l0ng-ai 84f9d54ad6 fix(remote): finish the create a server update interrupted, and retire the note it answers
Creating a workspace on a machine whose server is the other side of a
dialect bump took two creates and two update clicks in different places.
Two holes in one flow:

The create parked on the connect died with the refusal —
finish_connect's Err arm dropped pending_create — so the update the
refusal band offered ran to completion and then nothing happened: no
workspace, and nothing left for any reconnect to finish. A create
refused for the dialect now moves aside to parked_create, the
replacement's success connects at the machine again, and whichever
connect finally lands spends it, name and all. Dismissing the refusal
or disconnecting the machine still calls the create off; every other
failure does too.

The mismatch note recorded during that failed attempt outlived the very
replacement that answered it: the queue is only drained after a
successful connect, so the next one raised "update this server?" about
a server that was already updated — and confirming killed the fresh
daemon all over again, sessions and all. reconnect_after_restart now
retires the origin's notes the moment a restart or replacement lands.

Three tests, each confirmed to fail without the change it guards. The
end-to-end one drives finish_connect against a real control server over
a socketpair, so the parked create is spent by the same code path a
live reconnect uses.
2026-08-13 22:20:43 +08:00
2026-08-12 18:41:37 +08:00

tty7

tty7

A terminal workbench: persistent sessions, remote work, agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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tty7 with a tab sidebar of agent sessions across several repos, running Claude Code

Why

  • Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
  • Editor-grade input — suggestions, completion, highlighting, history search
  • Remote development — files, repos, panes, and git data stay on the remote machine
  • Native SSH — profiles, SFTP, port forwarding, and jump hosts
  • Agent-aware — Claude Code, Codex & co.: status, notifications, git context
  • CLI + Skills — agents create panes, run commands, and inspect output

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — X11/Wayland libraries bundled

What's inside

Editor-grade input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Agent-aware per-pane detection (18 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed
Remote workspaces remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off
CLI + Skills bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status
SSH native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install

Full documentation lives in docs/keyboard shortcuts · config.json · CLI reference. The agent-facing CLI interface is also documented in skills/tty7/SKILL.md.

Install the skill with:

npx skills add l0ng-ai/tty7    # install
npx skills update tty7         # update later

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext I/O — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent server 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
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