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docs(changelog): re-file Unreleased entries after the rebase onto main
The rebase onto 64403cf applied every hunk without a conflict and still
produced a wrong file, which is the failure mode worth naming: this
branch's "reorder the Unreleased sections" commit moved its own entries
to Added -> Changed -> Fixed, and replaying that on a main whose
Unreleased had grown three new entries wedged this branch's ### Changed
and ### Fixed headings into the middle of main's ### Added list.
The result had two of *other people's* entries — "Fork an agent session"
and "Copy Session ID", both Added, both from #211 — orphaned under this
branch's ### Fixed, and a duplicate ### Changed / ### Fixed pair further
down. Git had nothing to complain about; the text merged cleanly and the
meaning did not.
Restored to main's structure with this branch's two entries filed under
the headings they belong to. No entry text changed on either side; all
seven Unreleased entries are present, verified against the union of both
parents.
This commit is contained in:
+31
-35
@@ -24,41 +24,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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resumed at all — that pane never wrote a session to disk, and reopening one
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would override the choice to keep it ephemeral. (#225)
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### Changed
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- **Every header in the window moves it now** — grabbing the window by a header
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is a property of the whole app rather than a per-surface feature, so you never
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have to learn which rows happen to be draggable. The detail panel's section
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title joins the caption rows that already were, wherever the panel draws one —
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every tab off macOS, where that row is also the panel's tab switcher, and the
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remote Files header on macOS. In horizontal-tab mode the strip also keeps a
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bare 80px slice of caption for grabbing: its spacer was a flexible one with no
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minimum, so it collapsed to exactly 0px once the tab chips saturated the row —
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around 7-8 tabs on a 1440px window — leaving nothing to grab but three 6px
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gaps and a hairline above and below the chips. The chip row's fixed-chrome
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reserve is corrected to match: it was a flat 100px, sized when the corner held
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a 30px "+" and a 30px "⋯", and was never raised when the workspace chip
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absorbed the "⋯" menu in #169/#188 — so the row's width budget was ~20px of a
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lie. It now measures the group it is reserving for, ~121px of fixed chrome plus
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the 80px grab handle, so chips reach their minimum width and truncate a tab or
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two sooner. (#221)
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### Fixed
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- **Dragging the window by a title bar worked only rarely with a trackpad** —
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five rows that stand in for the caption (the tab rail's top zone, the settings
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page's top strip, the detail panel's top zone, and the code and diff overlays'
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headers) armed their window-drag with a flag that was rebuilt on every render.
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Any repaint between the press and the first drag event threw the arm away, and
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the press *itself* schedules one — these rows carry a double-click, which makes
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gpui refresh the window on mouse-down — so the drag only survived if the first
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move beat the next vsync: 16ms at 60Hz, 8ms on ProMotion. A mouse press nudges
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the pointer and often won that race; a trackpad press is a finger pushing down
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without translating, and almost never did. The terminal's cursor blink disarmed
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it on its own even without a press. The arm now lives in element state, which
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survives frames — where gpui-component's own `TitleBar` has always kept it,
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which is why the ordinary caption strip was never affected. (#221)
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- **Fork an agent session** — branch a live agent conversation into a second,
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independent one, so a risky direction can be tried without losing the thread
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that got you there. tty7 shells the agent's *own* fork command rather than
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@@ -115,6 +80,23 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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keybindings match modifiers exactly, and no terminal treats that three-key
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chord as a newline. (#182)
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- **Every header in the window moves it now** — grabbing the window by a header
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is a property of the whole app rather than a per-surface feature, so you never
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have to learn which rows happen to be draggable. The detail panel's section
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title joins the caption rows that already were, wherever the panel draws one —
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every tab off macOS, where that row is also the panel's tab switcher, and the
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remote Files header on macOS. In horizontal-tab mode the strip also keeps a
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bare 80px slice of caption for grabbing: its spacer was a flexible one with no
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minimum, so it collapsed to exactly 0px once the tab chips saturated the row —
|
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around 7-8 tabs on a 1440px window — leaving nothing to grab but three 6px
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gaps and a hairline above and below the chips. The chip row's fixed-chrome
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reserve is corrected to match: it was a flat 100px, sized when the corner held
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a 30px "+" and a 30px "⋯", and was never raised when the workspace chip
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absorbed the "⋯" menu in #169/#188 — so the row's width budget was ~20px of a
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lie. It now measures the group it is reserving for, ~121px of fixed chrome plus
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the 80px grab handle, so chips reach their minimum width and truncate a tab or
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two sooner. (#221)
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### Fixed
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- **Rounded UI controls no longer square off their corners**
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@@ -134,6 +116,20 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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headers and closing rows. Most visible at a device pixel ratio of 1, where the
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hard clip edge is a whole physical pixel wide.
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- **Dragging the window by a title bar worked only rarely with a trackpad** —
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five rows that stand in for the caption (the tab rail's top zone, the settings
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page's top strip, the detail panel's top zone, and the code and diff overlays'
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headers) armed their window-drag with a flag that was rebuilt on every render.
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Any repaint between the press and the first drag event threw the arm away, and
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the press *itself* schedules one — these rows carry a double-click, which makes
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gpui refresh the window on mouse-down — so the drag only survived if the first
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move beat the next vsync: 16ms at 60Hz, 8ms on ProMotion. A mouse press nudges
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the pointer and often won that race; a trackpad press is a finger pushing down
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without translating, and almost never did. The terminal's cursor blink disarmed
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it on its own even without a press. The arm now lives in element state, which
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survives frames — where gpui-component's own `TitleBar` has always kept it,
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which is why the ordinary caption strip was never affected. (#221)
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## [26.7.6] - 2026-07-28
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### Added
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