l0ng-ai 1c8a472354 test(render-idle): settle the pane's git pipeline before counting frames
Separate from the watch loop above, and the reason it was found: these
tests count frames across a window they advance a virtual clock over, but
the pane runs its own git pipeline off a 300ms timer on that same clock,
and nothing advanced it while a test waited for the panel to settle. So
the pane's first `git` run was set off by the measurement itself, and the
repaint it lands with fell inside the counted window or just after it
depending on how fast git ran. That is what made #523 a flake rather than
a failure — five red runs across both runners, none reproducible on an
idle machine.

`test_window::quiesce` pumps the virtual clock until a round draws
nothing, the pane's probe has answered for the directory, and no debounce
window is still open — and then requires that quiet to hold for 400ms of
real time, because the kernel is a third clock: watch events for a test's
own setup writes are still being delivered long after every future it can
wait on has resolved.

There is deliberately no real-time exposure left in the counted windows.
Real time is a channel input arrives on, and a test that spends it inside
a frame count is asking to be handed some.

`ui::file_tree`'s five render-idle tests had the same latent race and had
simply not been unlucky yet; they are fixed here rather than left to be
filed again.

`ScmData::is_debouncing` is `cfg(test)`.
2026-08-12 00:37:42 +08:00

tty7

tty7

A terminal workbench: persistent sessions, remote work, agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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tty7 with a tab sidebar of agent sessions across several repos, running Claude Code

Why

  • Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
  • Editor-grade input — suggestions, completion, highlighting, history search
  • Remote development — files, repos, panes, and git data stay on the remote machine
  • Native SSH — profiles, SFTP, port forwarding, and jump hosts
  • Agent-aware — Claude Code, Codex & co.: status, notifications, git context
  • CLI + Skills — agents create panes, run commands, and inspect output

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — X11/Wayland libraries bundled

What's inside

Editor-grade input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Agent-aware per-pane detection (18 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed
Remote workspaces remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off
CLI + Skills bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status
SSH native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install

Full documentation lives in docs/keyboard shortcuts · config.json · CLI reference. The agent-facing CLI interface is also documented in skills/tty7/SKILL.md.

Install the skill with:

npx skills add l0ng-ai/tty7

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext I/O — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent server 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
Readme Apache-2.0
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