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Note Windows gating of WebGL retention in progress log
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@@ -31,7 +31,9 @@ Findings (baseline, this machine):
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Fixes on this branch (PR #7080 merged in — WebGL release on dispose + stale pty:exit synthesis):
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- A: WebGL context retention across hide/show (pane-webgl-context-retention.ts, LRU cap 16;
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suspend keeps live contexts; resume repaints instead of recreating).
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suspend keeps live contexts; resume repaints instead of recreating). Gated to Windows
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(getRendererAppPlatform() === 'win32'): macOS/Linux context creation is cheap, so they
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keep dispose-on-hide and pay no retention GPU-memory cost.
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- B: useConptyDll for LocalPtyProvider spawns (local-pty-utils.ts) — parity with daemon.
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- D: atlas recovery bursts skip suspended panes (scoped to visible); retained panes repaint
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on resume (shared-atlas invariant preserved).
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