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# Design System Unification — one visual language, enforced end-to-end
Establishes **one source of truth for every visual decision**, wires the
whole app to it, and **locks it in with CI** so it can't drift back.
### Foundations
- **Design-token system ("one knob per decision").** Every colour, text
size, spacing, corner radius, and shadow is a named token defined in
exactly one place — change the token, every screen updates. Collapsed
hundreds of near-duplicate definitions and removed "fake" duplicates
that pretended to be different but weren't.
- **Shared component library (O2).** Buttons, tables, dialogs, drawers,
form fields, badges, etc. already know the correct colours, spacing, and
dark-mode behaviour; new screens compose them instead of hand-styling.
Added new primitives on this branch (`OContent`, `KpiCard`) and
standardized existing ones.
- **One page structure everywhere** (`PageLayout` / `AppPageHeader` /
`AppPage` / `OContent`) — titles, breadcrumbs, spacing, and content
edges line up identically across every screen.
- **One table implementation** — all tabular data uses the same table
(sorting, density, sticky headers, empty states).
- **Styling consolidated onto Tailwind; old systems removed** —
hand-written CSS driven to the practical minimum, the legacy **Quasar**
framework fully removed, surviving stylesheets required to justify
themselves.
- **Two-tier corner radius** — a tight **4px** for controls and a soft
**12px** for surfaces (dialogs, cards, the app shell), plus a
full-circle option — replacing five radius names that all secretly meant
the same thing.
### Detailed improvements across screens
**Page structure & alignment** — unified page shell rolled across ~40+
screens (IAM, Settings, Alerts, Dashboards, Functions, Pipelines, RUM,
Metrics, Synthetics, Billing, editors, lists); one header height; one
page-edge grid driving headers, tables, rails, and tabs; unified
side-rail widths; inset rail selection/hover pills; every tab strip on
the grid line; tightened title/subtitle spacing.
**Tables (cross-screen)** — action columns consistently centered (incl.
Organizations); unified row-number column with no "#" truncation;
non-standard tables restyled to match; loading skeletons made
geometrically identical to the loaded table; symmetric edge inset; IAM
first-column grid alignment fixed.
**Traces** — flame graph + span-detail correlation panel fixes;
correlated logs/metrics placeholder fit; sticky headers; removed a
double scrollbar + a 1px sliver; aligned table fonts/badges; polished
the service detail drawer; stream-selector + correlation alignment;
aligned loading spinners; floating overlay arrows for the
disabled-services strip.
**Logs** — field-list controls aligned (focus ring no longer clipped);
detail-drawer spacing + metrics-tab overflow fixed; Run Query toolbar
tidied; listing sizing + stray border fixed.
**Metrics** — search added to the "Type" facet rail and aligned with the
other rails; proper empty states for the explorer and facet rail.
**Dashboards** — removed inconsistent card shadows; tightened
borders/resizers/field-list spacing; aligned View Dashboard chrome to
the grid; chart colours via the token helper.
**Home** — redesigned the Usage tab; added reusable KPI stat cards so
summary strips stop drifting.
**Dark mode** — new theme-switch animation; fixed a 1px content shift on
toggle and a white flash on load; fixed AI-chat text and assorted
light/dark mismatches; completed the token-driven dark migration.
**Empty states, controls & small polish** — restored 3 broken
empty-state animations; adopted the standard empty state; added the
sliding indicator to the toggle control; fixed the Quality-page inset +
drawer badge; refreshed Search History / Schedulers; fixed the
alert-history drawer scrollbar + timeline hover; removed a stray
menu-bar border.
### Dead code & cruft removal
- **Deleted the entire legacy `utilities.css`** global stylesheet (well
over a thousand lines) — evacuated in waves, roughly half of it dead
once traced.
- **Removed Quasar entirely**, including dead `.q-*` styles and ~25
phantom `--q-*` variables that were silently breaking bits of the UI.
- Stripped hundreds of **dead CSS classes and tokens that compiled to
nothing** — e.g. 46 uses of a colour class with no backing token, a
no-op shadow class on 51 elements, dead layout/utility classes, a
leftover `card-container` block, a dead table-actions token, and a
mis-registered gradient that rendered nothing.
- Cut **unused keyframe animations (19 → 3)** and removed **unused
components** + a stray build artifact.
- Net effect: a much smaller, leaner styling surface — less to maintain,
fewer dead ends to copy.
## Safety & verification
Large but low-risk: this is overwhelmingly a **styling and structure**
change, not product behaviour or data. Guarded by the
design-token/consistency/type checks above plus the existing test suite,
and reviewed screen-by-screen.
---------
Co-authored-by: Kirtan Thakkar <kirtan@kiara.tech>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Co-authored-by: ktx-mihir <mihir.patel@kiara.tech>
61 lines
2.3 KiB
TypeScript
61 lines
2.3 KiB
TypeScript
// Copyright 2026 OpenObserve Inc.
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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/**
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* HTML Utility Functions
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* ======================
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*
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* Provides utilities for safe HTML rendering and manipulation.
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*/
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/**
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* Escapes HTML characters in text for safe rendering
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*
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* Prevents XSS attacks by converting dangerous HTML characters into safe HTML entities.
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* This ensures user content displays as literal text instead of executing as HTML markup.
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*
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* @param str - String to escape
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* @returns HTML-safe string with entities escaped
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*
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* @example
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* // Input containing malicious HTML
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* const userInput = '<script>alert("hack")</script>';
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* const safeOutput = escapeHtml(userInput);
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* // Output: '<script>alert("hack")</script>'
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* // Displays as: <script>alert("hack")</script> (visible text, not executed)
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*
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* @example
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* // Log data with HTML tags
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* const logMessage = '<h1>Error: Database connection failed</h1>';
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* const escapedLog = escapeHtml(logMessage);
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* // Output: '<h1>Error: Database connection failed</h1>'
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* // Displays as: <h1>Error: Database connection failed</h1> (visible text)
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*
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* @example
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* // JSON data with quotes and ampersands
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* const jsonData = '{"message": "Success & complete", "html": "<div>content</div>"}';
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* const safeJson = escapeHtml(jsonData);
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* // Output: '{"message": "Success & complete", "html": "<div>content</div>"}'
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*/
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export function escapeHtml(str: string): string {
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if (str == null) return "";
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const s = typeof str === "string" ? str : String(str);
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return s
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.replace(/&/g, "&") // Must be first: & → &
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.replace(/</g, "<")
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.replace(/>/g, ">")
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.replace(/"/g, """);
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}
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