fix: reveal selected agent when cycling the sidebar

This commit is contained in:
Ogulcan Celik
2026-09-18 18:10:16 +03:00
parent 241063f7ff
commit 90cf7928ef
3 changed files with 97 additions and 0 deletions
+30
View File
@@ -87,6 +87,36 @@ pub(super) fn render_expanded(
);
}
impl ClientShellState {
pub(super) fn reveal_endpoint_agent(&mut self, endpoint_id: &ClientEndpointId, pane_id: &str) {
if self.hits.agent_body.is_empty() {
return;
}
let rows = agent_rows(&self.endpoints, &self.active_endpoint_id, &self.config);
let Some(target) = rows
.iter()
.position(|row| &row.endpoint_id == endpoint_id && row.agent.pane_id == pane_id)
else {
return;
};
let heights = rows
.iter()
.map(|row| row.agent.rows.len().max(1).min(u16::MAX as usize) as u16)
.collect::<Vec<_>>();
let mut gaps = vec![self.config.agents.row_gap; rows.len()];
if let Some(last) = gaps.last_mut() {
*last = 0;
}
self.agent_scroll = super::scroll::list_scroll_start_to_reveal(
&heights,
&gaps,
self.hits.agent_body.height,
self.agent_scroll,
target,
);
}
}
struct EndpointAgentRow {
endpoint_id: ClientEndpointId,
machine_label: String,
+1
View File
@@ -203,6 +203,7 @@ impl ClientShellState {
_ => unreachable!("endpoint agent navigation"),
};
let target = &agents[next];
self.reveal_endpoint_agent(&target.endpoint_id, &target.pane_id);
self.focus_or_activate(
target.endpoint_id.clone(),
ClientEndpointFocusTarget::Pane(target.pane_id.clone()),
+66
View File
@@ -109,6 +109,72 @@ fn state_with_scrollable_agents() -> (ClientShellState, ClientEndpointId) {
(state, remote)
}
#[test]
fn agent_navigation_reveals_offscreen_targets() {
use crate::input::KeybindAction;
for action in [
KeybindAction::NextAgent,
KeybindAction::PreviousAgent,
KeybindAction::FocusAgent(0),
] {
let (mut state, remote) = state_with_scrollable_agents();
let (endpoint_id, pane_id) = match action {
KeybindAction::NextAgent => (ClientEndpointId::Local, "pane_2"),
KeybindAction::PreviousAgent => (remote, "pane_8"),
_ => (ClientEndpointId::Local, "pane_1"),
};
state.agent_scroll = if action == KeybindAction::PreviousAgent {
0
} else {
state.hits.agent_max_scroll
};
state.compose(100, 28).unwrap();
assert!(!state
.hits
.endpoint_agents
.iter()
.any(|(_, endpoint, pane)| { endpoint == &endpoint_id && pane == pane_id }));
let mut outcome = ClientShellInput::default();
assert!(state.handle_endpoint_navigation(action, &mut outcome));
if endpoint_id != state.active_endpoint_id {
assert!(state.activate_endpoint_projection(&endpoint_id));
}
state.compose(100, 28).unwrap();
assert!(
state
.hits
.endpoint_agents
.iter()
.any(|(_, endpoint, pane)| { endpoint == &endpoint_id && pane == pane_id }),
"{action:?} must reveal the selected agent"
);
}
}
#[test]
fn agent_navigation_keeps_scroll_when_target_is_visible() {
let (mut state, _) = state_with_scrollable_agents();
let (_, endpoint_id, pane_id) = state.hits.endpoint_agents[1].clone();
let targets = super::super::aggregate_navigation::online_agent_targets(
&state.endpoints,
&state.active_endpoint_id,
state.config.agent_panel_sort,
);
let index = targets
.iter()
.position(|target| target.endpoint_id == endpoint_id && target.pane_id == pane_id)
.unwrap();
let scroll = state.agent_scroll;
assert!(state.handle_endpoint_navigation(
crate::input::KeybindAction::FocusAgent(index),
&mut ClientShellInput::default(),
));
state.compose(100, 28).unwrap();
assert_eq!(state.agent_scroll, scroll);
}
#[test]
fn switching_machines_preserves_aggregate_agent_scroll_and_visible_rows() {
let (mut state, remote) = state_with_scrollable_agents();