Every pixel oracle tried for STA-2694 was blind: `drawImage` on a non-preserveDrawingBuffer WebGL canvas returns a re-rendered copy, and Playwright's screenshot drives a fresh compositor frame that heals a stale paint before capture. Reading pixels is self-defeating here — the read triggers the repaint that hides the bug. Count the WebGL draw commands instead, by wrapping GlyphRenderer.updateCell and gl.drawElementsInstanced on the live pane. A draw command cannot be healed after the fact, so "did the reveal actually repaint?" becomes directly observable. Teeth-verified: removing releaseAbandonedSynchronizedOutput from schedulePaneRevealPresent fails the stranded-latch test. Two findings, both of which change previously-committed claims: 1. The 1s watchdog does NOT bound the synchronized-output defect. It is armed only inside `bufferRows`, and `refreshRows` returns at its `_isPaused` check first — so while a pane is occluded nothing reaches `bufferRows` and no timer is ever pending. A pane hidden mid-`?2026h` holds the latch with no watchdog behind it, indefinitely. ed1eaf55f1's "closes a bounded window" scope note was wrong; this is the unbounded garble the report describes, and the fix closes it. Corrected in the module doc comment. 2. It refutes the diff-based-staleness hypothesis behind0f7ec4458d(reverted in8d5eacecb4). `_updateModel` does early-continue per unchanged cell, but `GlyphRenderer.render` then copies vertices for EVERY row up to `lineLengths[y]` and issues ONE full-viewport draw — measured identical instance counts (562) for a diff-skipped and a model-cleared refresh, with updateCell at 0 vs 561. The DOM renderer likewise replaceChildren()s every row unconditionally. Clearing the model could not change what reached the screen, and `_clearModel(true)` zeroes every glyph vertex while `RenderService.clear()` fires no repaint of its own — so it opened a blank-viewport window (also asserted here) for no benefit. Also keeps the idle-agent and headful desktop-hide cases from the reverted commit, since those were independent of the refuted production change, and rewrites the alt-screen spec header to point paint questions at this oracle. Refs STA-2694. Co-authored-by: Orca <help@stably.ai>
Orca
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The AI Orchestrator for 100x builders.
Run Codex, ClaudeCode, OpenCode or Pi side-by-side — each in its own worktree, tracked in one place.
Download Orca
Features
Also in the box:
- Quick open — Search across worktrees, files, agents, commands, and repo context without leaving your flow.
- Account switcher & usage tracking — See Claude and Codex usage and rate-limit resets, and hot-swap accounts without re-logging in.
- Rich repo previews — Preview Markdown, images, PDFs, and repo docs in the workspace.
- Computer Use — Let agents operate desktop apps and visible UI when a workflow needs real interaction.
- Notifications and unread state — Know when an agent finishes or needs attention, then mark threads unread to come back later.
- And many, many more — we ship daily, so this list is perpetually behind. The changelog is the real feature list.
Supported Agents
Works with any CLI agent — if it runs in a terminal, it runs in Orca.
Claude Code
Codex
Grok
Cursor
GitHub Copilot
OpenCode
MiMo Code
Amp
OpenClaude
Antigravity
Pi
oh-my-pi
Hermes Agent
Devin
Goose
Auggie
Autohand Code
Charm
Cline
Codebuff
Command Code
Continue
Droid
Kilocode
Kimi
Kiro
Mistral Vibe
Qwen Code
Rovo Dev
+ any CLI agent
Install
Desktop — macOS, Windows, Linux
- Download from onOrca.dev
- Or grab a build directly: macOS Apple Silicon · macOS Intel · Windows (.exe) · Linux AppImage · All builds
- Running
orca serveon a headless Linux server? See the headless Linux server guide.
Or via a package manager:
# macOS (Homebrew)
brew install --cask stablyai/orca/orca
# Arch Linux (AUR) — or stably-orca-git to build from source
yay -S stably-orca-bin
Mobile Companion — iOS, Android
Pair with your desktop app to monitor and steer your agents from your phone.
- iOS: Download on the App Store or join TestFlight
- Android: Download APK 0.0.32
Community & Support
-
Discord: Join the community on Discord.
-
Twitter / X: Follow @orca_build for updates and announcements.
-
WeChat: All other groups are full, now we're on group 5.
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Feedback & Ideas: We ship fast. Missing something? Request a new feature.
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Privacy: See the privacy & telemetry docs for what anonymous usage data Orca collects and how to opt out.
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Show Support: Star this repo to follow along with our daily ships.
Developing
Want to contribute or run locally? See our CONTRIBUTING.md guide.
Signed Builds
Windows code signing sponored/provided by SignPath.io, certificate by SignPath Foundation.
License
Orca is free and open source under the MIT License.










