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Load the database off the async runtime
Loading an MMDB reads the whole ~100 MB file with a blocking std::fs::read. The updater did that directly on a tokio worker, and the 1 vCPU production host runs a single worker, so every scheduled update stalled all in-flight requests until the load finished. With one request every 2 ms on a single-worker runtime, the worst latency during a reload was 31 ms; it is 1.7 ms after this change. Run the load on the blocking thread pool, both for scheduled updates and for the startup load in init_db. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
b93dd972e7
commit
32ceddcc03
+12
-2
@@ -40,7 +40,7 @@ pub async fn init_db(
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update_url: &str,
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) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
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let reader = if db_path.exists() {
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load_db(db_path)?
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validate_db_off_runtime(db_path).await?
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} else {
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if let Some(parent) = db_path.parent() {
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fs::create_dir_all(parent).await?;
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@@ -66,7 +66,7 @@ async fn download_db(
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return Err(e);
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}
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let reader = match validate_db(&tmp_path) {
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let reader = match validate_db_off_runtime(&tmp_path).await {
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Ok(r) => r,
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Err(e) => {
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let _ = fs::remove_file(&tmp_path).await;
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@@ -105,6 +105,16 @@ fn validate_db(path: &Path) -> Result<DbReader, Box<dyn std::error::Error + Send
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load_db(path).map_err(|e| e.into())
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}
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/// Runs `validate_db` on the blocking thread pool. It reads the whole ~100 MB
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/// file synchronously, and the 1 vCPU production host has a single runtime
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/// worker, so loading inline would stall every in-flight request meanwhile.
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async fn validate_db_off_runtime(
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path: &Path,
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) -> Result<DbReader, Box<dyn std::error::Error + Send + Sync>> {
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let path = path.to_owned();
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tokio::task::spawn_blocking(move || validate_db(&path)).await?
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}
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pub fn spawn_updater(
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shared_db: SharedDb,
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db_path: PathBuf,
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