l0ng-ai b27d0d322b feat(git): lay out the commit history in lanes
Adds the three pieces the graph section needs from the data layer: the
lane assigner, the `log --pretty` parser it is fed from, and the paged
loader that puts the two together.

`LaneAlloc` is append-only. It keeps only what has to survive a page
boundary — which oid each lane is holding a place for, and the reverse
index — so a later page extends the graph instead of re-flowing the rows
already on screen. That is only possible because `GraphRow` is
row-local: a row says nothing about the rows below it, which is also why
a long-lived branch is drawn from its first row rather than staying
invisible until the page holding its parent loads.

Colour is the lane number, fixed when the lane is created. A per-branch
counter wraps at the palette size and puts branch 0 and branch N in the
same colour, which in a three-column panel is very likely two adjacent
lines; keying on the lane makes neighbours distinct by construction. The
"one branch, one colour" half falls out of the first parent inheriting
its child's lane in place. Lanes are recycled but never compacted —
compacting would move a lane out from under a row already drawn.

The log is read with RS between records and US between fields rather
than `-z`, whose record separator is NUL and so collides with the field
separator; fields are taken with `splitn` so the body absorbs any US of
its own. Paging is a larger `-n`, never `--skip`, and `HeadAndUpstream`
resolves to shas first so a push between two pages cannot shift the
window out from under page one.

The Cargo.lock line is the missing half of tty7-core picking up
smallvec, which main already carries.
2026-08-09 00:38:54 +08:00

tty7

tty7

A terminal workbench: persistent sessions, remote work, agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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Why

  • Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
  • Editor-grade input — suggestions, completion, highlighting, history search
  • Remote development — files, repos, panes, and git data stay on the remote machine
  • Native SSH — profiles, SFTP, port forwarding, and jump hosts
  • Agent-aware — Claude Code, Codex & co.: status, notifications, git context
  • CLI + Skills — agents create panes, run commands, and inspect output

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — X11/Wayland libraries bundled

What's inside

Editor-grade input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Agent-aware per-pane detection (~18 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed
Remote workspaces remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off
CLI + Skills bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status
SSH native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install

Terminal and keybinding reference: docs/features.md. The agent-facing CLI interface is documented in skills/tty7/SKILL.md.

Install the skill with:

npx skills add l0ng-ai/tty7

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext I/O — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent server 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
Readme Apache-2.0
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