l0ng-ai 89e4ae833d fix(terminal): stop hidden panes from repainting the whole window (#670)
* fix(terminal): stop hidden panes from repainting the whole window

Every pane's PTY pump ended a batch with an unconditional window.refresh(),
and a pane in a background tab still resolves to its window there — so any
hidden pane producing output pinned the visible tab at full frame rate.
With 30 tabs, 29 of them chatty in the background, the window repainted at
a steady 60 calls/s and the GUI process sat at ~45% CPU with nothing
visible changing.

Dropping the refresh is not enough: the chrome reads every pane entity
while the window draws, so gpui tracks them all and a hidden pane's
notify() dirties the window anyway. The pump's Wakeup notify is now gated
on a per-pane displayed flag — an Arc<AtomicBool> outside the entity map,
declared each frame by the root render (active tab true, everything else
false). Flags default to displayed, so a path that never declares can only
cost extra repaints, never a frozen grid. Low-frequency events (title,
exit) keep notifying unconditionally so tab chips stay fresh.

Same load after the change: ~20 renders/s driven only by the visible pane,
~520 background wakeups/s suppressed, and an idle window with 30 quiet
tabs sits at a few renders/s.

* test(terminal): pin the output gate's semantics; scope the registry per app

The displayed registry moves from a process-wide static into a gpui
Global. Entity ids are only unique within one App, and parallel gpui
tests each mint their own App with colliding id sequences — through a
static, one test's frame declarations could flip another test's pane
flags. The shipped binary runs exactly one App, so behavior there is
unchanged.

Three tests now hold the gate to its contract: the active tab's panes
count as displayed and a tab switch hands the frame loop over; a pane
nobody declared (and an id nobody registered) errs toward displayed,
because the failure direction that matters is a visible pane that stops
repainting; and a released pane's flag does not outlive it.

Also restores touch_active_tab's doc comment, which the previous commit
had accidentally fused onto declare_displayed_panes.
2026-08-17 15:08:15 +08:00

tty7

tty7

A terminal workbench: persistent sessions, remote work, agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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tty7 with a tab sidebar of agent sessions across several repos, running Claude Code

Why

  • Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
  • Editor-grade input — suggestions, completion, highlighting, history search
  • Remote development — files, repos, panes, and git data stay on the remote machine
  • Native SSH — profiles, SFTP, port forwarding, and jump hosts
  • Agent-aware — Claude Code, Codex & co.: status, notifications, git context
  • CLI + Skills — agents create panes, run commands, and inspect output

Install

Native builds for macOS, Windows, and Linux on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — X11/Wayland libraries bundled

What's inside

Editor-grade input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Agent-aware per-pane detection (18 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed
Remote workspaces remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off
CLI + Skills bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status
SSH native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install

Full documentation lives in docs/keyboard shortcuts · config.json · CLI reference. The agent-facing CLI interface is also documented in skills/tty7/SKILL.md.

Install the skill with:

npx skills add l0ng-ai/tty7    # install
npx skills update tty7         # update later

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext I/O — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent server 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
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