The oneshot Receiver's take the place of the `img` and `records` fields
inside `VectoredValueReconstructState`.
When we're done visiting all the layers and submitting all the IOs along
the way
we concurrently `collect_pending_ios` for each value, which means
for each value there is a future that awaits all the oneshot receivers
and then calls into walredo to reconstruct the page image.
Walredo is now invoked concurrently for each value instead of
sequentially.
Walredo itself remains unchanged.
The spawned IO futures are driven to completion by a sidecar tokio task
that
is separate from the task that performs all the layer visiting and
spawning of IOs.
That tasks receives the IO futures via an unbounded mpsc channel and
drives them to completion inside a `FuturedUnordered`.
(The behavior from before this PR is available through
`IoConcurrency::Sequential`,
which awaits the IO futures in place, without "spawning" or "submitting"
them
anywhere.)
#### Alternatives Explored
A few words on the rationale behind having a sidecar *task* and what
alternatives were considered.
One option is to queue up all IO futures in a FuturesUnordered that is
polled
the first time when we `collect_pending_ios`.
Firstly, the IO futures are opaque, compiler-generated futures that need
to be polled at least once to submit their IO. "At least once" because
tokio-epoll-uring may not be able to submit the IO to the kernel on
first
poll right away.
Second, there are deadlocks if we don't drive the IO futures to
completion
independently of the spawning task.
The reason is that both the IO futures and the spawning task may hold
some
_and_ try to acquire _more_ shared limited resources.
For example, both spawning task and IO future may try to acquire
* a VirtualFile file descriptor cache slot async mutex (observed during
impl)
* a tokio-epoll-uring submission slot (observed during impl)
* a PageCache slot (currently this is not the case but we may move more
code into the IO futures in the future)
Another option is to spawn a short-lived `tokio::task` for each IO
future.
We implemented and benchmarked it during development, but found little
throughput improvement and moderate mean & tail latency degradation.
Concerns about pressure on the tokio scheduler made us discard this
variant.
The sidecar task could be obsoleted if the IOs were not arbitrary code
but a well-defined struct.
However,
1. the opaque futures approach taken in this PR allows leaving the
existing
code unchanged, which
2. allows us to implement the `IoConcurrency::Sequential` mode for
feature-gating
the change.
Once the new mode sidecar task implementation is rolled out everywhere,
and `::Sequential` removed, we can think about a descriptive submission
& completion interface.
The problems around deadlocks pointed out earlier will need to be solved
then.
For example, we could eliminate VirtualFile file descriptor cache and
tokio-epoll-uring slots.
The latter has been drafted in
https://github.com/neondatabase/tokio-epoll-uring/pull/63.
See the lengthy doc comment on `spawn_io()` for more details.
### Error handling
There are two error classes during reconstruct data retrieval:
* traversal errors: index lookup, move to next layer, and the like
* value read IO errors
A traversal error fails the entire get_vectored request, as before this
PR.
A value read error only fails that value.
In any case, we preserve the existing behavior that once
`get_vectored` returns, all IOs are done. Panics and failing
to poll `get_vectored` to completion will leave the IOs dangling,
which is safe but shouldn't happen, and so, a rate-limited
log statement will be emitted at warning level.
There is a doc comment on `collect_pending_ios` giving more code-level
details and rationale.
### Feature Gating
The new behavior is opt-in via pageserver config.
The `Sequential` mode is the default.
The only significant change in `Sequential` mode compared to before
this PR is the buffering of results in the `oneshot`s.
## Code-Level Changes
Prep work:
* Make `GateGuard` clonable.
Core Feature:
* Traversal code: track `will_init` in `BlobMeta` and source it from
the Delta/Image/InMemory layer index, instead of determining `will_init`
after we've read the value. This avoids having to read the value to
determine whether traversal can stop.
* Introduce `IoConcurrency` & its sidecar task.
* `IoConcurrency` is the clonable handle.
* It connects to the sidecar task via an `mpsc`.
* Plumb through `IoConcurrency` from high level code to the
individual layer implementations' `get_values_reconstruct_data`.
We piggy-back on the `ValuesReconstructState` for this.
* The sidecar task should be long-lived, so, `IoConcurrency` needs
to be rooted up "high" in the call stack.
* Roots as of this PR:
* `page_service`: outside of pagestream loop
* `create_image_layers`: when it is called
* `basebackup`(only auxfiles + replorigin + SLRU segments)
* Code with no roots that uses `IoConcurrency::sequential`
* any `Timeline::get` call
* `collect_keyspace` is a good example
* follow-up: https://github.com/neondatabase/neon/issues/10460
* `TimelineAdaptor` code used by the compaction simulator, unused in
practive
* `ingest_xlog_dbase_create`
* Transform Delta/Image/InMemoryLayer to
* do their values IO in a distinct `async {}` block
* extend the residence of the Delta/Image layer until the IO is done
* buffer their results in a `oneshot` channel instead of straight
in `ValuesReconstructState`
* the `oneshot` channel is wrapped in `OnDiskValueIo` /
`OnDiskValueIoWaiter`
types that aid in expressiveness and are used to keep track of
in-flight IOs so we can print warnings if we leave them dangling.
* Change `ValuesReconstructState` to hold the receiving end of the
`oneshot` channel aka `OnDiskValueIoWaiter`.
* Change `get_vectored_impl` to `collect_pending_ios` and issue walredo
concurrently, in a `FuturesUnordered`.
Testing / Benchmarking:
* Support queue-depth in pagebench for manual benchmarkinng.
* Add test suite support for setting concurrency mode ps config
field via a) an env var and b) via NeonEnvBuilder.
* Hacky helper to have sidecar-based IoConcurrency in tests.
This will be cleaned up later.
More benchmarking will happen post-merge in nightly benchmarks, plus in
staging/pre-prod.
Some intermediate helpers for manual benchmarking have been preserved in
https://github.com/neondatabase/neon/pull/10466 and will be landed in
later PRs.
(L0 layer stack generator!)
Drive-By:
* test suite actually didn't enable batching by default because
`config.compatibility_neon_binpath` is always Truthy in our CI
environment
=> https://neondb.slack.com/archives/C059ZC138NR/p1737490501941309
* initial logical size calculation wasn't always polled to completion,
which was
surfaced through the added WARN logs emitted when dropping a
`ValuesReconstructState` that still has inflight IOs.
* remove the timing histograms
`pageserver_getpage_get_reconstruct_data_seconds`
and `pageserver_getpage_reconstruct_seconds` because with planning,
value read
IO, and walredo happening concurrently, one can no longer attribute
latency
to any one of them; we'll revisit this when Vlad's work on
tracing/sampling
through RequestContext lands.
* remove code related to `get_cached_lsn()`.
The logic around this has been dead at runtime for a long time,
ever since the removal of the materialized page cache in #8105.
## Testing
Unit tests use the sidecar task by default and run both modes in CI.
Python regression tests and benchmarks also use the sidecar task by
default.
We'll test more in staging and possibly preprod.
# Future Work
Please refer to the parent epic for the full plan.
The next step will be to fold the plumbing of IoConcurrency
into RequestContext so that the function signatures get cleaned up.
Once `Sequential` isn't used anymore, we can take the next
big leap which is replacing the opaque IOs with structs
that have well-defined semantics.
---------
Co-authored-by: Christian Schwarz <christian@neon.tech>
# Refs
- fixes https://github.com/neondatabase/neon/issues/10309
- fixup of batching design, first introduced in
https://github.com/neondatabase/neon/pull/9851
- refinement of https://github.com/neondatabase/neon/pull/8339
# Problem
`Tenant::shutdown` was occasionally taking many minutes (sometimes up to
20) in staging and prod if the
`page_service_pipelining.mode="concurrent-futures"` is enabled.
