l0ng-ai 2da527d2b0 fix(host): bound a git stream's wait, its lines, and its concurrency
Three ways the streaming git read could still hold or hang more than it
should, all found reviewing #239's implementation.

A stream is answered by pushes, so neither of the failure paths the rest
of the client relies on covers it: the request deadline was satisfied by
the immediate `Unit` reply, and keepalive watches the link, which stays
up while a server-side git wedges on a network filesystem. The reader
parked forever, on one of a small pool of blocking threads, and the diff
probe it belonged to never released its per-repo claim — so that
repository's overlay and Changes panel were stuck on "Loading…" for the
life of the process. `git_lines` now waits `GIT_STREAM_IDLE_TIMEOUT`
between chunks. Between, not across: a slow-but-alive read must be
allowed to take as long as it takes, which is why a total deadline would
be the wrong instrument. Draining moved to `drain_git_stream` so all
three exits are reachable from a test without waiting out two minutes.

"Incremental" bounded the number of allocations but not the size of any
one of them: a line is only complete at its newline, so a work tree with
a minified bundle rebuilt the whole-output peak inside `LineSplitter`,
on both ends of a remote link and in the server's outgoing batch. Lines
are now capped at `MAX_LINE`, and what is cut says so in the line itself
rather than silently shortening a rendered diff. That also bounds the
server batch, which makes `GIT_STREAM_CHUNK_MAX` a frame backstop rather
than the only thing standing between a bundle and a 32 MiB payload.

Finally, `GitStream` is the one request that spawns a thread outside the
bounded worker pool, so nothing counted them.  `MAX_CONCURRENT_GIT_STREAMS`
per connection now does, with the slot returned by a guard so a refusal,
a failed spawn and a panicking read all give it back — a leaked slot
would be a permanent refusal, not a transient one.
2026-07-29 19:01:52 +08:00

tty7

tty7

A terminal workbench: shells, sessions, SSH, coding agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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Why

  • Fast — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Sessions persist — quit or reboot; your shells keep running, no tmux
  • Editor-grade input — completion, syntax highlighting, history search built in; zero config for zsh, bash, fish, PowerShell
  • Agent-aware — recognizes Claude Code & co. in a pane: status, notifications, session resume

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — x11/wayland libs bundled

What's inside

Input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Coding agents per-pane agent detection (~17 CLIs): status dot, notifications, branch + diff, resume after reboot, tray icon that signals "needs your input"
SSH native russh stack: profiles with keychain secrets, SFTP panel, port forwarding, jump hosts

Details for every row: docs/features.md. Keybindings: ⌘ , opens Settings — browse and remap everything, tmux preset included (full list).

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext IO — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent daemon 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
Readme Apache-2.0
34 MiB
Languages
Rust 99.1%
Shell 0.5%
PowerShell 0.2%
Inno Setup 0.1%