l0ng-ai 54cf9f2a8f fix(ui): keep blocking host work off the UI thread and off gpui's pool
Five findings from review, all about where blocking work runs and what
a stale handle is still pointing at.

- `live_pane_count` ran a routed `List` — an SSH handshake, and on a WSL
  route as far as installing the server — straight from the Stop/Delete
  action handler. That is `guard_off_ui`'s debug abort in a dev build
  and a frozen window in a release one. It is now split into a UI-thread
  read and a background count, with the prompt raised through the window
  handle afterwards.
- `teardown_workspace_forwards` blocked the UI thread on a daemon reply
  that waits for the SSH server to acknowledge `cancel_tcpip_forward`.
  On a machine that has gone unreachable — exactly when someone reaches
  for Stop Workspace — it never came. Backgrounded, and `on_workspace`
  now sets a read timeout so the thread is not parked forever either.
- The file tree's and editor's watch subscriptions had no record of
  which host opened them. A reconnect inserts a fresh `RemoteHost` under
  the same `HostId`, so `set_dirs` failed on a dead `ControlClient`,
  was warned and dropped, and nothing opened a new one: after the first
  reconnect the tree stopped seeing remote changes for the life of the
  window, and the editor's external-change detection — what stops a save
  clobbering someone else's edit — was silently off. Both now compare
  the host by pointer and reopen when it differs.
- Closing a remote window that was empty *because its machine could not
  be reached* deleted the workspace: its `RemoteRef`, cached layout and
  geometry, while its panes were still running over there. Only a
  machine that answered licenses dropping the entry.
- `HostOps` ran blocking calls on gpui's background executor, which on
  Linux is a fixed pool with no blocking tier. Four stalled host calls
  on a four-core client took every worker, including the one the
  reconnect needed to clear the stall. They now run on their own elastic
  pool.
2026-07-28 22:14:48 +08:00
2026-07-28 14:52:21 +08:00

tty7

tty7

A terminal workbench: shells, sessions, SSH, coding agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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English · 简体中文

Why

  • Fast — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Sessions persist — quit or reboot; your shells keep running, no tmux
  • Editor-grade input — completion, syntax highlighting, history search built in; zero config for zsh, bash, fish, PowerShell
  • Agent-aware — recognizes Claude Code & co. in a pane: status, notifications, session resume

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — x11/wayland libs bundled

What's inside

Input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Coding agents per-pane agent detection (~17 CLIs): status dot, notifications, branch + diff, resume after reboot, tray icon that signals "needs your input"
SSH native russh stack: profiles with keychain secrets, SFTP panel, port forwarding, jump hosts

Details for every row: docs/features.md. Keybindings: ⌘ , opens Settings — browse and remap everything, tmux preset included (full list).

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext IO — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent daemon 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
Readme Apache-2.0
34 MiB
Languages
Rust 99.1%
Shell 0.5%
PowerShell 0.2%
Inno Setup 0.1%