# Symptoms
The issue happens during shard migration between pageservers.
There is page_service unavailability and hence effectively downtime for
customers in the following case:
1. The source (state `AttachedStale`) gets stuck in `Tenant::shutdown`,
waiting for the gate to close.
2. Cplane/Storcon decides to transition the target `AttachedMulti` to
`AttachedSingle`.
3. That transition comes with a bump of the generation number, causing
the `PUT .../location_config` endpoint to do a full `Tenant::shutdown` /
`Tenant::attach` cycle for the target location.
4. That `Tenant::shutdown` on the target gets stuck, waiting for the
gate to close.
5. Eventually the gate closes (`close completed`), correlating with a
`page_service` connection handler logging that it's exiting because of a
network error (`Connection reset by peer` or `Broken pipe`).
While in (4):
- `Tenant::shutdown` is stuck waiting for all `Timeline::shutdown` calls
to complete.
So, really, this is a `Timeline::shutdown` bug.
- retries from Cplane/Storcon to complete above state transitions, fail
with errors related to the tenant mgr slot being in state
`TenantSlot::InProgress`, the tenant state being
`TenantState::Stopping`, and the timelines being in
`TimelineState::Stopping`, and the `Timeline::cancel` being cancelled.
- Existing (and/or new?) page_service connections log errors `error
reading relation or page version: Not found: Timed out waiting 30s for
tenant active state. Latest state: None`
# Root-Cause
After a lengthy investigation ([internal
write-up](https://www.notion.so/neondatabase/2025-01-09-batching-deadlock-Slow-Log-Analysis-in-Staging-176f189e00478050bc21c1a072157ca4?pvs=4))
I arrived at the following root cause.
The `spsc_fold` channel (`batch_tx`/`batch_rx`) that connects the
Batcher and Executor stages of the pipelined mode was storing a `Handle`
and thus `GateGuard` of the Timeline that was not shutting down.
The design assumption with pipelining was that this would always be a
short transient state.
However, that was incorrect: the Executor was stuck on writing/flushing
an earlier response into the connection to the client, i.e., socket
write being slow because of TCP backpressure.
The probable scenario of how we end up in that case:
1. Compute backend process sends a continuous stream of getpage prefetch
requests into the connection, but never reads the responses (why this
happens: see Appendix section).
2. Batch N is processed by Batcher and Executor, up to the point where
Executor starts flushing the response.
3. Batch N+1 is procssed by Batcher and queued in the `spsc_fold`.
4. Executor is still waiting for batch N flush to finish.
5. Batcher eventually hits the `TimeoutReader` error (10min).
From here on it waits on the
`spsc_fold.send(Err(QueryError(TimeoutReader_error)))`
which will never finish because the batch already inside the `spsc_fold`
is not
being read by the Executor, because the Executor is still stuck in the
flush.
(This state is not observable at our default `info` log level)
6. Eventually, Compute backend process is killed (`close()` on the
socket) or Compute as a whole gets killed (probably no clean TCP
shutdown happening in that case).
7. Eventually, Pageserver TCP stack learns about (6) through RST packets
and the Executor's flush() call fails with an error.
8. The Executor exits, dropping `cancel_batcher` and its end of the
spsc_fold.
This wakes Batcher, causing the `spsc_fold.send` to fail.
Batcher exits.
The pipeline shuts down as intended.
We return from `process_query` and log the `Connection reset by peer` or
`Broken pipe` error.
The following diagram visualizes the wait-for graph at (5)
```mermaid
flowchart TD
Batcher --spsc_fold.send(TimeoutReader_error)--> Executor
Executor --flush batch N responses--> socket.write_end
socket.write_end --wait for TCP window to move forward--> Compute
```
# Analysis
By holding the GateGuard inside the `spsc_fold` open, the pipelining
implementation
violated the principle established in
(https://github.com/neondatabase/neon/pull/8339).
That is, that `Handle`s must only be held across an await point if that
await point
is sensitive to the `<Handle as Deref<Target=Timeline>>::cancel` token.
In this case, we were holding the Handle inside the `spsc_fold` while
awaiting the
`pgb_writer.flush()` future.
One may jump to the conclusion that we should simply peek into the
spsc_fold to get
that Timeline cancel token and be sensitive to it during flush, then.
But that violates another principle of the design from
https://github.com/neondatabase/neon/pull/8339.
That is, that the page_service connection lifecycle and the Timeline
lifecycles must be completely decoupled.
Tt must be possible to shut down one shard without shutting down the
page_service connection, because on that single connection we might be
serving other shards attached to this pageserver.
(The current compute client opens separate connections per shard, but,
there are plans to change that.)
# Solution
This PR adds a `handle::WeakHandle` struct that does _not_ hold the
timeline gate open.
It must be `upgrade()`d to get a `handle::Handle`.
That `handle::Handle` _does_ hold the timeline gate open.
The batch queued inside the `spsc_fold` only holds a `WeakHandle`.
We only upgrade it while calling into the various `handle_` methods,
i.e., while interacting with the `Timeline` via `<Handle as
Deref<Target=Timeline>>`.
All that code has always been required to be (and is!) sensitive to
`Timeline::cancel`, and therefore we're guaranteed to bail from it
quickly when `Timeline::shutdown` starts.
We will drop the `Handle` immediately, before we start
`pgb_writer.flush()`ing the responses.
Thereby letting go of our hold on the `GateGuard`, allowing the timeline
shutdown to complete while the page_service handler remains intact.
# Code Changes
* Reproducer & Regression Test
* Developed and proven to reproduce the issue in
https://github.com/neondatabase/neon/pull/10399
* Add a `Test` message to the pagestream protocol (`cfg(feature =
"testing")`).
* Drive-by minimal improvement to the parsing code, we now have a
`PagestreamFeMessageTag`.
* Refactor `pageserver/client` to allow sending and receiving
`page_service` requests independently.
* Add a Rust helper binary to produce situation (4) from above
* Rationale: (4) and (5) are the same bug class, we're holding a gate
open while `flush()`ing.
* Add a Python regression test that uses the helper binary to
demonstrate the problem.
* Fix
* Introduce and use `WeakHandle` as explained earlier.
* Replace the `shut_down` atomic with two enum states for `HandleInner`,
wrapped in a `Mutex`.
* To make `WeakHandle::upgrade()` and `Handle::downgrade()`
cache-efficient:
* Wrap the `Types::Timeline` in an `Arc`
* Wrap the `GateGuard` in an `Arc`
* The separate `Arc`s enable uncontended cloning of the timeline
reference in `upgrade()` and `downgrade()`.
If instead we were `Arc<Timeline>::clone`, different connection handlers
would be hitting the same cache line on every upgrade()/downgrade(),
causing contention.
* Please read the udpated module-level comment in `mod handle`
module-level comment for details.
# Testing & Performance
The reproducer test that failed before the changes now passes, and
obviously other tests are passing as well.
We'll do more testing in staging, where the issue happens every ~4h if
chaos migrations are enabled in storcon.
Existing perf testing will be sufficient, no perf degradation is
expected.
It's a few more alloctations due to the added Arc's, but, they're low
frequency.
# Appendix: Why Compute Sometimes Doesn't Read Responses
Remember, the whole problem surfaced because flush() was slow because
Compute was not reading responses. Why is that?
In short, the way the compute works, it only advances the page_service
protocol processing when it has an interest in data, i.e., when the
pagestore smgr is called to return pages.
