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Merge remote-tracking branch 'origin/main' into aug23-sta5269-pty-owner-identity
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@@ -348,6 +348,35 @@ function prunePackagedNodePty(resourcesDir, electronPlatformName, electronArch)
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return
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}
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// Why delete only conpty.node: node-pty's loader tries build/Release, then
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// build/Debug, then prebuilds/<platform>-<arch>, swallowing every failure in
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// between. Only the source build carries Orca's job-object exports, so an ABI
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// mismatch or an AV quarantine of build/Release/conpty.node would silently
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// fall through to the UNPATCHED prebuild -- teardown back to guessing by PID
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// ancestry, with no error anywhere.
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//
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// Why NOT the whole prebuilds/ tree: Orca's own patch deletes the
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// `conpty_console_list` and winpty `pty` gyp targets, so a Windows source
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// build emits conpty.node and nothing else. conpty_console_list.node,
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// pty.node, winpty.dll and winpty-agent.exe exist ONLY here. Removing them
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// silently kills console-membership probing (the forked agent throws at
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// require, and its caller resolves null with silent: true), and removes the
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// winpty backend that node-pty still selects below Windows build 18309.
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//
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// Why the arch check: a cross-arch package copies the host's build/Release,
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// so its mere presence does not mean it matches electronArch -- deleting the
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// target-arch prebuild would then remove the only loadable binary.
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if (
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electronPlatformName === 'win32' &&
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electronArch === process.arch &&
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existsSync(join(nodePtyDir, 'build', 'Release', 'conpty.node'))
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) {
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const prebuildDir = join(nodePtyDir, 'prebuilds', `win32-${electronArch}`)
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for (const staleFallback of ['conpty.node', 'conpty.pdb']) {
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rmSync(join(prebuildDir, staleFallback), { force: true })
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}
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}
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const allowedPrebuildPrefix = NODE_PTY_PREBUILD_PREFIX_BY_PLATFORM[electronPlatformName]
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if (allowedPrebuildPrefix) {
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pruneNodePtyNativeDirectories(
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@@ -0,0 +1,105 @@
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import { existsSync, mkdirSync, mkdtempSync, rmSync, writeFileSync } from 'node:fs'
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import { tmpdir } from 'node:os'
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import { createRequire } from 'node:module'
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import { join } from 'node:path'
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import { afterEach, beforeEach, describe, expect, it } from 'vitest'
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const require = createRequire(import.meta.url)
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const { prunePackagedNodePty } = require('../packaged-runtime-node-modules.cjs')
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/**
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* node-pty's loader tries build/Release, then build/Debug, then
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* prebuilds/<platform>-<arch>, swallowing failures in between. Only the source
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* build carries Orca's job-object exports, so leaving the prebuilt conpty.node
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* beside it means an ABI mismatch or an AV quarantine silently downgrades the
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* app to a binary that cannot own a PTY tree.
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*
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* The siblings must survive: Orca's patch deletes the `conpty_console_list` and
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* winpty `pty` gyp targets, so those binaries exist nowhere but here.
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*/
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describe('prunePackagedNodePty: the Windows conpty fallback', () => {
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let resources
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const HOST_ARCH = process.arch
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const nodePty = () => join(resources, 'node_modules', 'node-pty')
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const write = (relative) => {
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const target = join(nodePty(), relative)
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mkdirSync(join(target, '..'), { recursive: true })
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writeFileSync(target, 'x')
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}
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const prebuilt = (name, arch = HOST_ARCH) => join(nodePty(), 'prebuilds', `win32-${arch}`, name)
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/** What a real packaged win32 prebuilds/<arch> directory holds. */
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const SIBLINGS = ['conpty_console_list.node', 'pty.node', 'winpty.dll', 'winpty-agent.exe']
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const seedWindowsTree = (arch = HOST_ARCH) => {
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write(join('build', 'Release', 'conpty.node'))
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write(join('third_party', 'conpty', 'v1', `win10-${arch}`, 'conpty.dll'))
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write(join('third_party', 'conpty', 'v1', `win10-${arch}`, 'OpenConsole.exe'))
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write(join('prebuilds', `win32-${arch}`, 'conpty.node'))
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for (const sibling of SIBLINGS) {
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write(join('prebuilds', `win32-${arch}`, sibling))
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}
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}
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beforeEach(() => {
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resources = mkdtempSync(join(tmpdir(), 'orca-prune-'))
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})
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afterEach(() => {
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rmSync(resources, { recursive: true, force: true })
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})
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it('removes the stale conpty fallback when the source build is present', () => {
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seedWindowsTree()
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prunePackagedNodePty(resources, 'win32', HOST_ARCH)
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expect(existsSync(join(nodePty(), 'build', 'Release', 'conpty.node'))).toBe(true)
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expect(existsSync(prebuilt('conpty.node'))).toBe(false)
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})
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it.each(SIBLINGS)('keeps %s, which exists nowhere else in a packaged build', (sibling) => {
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// Orca's patch removes the conpty_console_list and winpty gyp targets, so a
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// Windows source build never produces these. Deleting them kills console
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// membership silently and breaks PTY spawn below Windows build 18309.
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seedWindowsTree()
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prunePackagedNodePty(resources, 'win32', HOST_ARCH)
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expect(existsSync(prebuilt(sibling))).toBe(true)
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})
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it('keeps the fallback when there is no source build to prefer', () => {
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write(join('prebuilds', `win32-${HOST_ARCH}`, 'conpty.node'))
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write(join('third_party', 'conpty', 'v1', `win10-${HOST_ARCH}`, 'conpty.dll'))
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write(join('third_party', 'conpty', 'v1', `win10-${HOST_ARCH}`, 'OpenConsole.exe'))
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prunePackagedNodePty(resources, 'win32', HOST_ARCH)
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expect(existsSync(prebuilt('conpty.node'))).toBe(true)
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})
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it('keeps the fallback on a cross-arch package, where build/Release is the host arch', () => {
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// electron-builder --win --arm64 on an x64 host copies an x64
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// build/Release; deleting the arm64 prebuild would remove the only binary
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// the shipped app could load.
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const target = HOST_ARCH === 'arm64' ? 'x64' : 'arm64'
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seedWindowsTree(target)
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prunePackagedNodePty(resources, 'win32', target)
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expect(existsSync(prebuilt('conpty.node', target))).toBe(true)
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})
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it.each([
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['darwin', 'arm64'],
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['linux', 'x64']
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])('leaves %s prebuilds alone', (platform, arch) => {
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write(join('build', 'Release', 'conpty.node'))
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write(join('prebuilds', `${platform}-${arch}`, 'pty.node'))
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prunePackagedNodePty(resources, platform, arch)
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expect(existsSync(join(nodePty(), 'prebuilds', `${platform}-${arch}`, 'pty.node'))).toBe(true)
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})
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})
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