l0ng-ai 14d692ff0d fix(diff): stop the overlay re-walking the tree per frame, and re-probe a folded-in refresh
Two things the shared-probe work left on the render path.

The overlay asks six whole-snapshot questions while building its element
tree — oversized, totals, retained lines, budget fired, per-file cap
fired, untracked count — and each accessor walked `files` on its own,
`oversized` walking the hunks too. `files` is deliberately uncapped (only
hunks are), so that was six walks over a list whose length is the size of
the working tree, on the UI thread, on exactly the tree this module
exists to keep responsive. `DiffSnapshot::stats` answers all six in one
pass and the per-question accessors are gone, so nothing can drift from
it. Computed rather than stored, because the snapshot is built by hand
with `..Default::default()` throughout the tests and a cached count would
read as zero for every one of them.

Deduping probes per repository is what makes one `git diff` answer every
watcher, but a probe describes the tree as it was when it *started*. A
refresh triggered after that — a command finished, an agent turn ended —
folded into the running probe and was answered with a snapshot already
known to be stale, with nothing left to trigger another look: the
overlay's own re-check is gated on `loading`, which the landing clears,
and the `GitStatusCache` change that would have re-armed it has been
spent. A folded-in request is now remembered and re-issued when that
probe lands. It converges rather than loops, because a quiet tree never
sets the flag.
2026-07-29 19:02:06 +08:00

tty7

tty7

A terminal workbench: shells, sessions, SSH, coding agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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Why

  • Fast — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Sessions persist — quit or reboot; your shells keep running, no tmux
  • Editor-grade input — completion, syntax highlighting, history search built in; zero config for zsh, bash, fish, PowerShell
  • Agent-aware — recognizes Claude Code & co. in a pane: status, notifications, session resume

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — x11/wayland libs bundled

What's inside

Input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Coding agents per-pane agent detection (~17 CLIs): status dot, notifications, branch + diff, resume after reboot, tray icon that signals "needs your input"
SSH native russh stack: profiles with keychain secrets, SFTP panel, port forwarding, jump hosts

Details for every row: docs/features.md. Keybindings: ⌘ , opens Settings — browse and remap everything, tmux preset included (full list).

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext IO — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent daemon 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
Readme Apache-2.0
34 MiB
Languages
Rust 99.1%
Shell 0.5%
PowerShell 0.2%
Inno Setup 0.1%