Thus, if compute issues a bunch of requests as part of prefetch but then
it turns out it can service the query without reading those pages, it
may very well happen that these messages stay in the TCP until the next
smgr read happens, either in that session, or possibly in another
session.
If there’s too many unread responses in the TCP, the pageserver kernel
is going to backpressure into userspace, resulting in our stuck flush().
All of this stems from the way vanilla Postgres does prefetching and
"async IO":
it issues `fadvise()` to make the kernel do the IO in the background,
buffering results in the kernel page cache.
It then consumes the results through synchronous `read()` system calls,
which hopefully will be fast because of the `fadvise()`.
If it turns out that some / all of the prefetch results are not needed,
Postgres will not be issuing those `read()` system calls.
The kernel will eventually react to that by reusing page cache pages
that hold completed prefetched data.
Uncompleted prefetch requests may or may not be processed -- it's up to
the kernel.
In Neon, the smgr + Pageserver together take on the role of the kernel
in above paragraphs.
In the current implementation, all prefetches are sent as GetPage
requests to Pageserver.
The responses are only processed in the places where vanilla Postgres
would do the synchronous `read()` system call.
If we never get to that, the responses are queued inside the TCP
connection, which, once buffers run full, will backpressure into
Pageserver's sending code, i.e., the `pgb_writer.flush()` that was the
root cause of the problems we're fixing in this PR.
## Problem
Currently, the heap profiling frequency is every 1 MB allocated. Taking
a profile stack trace takes about 1 µs, and allocating 1 MB takes about
15 µs, so the overhead is about 6.7% which is a bit high. This is a
fixed cost regardless of whether heap profiles are actually accessed.
## Summary of changes
Increase the heap profiling sample frequency from 1 MB to 2 MB, which
reduces the overhead to about 3.3%. This seems acceptable, considering
performance-sensitive code will avoid allocations as far as possible
anyway.
## Problem
Since enabling continuous profiling in staging, we've seen frequent seg
faults. This is suspected to be because jemalloc and pprof-rs take a
stack trace at the same time, and the handlers aren't signal safe.
jemalloc does this probabilistically on every allocation, regardless of
whether someone is taking a heap profile, which means that any CPU
profile has a chance to cause a seg fault.
Touches #10225.
## Summary of changes
For now, just disable heap profiles -- CPU profiles are more important,
and we need to be able to take them without risking a crash.
## Problem
The Pageserver signal handler would only respond to a single signal and
initiate shutdown. Subsequent signals were ignored. This meant that a
`SIGQUIT` sent after a `SIGTERM` had no effect (e.g. in the case of a
slow or stalled shutdown). The `test_runner` uses this to force shutdown
if graceful shutdown is slow.
Touches #9740.
## Summary of changes
Keep responding to signals after the initial shutdown signal has been
received.
Arguably, the `test_runner` should also use `SIGKILL` rather than
`SIGQUIT` in this case, but it seems reasonable to respond to `SIGQUIT`
regardless.
## Problem
We don't have good observability for memory usage. This would be useful
e.g. to debug OOM incidents or optimize performance or resource usage.
We would also like to use continuous profiling with e.g. [Grafana Cloud
Profiles](https://grafana.com/products/cloud/profiles-for-continuous-profiling/)
(see https://github.com/neondatabase/cloud/issues/14888).
This PR is intended as a proof of concept, to try it out in staging and
drive further discussions about profiling more broadly.
Touches https://github.com/neondatabase/neon/issues/9534.
Touches https://github.com/neondatabase/cloud/issues/14888.
Depends on #9779.
Depends on #9780.
## Summary of changes
Adds a HTTP route `/profile/heap` that takes a heap profile and returns
it. Query parameters:
* `format`: output format (`jemalloc` or `pprof`; default `pprof`).
Unlike CPU profiles (see #9764), heap profiles are not symbolized and
require the original binary to translate addresses to function names. To
make this work with Grafana, we'll probably have to symbolize the
process server-side -- this is left as future work, as is other output
formats like SVG.
Heap profiles don't work on macOS due to limitations in jemalloc.
This PR
- fixes smgr metrics https://github.com/neondatabase/neon/issues/9925
- adds an additional startup log line logging the current batching
config
- adds a histogram of batch sizes global and per-tenant
- adds a metric exposing the current batching config
The issue described #9925 is that before this PR, request latency was
only observed *after* batching.
This means that smgr latency metrics (most importantly getpage latency)
don't account for
- `wait_lsn` time
- time spent waiting for batch to fill up / the executor stage to pick
up the batch.
The fix is to use a per-request batching timer, like we did before the
initial batching PR.
We funnel those timers through the entire request lifecycle.
I noticed that even before the initial batching changes, we weren't
accounting for the time spent writing & flushing the response to the
wire.
This PR drive-by fixes that deficiency by dropping the timers at the
very end of processing the batch, i.e., after the `pgb.flush()` call.
I was **unable to maintain the behavior that we deduct
time-spent-in-throttle from various latency metrics.
The reason is that we're using a *single* counter in `RequestContext` to
track micros spent in throttle.
But there are *N* metrics timers in the batch, one per request.
As a consequence, the practice of consuming the counter in the drop
handler of each timer no longer works because all but the first timer
will encounter error `close() called on closed state`.
A failed attempt to maintain the current behavior can be found in
https://github.com/neondatabase/neon/pull/9951.
So, this PR remvoes the deduction behavior from all metrics.
I started a discussion on Slack about it the implications this has for
our internal SLO calculation:
https://neondb.slack.com/archives/C033RQ5SPDH/p1732910861704029
# Refs
- fixes https://github.com/neondatabase/neon/issues/9925
- sub-issue https://github.com/neondatabase/neon/issues/9377
- epic: https://github.com/neondatabase/neon/issues/9376
## Problem
For any given tenant shard, pageservers receive all of the tenant's WAL
from the safekeeper.
This soft-blocks us from using larger shard counts due to bandwidth
concerns and CPU overhead of filtering
out the records.
## Summary of changes
This PR lifts the decoding and interpretation of WAL from the pageserver
into the safekeeper.
A customised PG replication protocol is used where instead of sending
raw WAL, the safekeeper sends
filtered, interpreted records. The receiver drives the protocol
selection, so, on the pageserver side, usage
of the new protocol is gated by a new pageserver config:
`wal_receiver_protocol`.
More granularly the changes are:
1. Optionally inject the protocol and shard identity into the arguments
used for starting replication
2. On the safekeeper side, implement a new wal sending primitive which
decodes and interprets records
before sending them over
3. On the pageserver side, implement the ingestion of this new
replication message type. It's very similar
to what we already have for raw wal (minus decoding and interpreting).
## Notes
* This PR currently uses my [branch of
rust-postgres](https://github.com/neondatabase/rust-postgres/tree/vlad/interpreted-wal-record-replication-support)
which includes the deserialization logic for the new replication message
type. PR for that is open
[here](https://github.com/neondatabase/rust-postgres/pull/32).
* This PR contains changes for both pageservers and safekeepers. It's
safe to merge because the new protocol is disabled by default on the
pageserver side. We can gradually start enabling it in subsequent
releases.
* CI tests are running on https://github.com/neondatabase/neon/pull/9747
## Links
Related: https://github.com/neondatabase/neon/issues/9336
Epic: https://github.com/neondatabase/neon/issues/9329
## Problem
`no_sync` initially just skipped syncfs on startup (#9677). I'm also
interested in flaky tests that time out during pageserver shutdown while
flushing l0s, so to eliminate disk throughput as a source of issues
there,
## Summary of changes
- Drive-by change for test timeouts: add a couple more ::info logs
during pageserver startup so it's obvious which part got stuck.
