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* feat(windows): taskbar status overlay per window (#199) Stamp a colored status dot on each window's taskbar button using the same palette as the in-window agent dots: - blue while a shell command or agent is working, - amber when an agent is waiting on the user, - green when work finishes while the window is unfocused (cleared on activation). Adds a `taskbar_status_icon` setting (default on, Windows only) and a Settings -> Window & Tabs row. The overlay is updated by a foreground poll that aggregates agent status and shell busy state across each window's panes, diffing against the current taskbar badge and only calling ITaskbarList3::SetOverlayIcon when the badge changes. Includes unit tests for overlay priority and the done-while-unfocused edge tracking. * fix(taskbar): retry a failed overlay instead of caching it as drawn Four fixes on top of the overlay: - A failed SetOverlayIcon was still recorded in `shown`, so a badge the taskbar never took was remembered as drawn and never retried. Stamp now reports success, and a failure drops the interface so the next tick re-creates it — which is also what an Explorer restart needs. - `create_failed` was a permanent latch: one CoCreateInstance failure killed the badge for the whole process, though Explorer may simply not be up yet when the first window opens. Use the tray's attempts/cooldown backoff instead, which this module otherwise copies. - The overlay's accessibility description was hard-coded English in an app that localizes everything else. Reuse the panel and tray strings. - Render the dot at 32px, not 16. SetOverlayIcon wants 16x16 at 96 dpi, so at 150%/200% scaling the shell upscaled a 16px icon; `tray::icon` already renders at 32 off macOS for the same reason. Also drops the Win32_Graphics_Gdi feature: CreateIcon, DestroyIcon and HICON all live in Win32_UI_WindowsAndMessaging, and the build and the taskbar tests pass without it. Claude-Session: https://claude.ai/code/session_01H9QqEZ6JH3dGS6atEcf6ab --------- Co-authored-by: l0ng-ai <24760907+l0ng-ai@users.noreply.github.com> Co-authored-by: l0ng-ai <ysdpk123@gmail.com>
tty7
A terminal workbench: persistent sessions, remote work, agents.
Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty
English · 简体中文
Why
- Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
- Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
- Editor-grade input — suggestions, completion, highlighting, history search
- Remote development — files, repos, panes, and git data stay on the remote machine
- Native SSH — profiles, SFTP, port forwarding, and jump hosts
- Agent-aware — Claude Code, Codex & co.: status, notifications, git context
- CLI + Skills — agents create panes, run commands, and inspect output
Install
Native builds for each platform on Releases:
| macOS | …-macos-arm64.dmg · …-x86_64.dmg |
drag into Applications |
| Windows | …-setup.exe · portable ….zip |
|
| Linux | …-x86_64.AppImage |
chmod +x and run — X11/Wayland libraries bundled |
What's inside
| Editor-grade input | ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history |
| Window | tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME |
| Agent-aware | per-pane detection (~17 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed |
| Remote workspaces | remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off |
| CLI + Skills | bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status |
| SSH | native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install |
Terminal and keybinding reference: docs/features.md. The agent-facing CLI interface is documented in skills/tty7/SKILL.md.
Install the skill with:
npx skills add l0ng-ai/tty7
Benchmarks
Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):
| tty7 | Alacritty | Ghostty | Kitty | |
|---|---|---|---|---|
Plaintext I/O — 11 MB cat (lower = better) |
95 ms | 239 ms | 179 ms | 185 ms |
| DOOM-fire frame rate (higher = better) | 888 fps | 485 fps | 552 fps | 617 fps |
| Cold-launch memory | 116 MB¹ | 105 MB | 128 MB | 130 MB |
¹ GUI 105 MB + the persistent server 11 MB.
Methodology and one-command reproduction: scripts/bench/.
Built on gpui and alacritty_terminal · Apache-2.0 · Discord · Changelog
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
ai-agentsalacrittyclaude-codecoding-agentcross-platformdaemondeveloper-toolsgpugpuilinuxmacosptyrustshellsshterminalterminal-emulatorterminal-multiplexertmuxwindows
Readme
Apache-2.0
34 MiB
Languages
Rust
99.1%
Shell
0.5%
PowerShell
0.2%
Inno Setup
0.1%