l0ng-ai 182298a223 perf(file-tree): list directories off the render thread
The tree did its filesystem work inside the paint. `ensure_loaded` ran a
`read_dir` plus a `.gitignore` chain compile for every root and every
expanded directory that wasn't cached, and a non-empty search box replaced
that with a breadth-first walk of up to 2000 directories — re-run on every
keystroke, because the search input notifies per `InputEvent::Change`. On
a cold cache or a large repo that is a visibly stalled frame.

Render now only reads caches. A miss becomes a queued load that runs on
the background executor and lands with a `cx.notify()`, so a
just-expanded directory fills in on the next frame rather than blocking
this one — the same trade every editor makes.

- `TreeLoader` owns the filesystem half, including its own `.gitignore`
  matchers (`Arc`, not `Rc`, so they can cross threads). It is seeded from
  the UI thread's compiled matchers and hands back the ones it compiled,
  so the cache still warms. The ignore semantics are unchanged: deepest
  match wins, `!` whitelists un-ignore, `.git` is always ignored.
- `Loads` tracks what is in flight and what a watcher event superseded
  while it flew, so a repaint can't spawn a second load for the same
  directory and a listing that predates a change can't install itself.
- The search is debounced 200ms, walks on the background executor, and
  carries a generation so a slow walk can't overwrite a newer query's
  answer. Previous hits stay on screen while the next walk flies rather
  than blanking per keystroke.
- `file_tree_refresh_roots` returns early when the root set is unchanged.
  It is called from render whenever the roots are empty, and it clears the
  caches and notifies — so a tab that can produce no roots spun the
  render loop.

Watcher events deliberately do *not* restart an open search. Doing so
starves it: the watcher's own debounce delivers a batch about as often as
the search debounce waits, so under sustained churn (a build writing into
`target/`, which the watcher reports because it knows nothing about
gitignore) every walk bowed out before reading a single directory and the
list stayed empty. A snapshot that is stale until the next keystroke is
the better failure.
2026-07-24 17:57:44 +08:00
2026-07-21 18:50:41 +08:00

tty7

tty7

A terminal workbench: shells, sessions, SSH, coding agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


CI Version License Discord

English · 简体中文

Why

  • Fast — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Sessions persist — quit or reboot; your shells keep running, no tmux
  • Editor-grade input — completion, syntax highlighting, history search built in; zero config for zsh, bash, fish, PowerShell
  • Agent-aware — recognizes Claude Code & co. in a pane: status, notifications, session resume

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — x11/wayland libs bundled

What's inside

Input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · eight themes · IME
Coding agents per-pane agent detection (~17 CLIs): status dot, notifications, branch + diff, resume after reboot, tray icon that signals "needs your input"
SSH native russh stack: profiles with keychain secrets, SFTP panel, port forwarding, jump hosts

Details for every row: docs/features.md. Keybindings: ⌘ , opens Settings — browse and remap everything, tmux preset included (full list).

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext IO — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent daemon 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
Readme Apache-2.0
34 MiB
Languages
Rust 99.1%
Shell 0.5%
PowerShell 0.2%
Inno Setup 0.1%