mirror of
https://github.com/stablyai/orca.git
synced 2026-09-27 16:02:35 +00:00
* feat(zcode): explain a ZCode build that has no terminal UI ZCode ships one agent runtime behind two front ends. The desktop app bundles it without `@zcode/tui`, because it draws its own window in Electron. Put that bundle on PATH as `zcode` and it answers `--version`, runs `-p` headlessly, and passes `zcode doctor` — so Orca detects it, launches it, and installs hooks against it, all successfully. Only the interactive session fails, leaving a bare Node stack trace in the pane that reads as a broken Orca integration. Watch a freshly launched ZCode pane's first output and replace that with an explanation: Orca's hooks are fine, this `zcode` just cannot open a session, install one that ships the TUI. The rule keys on Node's own module-resolution error rather than on the healthy build's "TUI requires an interactive terminal." message, because ZCode localizes the latter (`TUI 需要交互式终端。` in zh-CN) and matching it would miss every non-English user. Node's error is not translated and names the package. Scoped so it costs a healthy pane nothing: it runs only for a pane Orca launched as `zcode`, and only over the first 8 KiB, because a module-resolution failure happens before the runtime renders anything. Evidence: `src/main/runtime/__fixtures__/zcode-missing-tui.txt`, a recorded PTY capture of the desktop bundle refusing to start, per docs/reference/agent-pty-transcript-capture.md. Reported-by: JWu527 * refactor(zcode): ask the CLI if it can open a session instead of watching for the failure The stream watcher this replaces never fired. Before/after screenshots were identical and instrumentation showed the hook never ran, so the sidecar was both misplaced and racing a failure that lands ~440ms after spawn. Replace it with a direct question, answered once per run and cached. Reading zai-org/ZCode shows why running it is the only way to ask, and why the answer is unambiguous. `--version` and `doctor` are byte-identical in shape between a build that has the terminal UI and one that does not, because the TUI is only ever touched on the `tui` command path. There, `runTuiCommand` calls `loadTuiRuntime()` before anything else, and `runTui` checks for a TTY only after that module is already loaded. So with stdin at EOF: - no TUI -> fails in the loader -> Node's module-resolution error - has TUI -> loads, then declines -> "TUI requires an interactive terminal." The module error is therefore present exactly when the terminal UI is absent. All three shipping shapes land correctly: an npm/node-bundle install resolves `@zcode/tui` as a real package (esbuild marks it external, so it is never inlined), a SEA build always carries it as embedded assets, and the desktop app's bundled runtime carries neither. Verified against both real builds on this machine rather than a mock: the desktop bundle answers `missing-tui`, a CLI built from source answers `interactive`, and a command that does not exist answers `unknown` — the probe fails open so an unrelated spawn failure never accuses a working CLI. * feat(zcode): warn at launch when the installed zcode cannot open a session Wires the capability probe to the one place a ZCode launch is first known: terminal tab creation, which runs before the pane connects, so the explanation reaches the screen alongside the failure rather than after it. - main exposes the cached probe over `preflight:zcodeInteractiveCapability`, beside the other "what can the installed CLIs do" answers - the web preload stub answers `unknown`, because a paired client has no business deciding anything about the host's CLI install - the renderer notice is advisory: a probe that cannot run never blocks a launch Verified in the running app against the real desktop bundle: creating a ZCode workspace now shows "This ZCode build has no terminal UI" next to the stack trace, where before the trace stood alone.