- Add a SyncMode enum to configure VirtualFile and respect it in
sync_all and sync_data functions
- During pageserver startup, set SyncMode according to `no_sync`
## Problem
In test environments, the `syncfs` that the pageserver does on startup
can take a long time, as other tests running concurrently might have
many gigabytes of dirty pages.
## Summary of changes
- Add a `no_sync` option to the pageserver's config.
- Skip syncfs on startup if this is set
- A subsequent PR (https://github.com/neondatabase/neon/pull/9678) will
enable this by default in tests. We need to wait until after the next
release to avoid breaking compat tests, which would fail if we set
no_sync & use an old pageserver binary.
Q: Why is this a different mechanism than safekeeper, which as a
--no-sync CLI?
A: Because the way we manage pageservers in neon_local depends on the
pageserver.toml containing the full configuration, whereas safekeepers
have a config file which is neon-local-specific and can drive a CLI
flag.
Q: Why is the option no_sync rather than sync?
A: For boolean configs with a dangerous value, it's preferable to make
"false" the safe option, so that any downstream future config tooling
that might have a "booleans are false by default" behavior (e.g. golang
structs) is safe by default.
Q: Why only skip the syncfs, and not all fsyncs?
A: Skipping all fsyncs would require more code changes, and the most
acute problem isn't fsyncs themselves (these just slow down a running
test), it's the syncfs (which makes a pageserver startup slow as a
result of _other_ tests)
Part of #8130
## Problem
Pageserver previously goes through the kernel page cache for all the
IOs. The kernel page cache makes light-loaded pageserver have deceptive
fast performance. Using direct IO would offer predictable latencies of
our virtual file IO operations.
In particular for reads, the data pages also have an extremely low
temporal locality because the most frequently accessed pages are cached
on the compute side.
## Summary of changes
This PR enables pageserver to use direct IO for delta layer and image
layer reads. We can ship them separately because these layers are
write-once, read-many, so we will not be mixing buffered IO with direct
IO.
- implement `IoBufferMut`, an buffer type with aligned allocation
(currently set to 512).
- use `IoBufferMut` at all places we are doing reads on image + delta
layers.
- leverage Rust type system and use `IoBufAlignedMut` marker trait to
guarantee that the input buffers for the IO operations are aligned.
- page cache allocation is also made aligned.
_* in-memory layer reads and the write path will be shipped separately._
## Testing
Integration test suite run with O_DIRECT enabled:
https://github.com/neondatabase/neon/pull/9350
## Performance
We evaluated performance based on the `get-page-at-latest-lsn`
benchmark. The results demonstrate a decrease in the number of IOps, no
sigificant change in the latency mean, and an slight improvement on the
p99.9 and p99.99 latencies.
[Benchmark](https://www.notion.so/neondatabase/Benchmark-O_DIRECT-for-image-and-delta-layers-2024-10-01-112f189e00478092a195ea5a0137e706?pvs=4)
## Rollout
We will add `virtual_file_io_mode=direct` region by region to enable
direct IO on image + delta layers.
Signed-off-by: Yuchen Liang <yuchen@neon.tech>
## Problem
We need a way to incrementally switch to direct IO. During the rollout
we might want to switch to O_DIRECT on image and delta layer read path
first before others.
## Summary of changes
- Revisited and simplified direct io config in `PageserverConf`.
- We could add a fallback mode for open, but for read there isn't a
reasonable alternative (without creating another buffered virtual file).
- Added a wrapper around `VirtualFile`, current implementation become
`VirtualFileInner`
- Use `open_v2`, `create_v2`, `open_with_options_v2` when we want to use
the IO mode specified in PS config.
- Once we onboard all IO through VirtualFile using this new API, we will
delete the old code path.
- Make io mode live configurable for benchmarking.
- Only guaranteed for files opened after the config change, so do it
before the experiment.
As an example, we are using `open_v2` with
`virtual_file::IoMode::Direct` in
https://github.com/neondatabase/neon/pull/9169
We also remove `io_buffer_alignment` config in
a04cfd754b and use it as a compile time
constant. This way we don't have to carry the alignment around or make
frequent call to retrieve this information from the static variable.
Signed-off-by: Yuchen Liang <yuchen@neon.tech>
Follow-up of #9234 to give hyper 1.0 the version-free name, and the
legacy version of hyper the one with the version number inside. As we
move away from hyper 0.14, we can remove the `hyper0` name piece by
piece.
Part of #9255
## Problem
- In https://github.com/neondatabase/neon/pull/8784, the validate
controller API is modified to check generations directly in the
database. It batches tenants into separate queries to avoid generating a
huge statement, but
- While updating this, I realized that "control_plane_client" is a kind
of confusing name for the client code now that it primarily talks to the
storage controller (the case of talking to the control plane will go
away in a few months).
## Summary of changes
- Big rename to "ControllerUpcallClient" -- this reflects the storage
controller's api naming, where the paths used by the pageserver are in
`/upcall/`
- When sending validate requests, break them up into chunks so that we
avoid possible edge cases of generating any HTTP requests that require
database I/O across many thousands of tenants.
This PR mixes a functional change with a refactor, but the commits are
cleanly separated -- only the last commit is a functional change.
---------
Co-authored-by: Christian Schwarz <christian@neon.tech>
This PR simplifies the pageserver configuration parsing as follows:
* introduce the `pageserver_api::config::ConfigToml` type
* implement `Default` for `ConfigToml`
* use serde derive to do the brain-dead leg-work of processing the toml
document
* use `serde(default)` to fill in default values
* in `pageserver` crate:
* use `toml_edit` to deserialize the pageserver.toml string into a
`ConfigToml`
* `PageServerConfig::parse_and_validate` then
* consumes the `ConfigToml`
* destructures it exhaustively into its constituent fields
* constructs the `PageServerConfig`
The rules are:
* in `ConfigToml`, use `deny_unknown_fields` everywhere
* static default values go in `pageserver_api`
* if there cannot be a static default value (e.g. which default IO
engine to use, because it depends on the runtime), make the field in
`ConfigToml` an `Option`
* if runtime-augmentation of a value is needed, do that in
`parse_and_validate`
* a good example is `virtual_file_io_engine` or `l0_flush`, both of
which need to execute code to determine the effective value in
`PageServerConf`
The benefits:
* massive amount of brain-dead repetitive code can be deleted
* "unused variable" compile-time errors when removing a config value,
due to the exhaustive destructuring in `parse_and_validate`
* compile-time errors guide you when adding a new config field
Drawbacks:
* serde derive is sometimes a bit too magical
* `deny_unknown_fields` is easy to miss
Future Work / Benefits:
* make `neon_local` use `pageserver_api` to construct `ConfigToml` and
write it to `pageserver.toml`
* This provides more type safety / coompile-time errors than the current
approach.
### Refs
Fixes#3682
### Future Work
* `remote_storage` deser doesn't reject unknown fields
https://github.com/neondatabase/neon/issues/8915
* clean up `libs/pageserver_api/src/config.rs` further
* break up into multiple files, at least for tenant config
* move `models` as appropriate / refine distinction between config and
API models / be explicit about when it's the same
* use `pub(crate)` visibility on `mod defaults` to detect stale values
Part of #8130, closes#8719.
## Problem
Currently, vectored blob io only coalesce blocks if they are immediately
adjacent to each other. When we switch to Direct IO, we need a way to
coalesce blobs that are within the dio-aligned boundary but has gap
between them.
