fix: remove redundant window drag area to fix window control overlay (resolves #73)

This commit is contained in:
TomZz
2026-07-04 12:11:42 +08:00
parent a8669738e6
commit af5c2831f6
-1
View File
@@ -2819,7 +2819,6 @@ impl Render for Ashell {
.flex_1()
.min_w(px(0.))
.h_full()
.window_control_area(gpui::WindowControlArea::Drag)
.on_double_click(|_, window, _| {
#[cfg(target_os = "macos")]
window.titlebar_double_click();