5d14603722 fix(windows): advertise terminal background to TUI apps (#332)
* fix(windows): advertise terminal background to TUI apps

* refactor(windows): keep the background hint out of config.json

The daemon needs to know whether the window is light or dark when it
spawns a Windows pane, because ConPTY drops the child's OSC 11 query
before tty7's emulator can answer it. It was reading that from
`Config::theme` — a field nothing had written since it went dead — which
meant the GUI had to rewrite the user's `config.json` every time the
effective preset changed sides.

Move the hint to `appearance.json`, beside `machine.json` in the data
dir, and leave `Config::theme` exactly as it was. It is derived state:
written by the process that paints the window, read by the process that
has to describe it, and of no interest to the user. A file of its own
rather than a field on `Machine`, because the machine tree is owned by
the daemon and flushed on a timer, so a second writer would clobber the
workspaces and panes it had not seen. Absent, unreadable, and unparsable
all read as light — what the default preset is — so a daemon that starts
before the GUI has ever applied a theme describes the default window
instead of guessing.

Also silence the `unused variable` warning the hint parameter raised on
every non-Windows build, where the `COLORFGBG` block it feeds is
compiled out.

Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: l0ng-ai <24760907+l0ng-ai@users.noreply.github.com>
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 19:40:20 +08:00
2026-08-02 13:12:09 +08:00

tty7

tty7

A terminal workbench: persistent sessions, remote work, agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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English · 简体中文

Why

  • Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
  • Editor-grade input — suggestions, completion, highlighting, history search
  • Remote development — files, repos, panes, and git data stay on the remote machine
  • Native SSH — profiles, SFTP, port forwarding, and jump hosts
  • Agent-aware — Claude Code, Codex & co.: status, notifications, git context
  • CLI + Skills — agents create panes, run commands, and inspect output

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — X11/Wayland libraries bundled

What's inside

Editor-grade input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Agent-aware per-pane detection (~17 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed
Remote workspaces remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off
CLI + Skills bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status
SSH native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install

Terminal and keybinding reference: docs/features.md. The agent-facing CLI interface is documented in skills/tty7/SKILL.md.

Install the skill with:

npx skills add l0ng-ai/tty7

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext I/O — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent server 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
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