## Summary of changes
- Introduces a `VectoredReadCoalesceMode` for `VectoredReadPlanner` and
`StreamingVectoredReadPlanner` which has two modes:
- `AdjacentOnly` (current implementation)
- `Chunked(<alignment requirement>)`
- New `ChunkedVectorBuilder` that considers batching `dio-align`-sized
read, the start and end of the vectored read will respect
`stx_dio_offset_align` / `stx_dio_mem_align` (`vectored_read.start` and
`vectored_read.blobs_at.first().start_offset` will be two different
value).
- Since we break the assumption that blobs within single `VectoredRead`
are next to each other (implicit end offset), we start to store blob end
offsets in the `VectoredRead`.
- Adapted existing tests to run in both `VectoredReadCoalesceMode`.
- The io alignment can also be live configured at runtime.
Signed-off-by: Yuchen Liang <yuchen@neon.tech>
refs https://github.com/neondatabase/neon/issues/6989
Problem
-------
After unclean shutdown, we get restarted, start reading the local
filesystem,
and make decisions based on those reads. However, some of the data might
have
not yet been fsynced when the unclean shutdown completed.
Durability matters even though Pageservers are conceptually just a cache
of state in S3. For example:
- the cloud control plane is no control loop => pageserver responses
to tenant attachmentm, etc, needs to be durable.
- the storage controller does not rely on this (as much?)
- we don't have layer file checksumming, so, downloaded+renamed but not
fsynced layer files are technically not to be trusted
- https://github.com/neondatabase/neon/issues/2683
Solution
--------
`syncfs` the tenants directory during startup, before we start reading
from it.
This is a bit overkill because we do remove some temp files
(InMemoryLayer!)
later during startup. Further, these temp files are particularly likely
to
be dirty in the kernel page cache. However, we don't want to refactor
that
cleanup code right now, and the dirty data on pageservers is generally
not that high. Last, with [direct
IO](https://github.com/neondatabase/neon/issues/8130) we're going to
have near-zero kernel page cache anyway quite soon.
## Problem
Pageserver exposes some vectored get related configs which are not in
use.
## Summary of changes
Remove the following pageserver configs: get_impl, get_vectored_impl,
and `validate_get_vectored`.
They are not used in the pageserver since
https://github.com/neondatabase/neon/pull/8601.
Manual overrides have been removed from the aws repo in
https://github.com/neondatabase/aws/pull/1664.
Part of #8130, [RFC: Direct IO For Pageserver](https://github.com/neondatabase/neon/blob/problame/direct-io-rfc/docs/rfcs/034-direct-io-for-pageserver.md)
## Description
Add pageserver config for evaluating/enabling direct I/O.
- Disabled: current default, uses buffered io as is.
- Evaluate: still uses buffered io, but could do alignment checking and
perf simulation (pad latency by direct io RW to a fake file).
- Enabled: uses direct io, behavior on alignment error is configurable.
Signed-off-by: Yuchen Liang <yuchen@neon.tech>
Since the introduction of sharding, the protocol handling loop in
`handle_pagerequests` cannot know anymore which concrete
`Tenant`/`Timeline` object any of the incoming `PagestreamFeMessage`
resolves to.
In fact, one message might resolve to one `Tenant`/`Timeline` while
the next one may resolve to another one.
To avoid going to tenant manager, we added the `shard_timelines` which
acted as an ever-growing cache that held timeline gate guards open for
the lifetime of the connection.
The consequence of holding the gate guards open was that we had to be
sensitive to every cached `Timeline::cancel` on each interaction with
the network connection, so that Timeline shutdown would not have to wait
for network connection interaction.
We can do better than that, meaning more efficiency & better
abstraction.
I proposed a sketch for it in
* https://github.com/neondatabase/neon/pull/8286
and this PR implements an evolution of that sketch.
The main idea is is that `mod page_service` shall be solely concerned
with the following:
1. receiving requests by speaking the protocol / pagestream subprotocol
2. dispatching the request to a corresponding method on the correct
shard/`Timeline` object
3. sending response by speaking the protocol / pagestream subprotocol.
The cancellation sensitivity responsibilities are clear cut:
* while in `page_service` code, sensitivity to page_service cancellation
is sufficient
* while in `Timeline` code, sensitivity to `Timeline::cancel` is
sufficient
To enforce these responsibilities, we introduce the notion of a
`timeline::handle::Handle` to a `Timeline` object that is checked out
from a `timeline::handle::Cache` for **each request**.
The `Handle` derefs to `Timeline` and is supposed to be used for a
single async method invocation on `Timeline`.
See the lengthy doc comment in `mod handle` for details of the design.
part of https://github.com/neondatabase/neon/issues/8184
# Problem
We want to bypass PS PageCache for all data block reads, but
`compact_level0_phase1` currently uses `ValueRef::load` to load the WAL
records from delta layers.
Internally, that maps to `FileBlockReader:read_blk` which hits the
PageCache
[here](e78341e1c2/pageserver/src/tenant/block_io.rs (L229-L236)).
# Solution
This PR adds a mode for `compact_level0_phase1` that uses the
`MergeIterator` for reading the `Value`s from the delta layer files.
`MergeIterator` is a streaming k-merge that uses vectored blob_io under
the hood, which bypasses the PS PageCache for data blocks.
Other notable changes:
* change the `DiskBtreeReader::into_stream` to buffer the node, instead
of holding a `PageCache` `PageReadGuard`.
* Without this, we run out of page cache slots in
`test_pageserver_compaction_smoke`.
* Generally, `PageReadGuard`s aren't supposed to be held across await
points, so, this is a general bugfix.
# Testing / Validation / Performance
`MergeIterator` has not yet been used in production; it's being
developed as part of
* https://github.com/neondatabase/neon/issues/8002
Therefore, this PR adds a validation mode that compares the existing
approach's value iterator with the new approach's stream output, item by
item.
If they're not identical, we log a warning / fail the unit/regression
test.
To avoid flooding the logs, we apply a global rate limit of once per 10
seconds.
In any case, we use the existing approach's value.
Expected performance impact that will be monitored in staging / nightly
benchmarks / eventually pre-prod:
* with validation:
* increased CPU usage
* ~doubled VirtualFile read bytes/second metric
* no change in disk IO usage because the kernel page cache will likely
have the pages buffered on the second read
* without validation:
* slightly higher DRAM usage because each iterator participating in the
k-merge has a dedicated buffer (as opposed to before, where compactions
would rely on the PS PageCaceh as a shared evicting buffer)
* less disk IO if previously there were repeat PageCache misses (likely
case on a busy production Pageserver)
* lower CPU usage: PageCache out of the picture, fewer syscalls are made
(vectored blob io batches reads)
# Rollout
The new code is used with validation mode enabled-by-default.
This gets us validation everywhere by default, specifically in
- Rust unit tests
- Python tests
- Nightly pagebench (shouldn't really matter)
- Staging
Before the next release, I'll merge the following aws.git PR that
configures prod to continue using the existing behavior:
* https://github.com/neondatabase/aws/pull/1663
# Interactions With Other Features
This work & rollout should complete before Direct IO is enabled because
Direct IO would double the IOPS & latency for each compaction read
(#8240).
# Future Work
The streaming k-merge's memory usage is proportional to the amount of
memory per participating layer.
But `compact_level0_phase1` still loads all keys into memory for
`all_keys_iter`.
Thus, it continues to have active memory usage proportional to the
number of keys involved in the compaction.
Future work should replace `all_keys_iter` with a streaming keys
iterator.
