l0ng-ai b89496b9d4 fix(cli): a refused split left a live pane nothing was holding
`tty7 split` spawns the shell and only then asks the tree to hold it, so
any refusal in between leaves a pane running that nothing references —
`pane ls --all` shows it, the tree does not, and `pane close --orphans`
is the only way to be rid of it. Two attempts at `--ratio nan` left two.

NaN is the case that gets there, because it cannot be serialised onto
the control connection at all. The link drops mid-request, so the
daemon's own "a split ratio must be a finite number" never comes back:
the caller sees "control connection lost (request 2)" instead, which
says nothing about the ratio, and the pane is already running.

Refuse a non-finite ratio before the spawn, in the daemon's own terms.
Its clamp to a usable range is deliberate and stays its business — 0,
1 and 5.0 still land on the clamp, as intended; this only refuses what
the daemon would refuse anyway.

Then take the pane back down if the split fails for any other reason
too. Nobody asked for a pane that no tree holds, and leaving it for the
user to find with `--orphans` is not a refusal, it is a mess.

Verified against a live server: two refused splits now leave the pane
count where it was, and a valid `--ratio 0.3` split still works.

Swept the rest of the value-taking flags while here, all sound: `-m` on
an unknown machine, `--key` on an unknown key (which lists the real
ones), `--timeout 0` (exits 124, the conventional code) and a negative
timeout are each refused with the right message.
2026-08-16 06:45:20 +08:00

tty7

tty7

A terminal workbench: persistent sessions, remote work, agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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tty7 with a tab sidebar of agent sessions across several repos, running Claude Code

Why

  • Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
  • Editor-grade input — suggestions, completion, highlighting, history search
  • Remote development — files, repos, panes, and git data stay on the remote machine
  • Native SSH — profiles, SFTP, port forwarding, and jump hosts
  • Agent-aware — Claude Code, Codex & co.: status, notifications, git context
  • CLI + Skills — agents create panes, run commands, and inspect output

Install

Native builds for macOS, Windows, and Linux on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — X11/Wayland libraries bundled

What's inside

Editor-grade input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Agent-aware per-pane detection (18 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed
Remote workspaces remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off
CLI + Skills bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status
SSH native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install

Full documentation lives in docs/keyboard shortcuts · config.json · CLI reference. The agent-facing CLI interface is also documented in skills/tty7/SKILL.md.

Install the skill with:

npx skills add l0ng-ai/tty7    # install
npx skills update tty7         # update later

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext I/O — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent server 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
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