webdevandl0ng-ai 7bd26390d7 fix(files): replace what a drop lands on only once the copy is whole (#490) (#512)
* fix(files): replace what a drop lands on only once the copy is whole

A drop onto a name already taken destroyed what was there before it knew
it could put anything in its place: `copy_into_dir` removed the
destination and only then started the copy. A copy that fails partway — a
full disk, a control connection that drops mid-tree on a remote workspace
— therefore left the destination holding neither the old thing nor a
whole new one, and the panel reported the failure over a hole where the
file used to be. "Replace" gave up the one guarantee it had: that saying
no to the copy still leaves you what you had.

The copy now lands on a working name beside the destination, what is
there is moved aside rather than removed, and a rename — one metadata
operation, not a tree walk — puts the new copy in its place; the old one
goes only once the new one is there. A failure anywhere puts it back, and
in the one case where even that fails it is still on disk under
`.tty7-replaced-<name>` instead of not at all.

The other half of the same drop is a collision the destination cannot
see. Two sources of one drop can carry the same name — `~/a/notes.md` and
`~/b/notes.md` dragged in together — and neither is a conflict, because
the destination has never heard of either. Both were planned onto the
same path, so the second was written straight over the first while the
panel reported both as copied: a file the drop said it had copied, gone,
with nothing said. One name is one file. The first claim on it stands and
the rest are refused with a reason.

Three tests, two of which fail on the code they replace: a same-name pair
reports one copy and one refusal rather than two copies of a single file,
a replacement whose copy cannot finish leaves the original readable, and
one that does finish leaves no working files behind.

The drop is not in a release yet, so the changelog says this in the entry
for the feature rather than in a Fixed line about a bug nobody met.

Closes #490

* fix(files): stop the pass that carries the answer from asking again

`conflicts` was filled on every pass, including the one that runs after
the user has already answered "Replace". The panel prompts on any
non-empty `conflicts` (`file_tree.rs:1281`), so the dialog re-opened over
a replacement that had already happened — and since that branch is an
`else if`, `report.errors` is never read while `conflicts` is set, so the
same pass silently swallowed every error it produced: the new
`FileDropNameTaken` refusal when a drop both collides with itself and
lands on an existing name, and a replacement that failed — the case the
staging exists to survive.

The field already documented the invariant the code did not keep:
"non-empty only when the caller asked without `overwrite`". Keep it, in
the one place that fills it.

The remaining silence is the narrow one: both renames are a control round
trip each on a remote host, and a link that drops between them leaves
what was there under the name it was moved aside to. That was a
`log::warn!` and nothing else. The panel now names it, so the answer to
"where did my file go" is on screen rather than in a log nobody opens.
`free_name_beside` hands back the bare name for it — the sentence wants a
name, not somebody else's whole remote path.

The added test walks the real sequence: ask, answer, replace. It fails on
the previous revision with `conflicts == ["note.txt"]` after the replace.

---------

Co-authored-by: l0ng-ai <ysdpk123@gmail.com>
2026-08-11 22:06:39 +08:00

tty7

tty7

A terminal workbench: persistent sessions, remote work, agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


CI Version License Discord

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tty7 with a tab sidebar of agent sessions across several repos, running Claude Code

Why

  • Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
  • Editor-grade input — suggestions, completion, highlighting, history search
  • Remote development — files, repos, panes, and git data stay on the remote machine
  • Native SSH — profiles, SFTP, port forwarding, and jump hosts
  • Agent-aware — Claude Code, Codex & co.: status, notifications, git context
  • CLI + Skills — agents create panes, run commands, and inspect output

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — X11/Wayland libraries bundled

What's inside

Editor-grade input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Agent-aware per-pane detection (18 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed
Remote workspaces remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off
CLI + Skills bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status
SSH native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install

Full documentation lives in docs/keyboard shortcuts · config.json · CLI reference. The agent-facing CLI interface is also documented in skills/tty7/SKILL.md.

Install the skill with:

npx skills add l0ng-ai/tty7

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext I/O — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent server 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
Readme Apache-2.0
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