This PR has a draft in its first commit, which I later reverted because
it's not necessary to achieve the goal of this PR / issue #8184.
## Problem
In `test_basebackup_with_high_slru_count`, the pageserver is sometimes
mysteriously hanging on startup, having been started+stopped earlier in
the test setup while populating template tenant data.
- #7586
We can't see why this is hanging in this particular test. The test does
some weird stuff though, like attaching a load of broken tenants and
then doing a SIGQUIT kill of a pageserver.
## Summary of changes
- Attach tenants normally instead of doing a failpoint dance to attach
them as broken
- Shut the pageserver down gracefully during init instead of using
immediate mode
- Remove the "sequential" variant of the unstable test, as this is going
away soon anyway
- Log before trying to acquire lock file, so that if it hangs we have a
clearer sense of if that's really where it's hanging. It seems like it
is, but that code does a non-blocking flock so it's surprising.
## Motivation & Context
We want to move away from `task_mgr` towards explicit tracking of child
tasks.
This PR is extracted from https://github.com/neondatabase/neon/pull/8339
where I refactor `PageRequestHandler` to not depend on task_mgr anymore.
## Changes
This PR refactors all global tasks but `PageRequestHandler` to use some
combination of `JoinHandle`/`JoinSet` + `CancellationToken`.
The `task_mgr::spawn(.., shutdown_process_on_error)` functionality is
preserved through the new `exit_on_panic_or_error` wrapper.
Some global tasks were not using it before, but as of this PR, they are.
The rationale is that all global tasks are relevant for correct
operation of the overall Neon system in one way or another.
## Future Work
After #8339, we can make `task_mgr::spawn` require a `TenantId` instead
of an `Option<TenantId>` which concludes this step of cleanup work and
will help discourage future usage of task_mgr for global tasks.
PR #8299 has switched the storage scrubber to use
`DefaultCredentialsChain`. Now we do this for `remote_storage`, as it
allows us to use `remote_storage` from inside kubernetes. Most of the
diff is due to `GenericRemoteStorage::from_config` becoming `async fn`.
We're removing the usage of this long-meaningless config field in
https://github.com/neondatabase/aws/pull/1599
Once that PR has been deployed to staging and prod, we can merge this
PR.
I want to fix bugs in `page_service`
([issue](https://github.com/neondatabase/neon/issues/7427)) and the
`import basebackup` / `import wal` stand in the way / make the
refactoring more complicated.
We don't use these methods anyway in practice, but, there have been some
objections to removing the functionality completely.
So, this PR preserves the existing functionality but moves it into the
HTTP management API.
Note that I don't try to fix existing bugs in the code, specifically not
fixing
* it only ever worked correctly for unsharded tenants
* it doesn't clean up on error
All errors are mapped to `ApiError::InternalServerError`.
## Problem
- Resident memory on long running pageserver processes tends to climb:
memory fragmentation is suspected.
- Total resident memory may be a limiting factor for running on smaller
nodes.
## Summary of changes
- As a low-energy experiment, switch the pageserver to use jemalloc (not
a net-new dependency, proxy already use it)
- Decide at end of week whether to revert before next release.
part of https://github.com/neondatabase/neon/issues/7418
# Motivation
(reproducing #7418)
When we do an `InMemoryLayer::write_to_disk`, there is a tremendous
amount of random read I/O, as deltas from the ephemeral file (written in
LSN order) are written out to the delta layer in key order.
In benchmarks (https://github.com/neondatabase/neon/pull/7409) we can
see that this delta layer writing phase is substantially more expensive
than the initial ingest of data, and that within the delta layer write a
significant amount of the CPU time is spent traversing the page cache.
# High-Level Changes
Add a new mode for L0 flush that works as follows:
* Read the full ephemeral file into memory -- layers are much smaller
than total memory, so this is afforable
* Do all the random reads directly from this in memory buffer instead of
using blob IO/page cache/disk reads.
* Add a semaphore to limit how many timelines may concurrently do this
(limit peak memory).
* Make the semaphore configurable via PS config.
# Implementation Details
The new `BlobReaderRef::Slice` is a temporary hack until we can ditch
`blob_io` for `InMemoryLayer` => Plan for this is laid out in
https://github.com/neondatabase/neon/issues/8183
# Correctness
The correctness of this change is quite obvious to me: we do what we did
before (`blob_io`) but read from memory instead of going to disk.
The highest bug potential is in doing owned-buffers IO. I refactored the
API a bit in preliminary PR
https://github.com/neondatabase/neon/pull/8186 to make it less
error-prone, but still, careful review is requested.
# Performance
I manually measured single-client ingest performance from `pgbench -i
...`.
Full report:
https://neondatabase.notion.site/2024-06-28-benchmarking-l0-flush-performance-e98cff3807f94cb38f2054d8c818fe84?pvs=4
tl;dr:
* no speed improvements during ingest, but
* significantly lower pressure on PS PageCache (eviction rate drops to
1/3)
* (that's why I'm working on this)
* noticable but modestly lower CPU time
This is good enough for merging this PR because the changes require
opt-in.
We'll do more testing in staging & pre-prod.
# Stability / Monitoring
**memory consumption**: there's no _hard_ limit on max `InMemoryLayer`
size (aka "checkpoint distance") , hence there's no hard limit on the
memory allocation we do for flushing. In practice, we a) [log a
warning](23827c6b0d/pageserver/src/tenant/timeline.rs (L5741-L5743))
when we flush oversized layers, so we'd know which tenant is to blame
and b) if we were to put a hard limit in place, we would have to decide
what to do if there is an InMemoryLayer that exceeds the limit.
It seems like a better option to guarantee a max size for frozen layer,
dependent on `checkpoint_distance`. Then limit concurrency based on
that.
**metrics**: we do have the
[flush_time_histo](23827c6b0d/pageserver/src/tenant/timeline.rs (L3725-L3726)),
but that includes the wait time for the semaphore. We could add a
separate metric for the time spent after acquiring the semaphore, so one
can infer the wait time. Seems unnecessary at this point, though.
## Problem
This is tech debt from when shard splitting was implemented, to handle
more nicely the edge case of a client reconnect at the moment of the
split.
During shard splits, there were edge cases where we could incorrectly
return NotFound to a getpage@lsn request, prompting an unwanted
reconnect/backoff from the client.
It is already the case that parent shards during splits are marked
InProgress before child shards are created, so `resolve_attached_shard`
will not match on them, thereby implicitly preferring child shards
(good).
However, we were not doing any elegant handling of InProgress in
general: `get_active_tenant_with_timeout` was previously mostly dead
code: it was inspecting the slot found by `resolve_attached_shard` and
maybe waiting for InProgress, but that path is never taken because since
ef7c9c2ccc the resolve function only ever
returns attached slots.
Closes: https://github.com/neondatabase/neon/issues/7044
## Summary of changes
- Change return value of `resolve_attached_shard` to distinguish between
true NotFound case, and the case where we skipped slots that were
InProgress.
- Rework `get_active_tenant_with_timeout` to loop over calling
resolve_attached_shard, waiting if it sees an InProgress result.
The resulting behavior during a shard split is:
- If we look up a shard early in split when parent is InProgress but
children aren't created yet, we'll wait for the parent to be shut down.
This corresponds to the part of the split where we wait for LSNs to
catch up: so a small delay to the request, but a clean enough handling.
- If we look up a shard while child shards are already present, we will
match on those shards rather than the parent, as intended.
refs https://github.com/neondatabase/neon/issues/7753
This PR is step (1) of removing sync walredo from Pageserver.
