Every "how did the last command end?" query went through `| tail -n 5`, which ships the whole grid down a pipe to throw most of it away — and on Windows, where `capture` is just as useful, there is no `tail(1)` to pipe to. `--tail N` keeps the last N lines of the answer instead. It is a third independent choice beside `--scrollback` (how much of the ring) and `--plain` (in what form), and it composes with both. The trim runs last, after `--plain` has decided what a line is: a shell line the pane wrapped over three rows is one line to the grid and three to a byte counter, so `--plain --tail 1` hands back the whole of the last line rather than its final row. The raw form counts the same way `tail` does, splitting on the newline and leaving the CR of a CRLF attached to the line it ended, so the bytes stay the pane's own. A trailing newline terminates the last line rather than opening an empty one, which is the difference between `--tail 1` answering the last line and answering nothing. `N` must be at least 1: a tail of zero lines would print an empty result that reads exactly like the blank-pane ambiguity this issue is about, so it is a usage error (exit 2) instead. `--json` reports the tail in `text` but leaves `bytes` the size of the whole replay, so the pair still says "this was trimmed" rather than "this came back short". Left alone deliberately: the daemon still replays the entire ring on every observe, so the saving here is the pipe, not the wire. Bounding what crosses the wire means teaching `ClientMsg::Observe` a limit and versioning the protocol for it, which is a much larger change than the papercut warrants — and the default (newest-segment) form has always received the whole ring and discarded most of it, so this adds no new cost. The docs say so rather than implying otherwise. Claude-Session: https://claude.ai/code/session_01UUyWQXzcBAoBzaSX8pc7nU
tty7
A terminal workbench: persistent sessions, remote work, agents.
Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty
English · 简体中文
Why
A background server owns your shells and panes — not the window. Everything below follows from that.
- Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
- Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
- Agent-aware — Claude Code, Codex & co.: status, notifications, and git context for every repo at once
- Scriptable by agents — one agent opens a pane for another, hands off a task, waits, and reads the result, with or without the GUI running
- Editor-grade input — suggestions, completion, highlighting, history search, with no plugin to install
- Remote development — files, repos, panes, and git data stay on the remote machine, over a native SSH stack
- Git beside the terminal — source control, diffs, and worktrees without leaving the window
Install
Native builds for macOS, Windows, and Linux on Releases:
| macOS | …-macos-arm64.dmg · …-x86_64.dmg |
drag into Applications |
| Windows | …-setup.exe · portable ….zip |
|
| Linux | …-x86_64.AppImage |
chmod +x and run — X11/Wayland libraries bundled |
What's inside
| Agent-aware | per-pane detection (20 CLIs) · status dot · notifications · branch + diff · tray icon when input is needed · resume after reboot · tab sidebar grouped by repository |
| CLI + Skills | bundled tty7 CLI · agent skill · run streams a command and exits with its code · split · send · wait --until free · capture |
| Editor-grade input | ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history |
| Window | tabs & splits · ⌘ P palette · ⌘ F scrollback search · ⌘ J panel with process tree and listening ports · 13 themes, your own YAML, iTerm2 import · IME |
| Shell integration | injected when a pane starts, nothing to install · prompt marks · working directory · exit codes · command-finished notifications · zsh, bash, fish, PowerShell, WSL, remote panes |
| Remote workspaces | remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off |
| SSH | native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install |
| Git | panel follows the focused pane · stage, commit, amend, branch, push, stash · side-by-side or unified diffs · commit graph with cherry-pick, revert, and reset · a new worktree opens its own tab |
Supported agents
Detection is free: brand avatar, branch + diff, tab title.
Status takes one click under Settings → Agents to install that agent's hook,
and brings the status dot, notifications, the tray icon, tty7 wait, and resume
after a reboot. Fork needs both — the agent's own fork command, and the hook
that tells tty7 which session to fork.
The full support matrix, all twenty
| Agent | Detected | Status · resume | Fork |
|---|---|---|---|
| Claude Code | ✓ | ✓ | ✓ |
| Codex | ✓ | ✓ | ✓ |
| TraeCode | ✓ | ✓ | ✓ |
| Grok | ✓ | ✓ | ✓ |
| OpenCode | ✓ | ✓ | ✓ |
| Oh My Pi | ✓ | ✓ | ✓ |
| Droid | ✓ | ✓ | ✓ |
| Qwen Code | ✓ | ✓ | ✓ |
| Goose | ✓ | ✓ | ✓ |
| Gemini | ✓ | ✓ | |
| Copilot | ✓ | ✓ | |
| Kimi Code | ✓ | ✓ | |
| Pi | ✓ | ✓ | |
| Aider | ✓ | ||
| Amp | ✓ | ||
| Cursor | ✓ | ||
| Auggie | ✓ | ||
| Hermes | ✓ | ||
| Vibe | ✓ | ||
| Antigravity | ✓ |
None of them are wrapped or proxied — the agent you start is the agent you get,
in a normal PTY, with its own interface. An agent launched through a wrapper
script can be mapped to one by name with agent_commands in config.json.
Documentation
Full documentation lives in docs/ —
keyboard shortcuts ·
config.json ·
CLI reference. The agent-facing CLI interface is also
documented in skills/tty7/SKILL.md.
Install the skill with:
npx skills add l0ng-ai/tty7 # install
npx skills update tty7 # update later
Benchmarks
Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):
| tty7 | Alacritty | Ghostty | Kitty | |
|---|---|---|---|---|
Plaintext I/O — 11 MB cat (lower = better) |
95 ms | 239 ms | 179 ms | 185 ms |
| DOOM-fire frame rate (higher = better) | 888 fps | 485 fps | 552 fps | 617 fps |
| Cold-launch memory | 116 MB¹ | 105 MB | 128 MB | 130 MB |
¹ GUI 105 MB + the persistent server 11 MB.
Methodology and one-command reproduction: scripts/bench/.
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