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* fix(terminal): stop hidden panes from repainting the whole window Every pane's PTY pump ended a batch with an unconditional window.refresh(), and a pane in a background tab still resolves to its window there — so any hidden pane producing output pinned the visible tab at full frame rate. With 30 tabs, 29 of them chatty in the background, the window repainted at a steady 60 calls/s and the GUI process sat at ~45% CPU with nothing visible changing. Dropping the refresh is not enough: the chrome reads every pane entity while the window draws, so gpui tracks them all and a hidden pane's notify() dirties the window anyway. The pump's Wakeup notify is now gated on a per-pane displayed flag — an Arc<AtomicBool> outside the entity map, declared each frame by the root render (active tab true, everything else false). Flags default to displayed, so a path that never declares can only cost extra repaints, never a frozen grid. Low-frequency events (title, exit) keep notifying unconditionally so tab chips stay fresh. Same load after the change: ~20 renders/s driven only by the visible pane, ~520 background wakeups/s suppressed, and an idle window with 30 quiet tabs sits at a few renders/s. * test(terminal): pin the output gate's semantics; scope the registry per app The displayed registry moves from a process-wide static into a gpui Global. Entity ids are only unique within one App, and parallel gpui tests each mint their own App with colliding id sequences — through a static, one test's frame declarations could flip another test's pane flags. The shipped binary runs exactly one App, so behavior there is unchanged. Three tests now hold the gate to its contract: the active tab's panes count as displayed and a tab switch hands the frame loop over; a pane nobody declared (and an id nobody registered) errs toward displayed, because the failure direction that matters is a visible pane that stops repainting; and a released pane's flag does not outlive it. Also restores touch_active_tab's doc comment, which the previous commit had accidentally fused onto declare_displayed_panes.
feat(ssh): name panes after their host, reach the host form from where you are, and test a connection (#566)
tty7
A terminal workbench: persistent sessions, remote work, agents.
Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty
English · 简体中文
Why
- Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
- Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
- Editor-grade input — suggestions, completion, highlighting, history search
- Remote development — files, repos, panes, and git data stay on the remote machine
- Native SSH — profiles, SFTP, port forwarding, and jump hosts
- Agent-aware — Claude Code, Codex & co.: status, notifications, git context
- CLI + Skills — agents create panes, run commands, and inspect output
Install
Native builds for macOS, Windows, and Linux on Releases:
| macOS | …-macos-arm64.dmg · …-x86_64.dmg |
drag into Applications |
| Windows | …-setup.exe · portable ….zip |
|
| Linux | …-x86_64.AppImage |
chmod +x and run — X11/Wayland libraries bundled |
What's inside
| Editor-grade input | ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history |
| Window | tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME |
| Agent-aware | per-pane detection (18 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed |
| Remote workspaces | remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off |
| CLI + Skills | bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status |
| SSH | native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install |
Full documentation lives in docs/ —
keyboard shortcuts ·
config.json ·
CLI reference. The agent-facing CLI interface is also
documented in skills/tty7/SKILL.md.
Install the skill with:
npx skills add l0ng-ai/tty7 # install
npx skills update tty7 # update later
Benchmarks
Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):
| tty7 | Alacritty | Ghostty | Kitty | |
|---|---|---|---|---|
Plaintext I/O — 11 MB cat (lower = better) |
95 ms | 239 ms | 179 ms | 185 ms |
| DOOM-fire frame rate (higher = better) | 888 fps | 485 fps | 552 fps | 617 fps |
| Cold-launch memory | 116 MB¹ | 105 MB | 128 MB | 130 MB |
¹ GUI 105 MB + the persistent server 11 MB.
Methodology and one-command reproduction: scripts/bench/.
Built on gpui and alacritty_terminal · Apache-2.0 · Discord · Changelog
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
ai-agentsalacrittyclaude-codecoding-agentcross-platformdaemondeveloper-toolsgpugpuilinuxmacosptyrustshellsshterminalterminal-emulatorterminal-multiplexertmuxwindows
Readme
Apache-2.0
34 MiB
Languages
Rust
99.1%
Shell
0.5%
PowerShell
0.2%
Inno Setup
0.1%