Combined diff tabs (such as branch, commit, or uncommitted changes)
use display labels as relative paths and require the desktop-only
combined renderer. Excluding these tabs from the mobile snapshots
prevents mobile clients from incorrectly attempting to read them
via files.read.
Replace the play icon with a plus icon and update the label from
"Command" to "Add Quick Command…" (including localizations).
This provides clearer visual and textual cues that the action creates
a new command rather than running an existing one.
Automatically enable direct (live) terminal input for new terminal
handles on mobile, while allowing users to opt out back to buffered
input.
- Track defaulted handles to ensure list refreshes preserve manual
buffered-mode choices.
- Prune tracked handles from live input sets when terminals are closed.
- Add unit tests for defaulting and pruning logic.
- Include a design doc detailing goals and implementation notes.
* fix(renderer): answer OSC color queries from active terminal theme
- reply to OSC 10/11 foreground/background queries using the resolved xterm theme
- suppress replayed OSC color replies to avoid leaking escape output into fresh shells
- cover theme-derived color replies and replay suppression with focused tests
* test(renderer): cover terminal OSC color query replies
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Jinwoo-H <jinwoo0825@gmail.com>
Co-authored-by: Orca <help@stably.ai>
Catch errors during hosted review lookup if local blockers are present.
This ensures that network or API failures do not completely hide the
Create PR preparation UI if we can still guide the user to resolve local
issues first.
* fix Orca CLI path resolution and improve registration UI
- Hydrate the shell PATH before running installer actions on macOS to
match the user's terminal instead of launchd.
- Resolve the active macOS command path dynamically against shell PATH
candidates, ignoring broken symlinks and non-executable files.
- Detect and report conflicts with unmanaged executables shadowing the
configured command path.
- Add "Preparing..." and "Registering..." loading states to the settings
and setup panels during preflight checks.
* Fix Orca CLI detection and installation path conflict checks
- Allow detecting a managed Orca command located later in PATH when the
default path entry is missing or non-executable.
- Avoid raising installation conflicts for unmanaged commands located
after the default install path, as they will be safely shadowed.
- Translate terminal setup and Orca CLI registration strings for
Spanish, Japanese, Korean, and Chinese locales.
* Only open terminal when pre-install checks succeed
Prevent the terminal from opening and setting the terminal command if
onBeforeOpenTerminal or refreshPreInstallNotice throws an error.
When committing East Asian text (e.g., via Microsoft Pinyin) on Windows,
the local terminal renderer can leave newly printed glyphs blank until
a repaint is triggered.
This detects CJK, Korean, and fullwidth Unicode ranges and forces a
viewport refresh when such output is received immediately following
active terminal input on Windows clients.
* fix: address pr-bug-scan validated finding from #6315
Protect fenced/inline code spans from the HTML stripTags pass in normalizeMobileMarkdownPreviewHtml; blocks stripTags(next) at mobile-markdown-preview-html.ts:95 from deleting <...> inside code.
* Preserve non-tag angle brackets in markdown preview HTML parser
Only strip standard/known HTML tags instead of matching any `<...>`
pattern. This prevents false-positive stripping of generic types
(e.g., `Array<string>`) or math comparisons (e.g., `1 < 2`) in prose.
Additionally, robustify markdown code block preservation by using a
Private Use Area prefix (`\uE000`) and dynamically padding it to avoid
collisions with literal input content.
* Protect code spans when stripping HTML tags in mobile preview
Ensure HTML-like content within code spans is not erroneously removed
by the tag stripping logic. We now protect markdown code blocks and
restore them after stripping tags and decoding HTML entities.
---------
Co-authored-by: orca-bug-scan-bot <orca-bug-scan-bot@stably.ai>
Co-authored-by: Jinjing <6427696+AmethystLiang@users.noreply.github.com>
The "Scanning sessions" loader sat in a `flex items-center gap-2` row
next to a plain text span with no flex-1/min-w-0 sibling to absorb
slack. Both items default to flex-shrink: 1, so the SVG could be
compressed below its 14px width while keeping 14px height — a
non-square box shifts the rotation pivot off center, making the icon
drift instead of spinning in place.
Add `shrink-0`, matching every other text-adjacent spinner in the app.
Co-authored-by: Neil <neil@stably.ai>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* Fix browser pane stuck in HTML fullscreen (#6442)
Guest content in a browser pane could enter HTML fullscreen but not
exit it: requestFullscreen() resized the host BrowserWindow into native
fullscreen, and exitFullscreen() had nothing to restore, leaving the
pane stuck.
Set the webview's disableHtmlFullscreenWindowResize preference so HTML
fullscreen is contained to the <webview> element. Exit then works and
fullscreenchange fires as guests expect.
* Apply browser guest fullscreen policy consistently
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Wolfgang Schoenberger <221313372+wolfiesch@users.noreply.github.com>
Co-authored-by: Jinwoo-H <jinwoo0825@gmail.com>
Co-authored-by: Orca <help@stably.ai>
* fix(pet): shrink overlay drag area to hug the pet content
The pet overlay's `pointer-events-auto` handle used `size-full`, so the
entire `size × size` box (default 180px) was draggable even where the pet
was transparent. Non-square pets left a large dead-zone: the bundled
Claudino (320×180) renders 180×101 in the box, leaving a ~79px empty but
draggable band; OpenCode/Gremlin (252×320) render 142×180, leaving ~38px
on the left.
Restructure the overlay into three layers: the outer box and a new
centering layer stay `pointer-events-none`; only an innermost
`w-fit`/`h-fit` wrapper opts back into pointer events and carries the drag
handlers, cursor, bob animation, and `touch-action`. A `min-w`/`min-h`
floor keeps it grabbable during the image-load window when the wrapper
would otherwise collapse to 0×0.
Also size the `DetectedSpriteFrame` canvas to one fixed footprint bounding
the largest scaled frame (instead of the full box) so detected sprites
tighten too, with frames re-centered within that footprint.
Drag math, viewport clamping, and persisted position are unchanged — they
remain keyed to the outer box, so dragging, edge-clamping, and saved
positions behave exactly as before.
* fix(pet): cap the img fallback at the pet size
The w-fit/h-fit drag wrapper is fit-content, so the img's max-w/h-full had
no fixed box to resolve against and rendered at intrinsic size, overflowing
the persisted size box that clamping still assumes. Cap explicitly with
maxWidth/maxHeight: size. Addresses CodeRabbit review on #6437.
* test(pet): cover overlay hit area render branches
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Jinwoo-H <jinwoo0825@gmail.com>
Co-authored-by: Orca <help@stably.ai>