Struct fst::raw::Node
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pub struct Node<'f> { /* fields omitted */ }Node represents a single state in a finite state transducer.
Nodes are very cheap to construct. Notably, they satisfy the Copy trait.
Methods
impl<'f> Node<'f>[src]
ⓘImportant traits for Transitions<'f, 'n>pub fn transitions<'n>(&'n self) -> Transitions<'f, 'n>[src]
Returns an iterator over all transitions in this node in lexicographic order.
pub fn transition(&self, i: usize) -> Transition[src]
Returns the transition at index i.
pub fn transition_addr(&self, i: usize) -> CompiledAddr[src]
Returns the transition address of the ith transition.
pub fn find_input(&self, b: u8) -> Option<usize>[src]
Finds the ith transition corresponding to the given input byte.
If no transition for this byte exists, then None is returned.
pub fn final_output(&self) -> Output[src]
If this node is final and has a terminal output value, then it is returned. Otherwise, a zero output is returned.
pub fn is_final(&self) -> bool[src]
Returns true if and only if this node corresponds to a final or "match" state in the finite state transducer.
pub fn len(&self) -> usize[src]
Returns the number of transitions in this node.
The maximum number of transitions is 256.
pub fn is_empty(&self) -> bool[src]
Returns true if and only if this node has zero transitions.
pub fn addr(&self) -> CompiledAddr[src]
Return the address of this node.
Trait Implementations
impl<'f> Clone for Node<'f>[src]
fn clone(&self) -> Node<'f>[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more