Changes:
* Remove the sync impl
* If sync is configured, warn! and use async instead
* Remove the metric that exposes `kind`
* Remove the tenant status API that exposes `kind`
Future Work
-----------
After we've released this change to prod and are sure we won't
roll back, we will
1. update the prod Ansible to remove the config flag from the prod
pageserver.toml.
2. remove the remaining `kind` code in pageserver
These two changes need no release inbetween.
See https://github.com/neondatabase/neon/issues/7753 for details.
## Problem
This is historical baggage from when the pageserver could be run with
local disk only: we had a bunch of places where we had to treat remote
storage as optional.
Closes: https://github.com/neondatabase/neon/issues/6890
## Changes
- Remove Option<> around remote storage (in
https://github.com/neondatabase/neon/pull/7722 we made remote storage
clearly mandatory)
- Remove code for deleting old metadata files: they're all gone now.
- Remove other references to metadata files when loading directories, as
none exist.
I checked last 14 days of logs for "found legacy metadata", there are no
instances.
## Problem
Since https://github.com/neondatabase/neon/pull/6769, the pageserver is
intentionally not usable without remote storage: it's purpose is to act
as a cache to an object store, rather than as a source of truth in its
own right.
## Summary of changes
- Make remote storage configuration mandatory: the pageserver will
refuse to start if it is not provided.
This is a precursor that will make it safe to subsequently remove all
the internal Option<>s
## Problem
We are currently supporting two read paths. No bueno.
## Summary of changes
High level: use vectored read path to serve get page requests - gated by
`get_impl` config
Low level:
1. Add ps config, `get_impl` to specify which read path to use when
serving get page requests
2. Fix base cached image handling for the vectored read path. This was
subtly broken: previously we
would not mark keys that went past their cached lsn as complete. This is
a self standing change which
could be its own PR, but I've included it here because writing separate
tests for it is tricky.
3. Fork get page to use either the legacy or vectored implementation
4. Validate the use of vectored read path when serving get page requests
against the legacy implementation.
Controlled by `validate_vectored_get` ps config.
5. Use the vectored read path to serve get page requests in tests (with
validation).
## Note
Since the vectored read path does not go through the page cache to read
buffers, this change also amounts to a removal of the buffer page cache. Materialized page cache
is still used.
Before this PR, the `nix::poll::poll` call would stall the executor.
This PR refactors the `walredo::process` module to allow for different
implementations, and adds a new `async` implementation which uses
`tokio::process::ChildStd{in,out}` for IPC.
The `sync` variant remains the default for now; we'll do more testing in
staging and gradual rollout to prod using the config variable.
Performance
-----------
I updated `bench_walredo.rs`, demonstrating that a single `async`-based
walredo manager used by N=1...128 tokio tasks has lower latency and
higher throughput.
I further did manual less-micro-benchmarking in the real pageserver
binary.
Methodology & results are published here:
https://neondatabase.notion.site/2024-04-08-async-walredo-benchmarking-8c0ed3cc8d364a44937c4cb50b6d7019?pvs=4
tl;dr:
- use pagebench against a pageserver patched to answer getpage request &
small-enough working set to fit into PS PageCache / kernel page cache.
- compare knee in the latency/throughput curve
- N tenants, each 1 pagebench clients
- sync better throughput at N < 30, async better at higher N
- async generally noticable but not much worse p99.X tail latencies
- eyeballing CPU efficiency in htop, `async` seems significantly more
CPU efficient at ca N=[0.5*ncpus, 1.5*ncpus], worse than `sync` outside
of that band
Mental Model For Walredo & Scheduler Interactions
-------------------------------------------------
Walredo is CPU-/DRAM-only work.
This means that as soon as the Pageserver writes to the pipe, the
walredo process becomes runnable.
To the Linux kernel scheduler, the `$ncpus` executor threads and the
walredo process thread are just `struct task_struct`, and it will divide
CPU time fairly among them.
In `sync` mode, there are always `$ncpus` runnable `struct task_struct`
because the executor thread blocks while `walredo` runs, and the
executor thread becomes runnable when the `walredo` process is done
handling the request.
In `async` mode, the executor threads remain runnable unless there are
no more runnable tokio tasks, which is unlikely in a production
pageserver.
The above means that in `sync` mode, there is an implicit concurrency
limit on concurrent walredo requests (`$num_runtimes *
$num_executor_threads_per_runtime`).
And executor threads do not compete in the Linux kernel scheduler for
CPU time, due to the blocked-runnable-ping-pong.
In `async` mode, there is no concurrency limit, and the walredo tasks
compete with the executor threads for CPU time in the kernel scheduler.
If we're not CPU-bound, `async` has a pipelining and hence throughput
advantage over `sync` because one executor thread can continue
processing requests while a walredo request is in flight.
If we're CPU-bound, under a fair CPU scheduler, the *fixed* number of
executor threads has to share CPU time with the aggregate of walredo
processes.
It's trivial to reason about this in `sync` mode due to the
blocked-runnable-ping-pong.
In `async` mode, at 100% CPU, the system arrives at some (potentially
sub-optiomal) equilibrium where the executor threads get just enough CPU
time to fill up the remaining CPU time with runnable walredo process.
Why `async` mode Doesn't Limit Walredo Concurrency
--------------------------------------------------
To control that equilibrium in `async` mode, one may add a tokio
semaphore to limit the number of in-flight walredo requests.
However, the placement of such a semaphore is non-trivial because it
means that tasks queuing up behind it hold on to their request-scoped
allocations.
In the case of walredo, that might be the entire reconstruct data.
We don't limit the number of total inflight Timeline::get (we only
throttle admission).
So, that queue might lead to an OOM.
The alternative is to acquire the semaphore permit *before* collecting
reconstruct data.
However, what if we need to on-demand download?
A combination of semaphores might help: one for reconstruct data, one
for walredo.
The reconstruct data semaphore permit is dropped after acquiring the
walredo semaphore permit.
This scheme effectively enables both a limit on in-flight reconstruct
data and walredo concurrency.
However, sizing the amount of permits for the semaphores is tricky:
- Reconstruct data retrieval is a mix of disk IO and CPU work.
- If we need to do on-demand downloads, it's network IO + disk IO + CPU
work.
- At this time, we have no good data on how the wall clock time is
distributed.
It turns out that, in my benchmarking, the system worked fine without a
semaphore. So, we're shipping async walredo without one for now.
Future Work
-----------
We will do more testing of `async` mode and gradual rollout to prod
using the config flag.
Once that is done, we'll remove `sync` mode to avoid the temporary code
duplication introduced by this PR.
The flag will be removed.
The `wait()` for the child process to exit is still synchronous; the
comment [here](
655d3b6468/pageserver/src/walredo.rs (L294-L306))
is still a valid argument in favor of that.
The `sync` mode had another implicit advantage: from tokio's
perspective, the calling task was using up coop budget.
But with `async` mode, that's no longer the case -- to tokio, the writes
to the child process pipe look like IO.
We could/should inform tokio about the CPU time budget consumed by the
task to achieve fairness similar to `sync`.
However, the [runtime function for this is
`tokio_unstable`](`https://docs.rs/tokio/latest/tokio/task/fn.consume_budget.html).
Refs
----
refs #6628
refs https://github.com/neondatabase/neon/issues/2975
It's just unnecessary to use spawn_blocking there, and with
https://github.com/neondatabase/neon/pull/7331 , it will result in
really just one executor thread when enabling one-runtime with
current_thread executor.
## Problem
This is a refactor.
This PR was a precursor to a much smaller change
e5bd602dc1,
where as I was writing it I found that we were not far from getting rid
of the last non-deprecated code paths that use `mgr::` scoped functions
to get at the TenantManager state.
We're almost done cleaning this up as per
https://github.com/neondatabase/neon/issues/5796. The only significant
remaining mgr:: item is `get_active_tenant_with_timeout`, which is
page_service's path for fetching tenants.
## Summary of changes
- Remove the bool argument to get_attached_tenant_shard: this was almost
always false from API use cases, and in cases when it was true, it was
readily replacable with an explicit check of the returned tenant's
status.
- Rather than letting the timeline eviction task query any tenant it
likes via `mgr::`, pass an `Arc<Tenant>` into the task. This is still an
ugly circular reference, but should eventually go away: either when we
switch to exclusively using disk usage eviction, or when we change
metadata storage to avoid the need to imitate layer accesses.
- Convert all the mgr::get_tenant call sites to use
TenantManager::get_attached_tenant_shard
- Move list_tenants into TenantManager.
Before this PR, each core had 3 executor threads from 3 different
runtimes. With this PR, we just have one runtime, with one thread per
core. Switching to a single tokio runtime should reduce that effective
over-commit of CPU and in theory help with tail latencies -- iff all
tokio tasks are well-behaved and yield to the runtime regularly.
Are All Tasks Well-Behaved? Are We Ready?
-----------------------------------------
Sadly there doesn't seem to be good out-of-the box tokio tooling to
answer this question.
We *believe* all tasks are well behaved in today's code base, as of the
switch to `virtual_file_io_engine = "tokio-epoll-uring"` in production
(https://github.com/neondatabase/aws/pull/1121).
The only remaining executor-thread-blocking code is walredo and some
filesystem namespace operations.
Filesystem namespace operations work is being tracked in #6663 and not
considered likely to actually block at this time.
Regarding walredo, it currently does a blocking `poll` for read/write to
the pipe file descriptors we use for IPC with the walredo process.
There is an ongoing experiment to make walredo async (#6628), but it
needs more time because there are surprisingly tricky trade-offs that
are articulated in that PR's description (which itself is still WIP).
What's relevant for *this* PR is that
1. walredo is always CPU-bound
2. production tail latencies for walredo request-response
(`pageserver_wal_redo_seconds_bucket`) are
- p90: with few exceptions, low hundreds of micro-seconds
- p95: except on very packed pageservers, below 1ms
- p99: all below 50ms, vast majority below 1ms
- p99.9: almost all around 50ms, rarely at >= 70ms
- [Dashboard
Link](https://neonprod.grafana.net/d/edgggcrmki3uof/2024-03-walredo-latency?orgId=1&var-ds=ZNX49CDVz&var-pXX_by_instance=0.9&var-pXX_by_instance=0.99&var-pXX_by_instance=0.95&var-adhoc=instance%7C%21%3D%7Cpageserver-30.us-west-2.aws.neon.tech&var-per_instance_pXX_max_seconds=0.0005&from=1711049688777&to=1711136088777)
The ones below 1ms are below our current threshold for when we start
thinking about yielding to the executor.
The tens of milliseconds stalls aren't great, but, not least because of
the implicit overcommit of CPU by the three runtimes, we can't be sure
whether these tens of milliseconds are inherently necessary to do the
walredo work or whether we could be faster if there was less contention
for CPU.
On the first item (walredo being always CPU-bound work): it means that
walredo processes will always compete with the executor threads.
We could yield, using async walredo, but then we hit the trade-offs
explained in that PR.
tl;dr: the risk of stalling executor threads through blocking walredo
seems low, and switching to one runtime cleans up one potential source
for higher-than-necessary stall times (explained in the previous
paragraphs).
Code Changes
------------
- Remove the 3 different runtime definitions.
- Add a new definition called `THE_RUNTIME`.
- Use it in all places that previously used one of the 3 removed
runtimes.
- Remove the argument from `task_mgr`.
- Fix failpoint usage where `pausable_failpoint!` should have been used.
We encountered some actual failures because of this, e.g., hung
`get_metric()` calls during test teardown that would client-timeout
after 300s.
As indicated by the comment above `THE_RUNTIME`, we could take this
clean-up further.
But before we create so much churn, let's first validate that there's no
perf regression.
Performance
-----------
We will test this in staging using the various nightly benchmark runs.
However, the worst-case impact of this change is likely compaction
(=>image layer creation) competing with compute requests.
Image layer creation work can't be easily generated & repeated quickly
by pagebench.
So, we'll simply watch getpage & basebackup tail latencies in staging.
Additionally, I have done manual benchmarking using pagebench.
Report:
https://neondatabase.notion.site/2024-03-23-oneruntime-change-benchmarking-22a399c411e24399a73311115fb703ec?pvs=4
Tail latencies and throughput are marginally better (no regression =
good).
Except in a workload with 128 clients against one tenant.
There, the p99.9 and p99.99 getpage latency is about 2x worse (at
slightly lower throughput).
A dip in throughput every 20s (compaction_period_ is clearly visible,
and probably responsible for that worse tail latency.
This has potential to improve with async walredo, and is an edge case
workload anyway.
Future Work
-----------
1. Once this change has shown satisfying results in production, change
the codebase to use the ambient runtime instead of explicitly
referencing `THE_RUNTIME`.
2. Have a mode where we run with a single-threaded runtime, so we
uncover executor stalls more quickly.
3. Switch or write our own failpoints library that is async-native:
https://github.com/neondatabase/neon/issues/7216
## Problem
The service that receives consumption metrics has lower availability
than S3. Writing metrics to S3 improves their availability.
Closes: https://github.com/neondatabase/cloud/issues/9824
## Summary of changes
- The same data as consumption metrics POST bodies is also compressed
and written to an S3 object with a timestamp-formatted path.
- Set `metric_collection_bucket` (same format as `remote_storage`
config) to configure the location to write to
## Problem
Tenant deletion had a couple of TODOs where we weren't using proper
cancellation tokens that would have aborted the deletions during process
shutdown.
## Summary of changes
- Refactor enough that deletion/shutdown code has access to the
TenantManager's cancellation toke
- Use that cancellation token in tenant deletion instead of dummy
tokens.
fixes https://github.com/neondatabase/neon/issues/7116
Changes:
- refactor PageServerConfigBuilder: support not-set values
- implement runtime feature test
- use runtime feature test to determine `virtual_file_io_engine` if not
explicitly configured in the config
- log the effective engine at startup
- drive-by: improve assertion messages in `test_pageserver_init_node_id`
This needed a tiny bit of tokio-epoll-uring work, hence bumping it.
Changelog:
```
git log --no-decorate --oneline --reverse 868d2c42b5d54ca82fead6e8f2f233b69a540d3e..342ddd197a060a8354e8f11f4d12994419fff939
c7a74c6 Bump mio from 0.8.8 to 0.8.11
4df3466 Bump mio from 0.8.8 to 0.8.11 (#47)
342ddd1 lifecycle: expose `LaunchResult` enum (#49)
```
## Problem
Before this PR, `Timeline::get_vectored` would be throttled twice if the
sequential option was enabled or if validation was enabled.
Also, `pageserver_get_vectored_seconds` included the time spent in the
throttle, which turns out to be undesirable for what we use that metric
for.
## Summary of changes
Double-throttle:
* Add `Timeline::get0` method which is unthrottled.
* Use that method from within the `Timeline::get_vectored` code path.
Metric:
* return throttled time from `throttle()` method
* deduct the value from the observed time
* globally rate-limited logging of duration subtraction errors, like in
all other places that do the throttled-time deduction from observations