l0ng-ai c24ef21472 refactor(core): pub(crate) for the crate's own types
Last of the three item kinds. 48 structs, enums and traits were `pub` with
no name outside tty7-core, and a `pub` type hides more than a function does:
its fields and variants are invisible to the lint too.

Nine more items surfaced, and the same split as before -- most are used only
by tests and take the house idiom; three are unreached here and carry the
reason instead. `absorb` and its neighbours `len`/`is_empty` on
GitignoreChain are simply spare: the matcher sets are built whole rather than
merged.

Most of the work was the compiler correcting me, and it corrected two things
a search could not:

  - A type can be *used* without its name ever appearing -- through inference,
    a method's return, a chain. `AgentEvent`, `ManagedWorktree`,
    `ProfileUsage`, `RouteAction`, `WorkingDirectory` and `KiPrompt` are all
    named nowhere outside this crate and all needed by it.
  - Reachability is not just signatures. `AgentEventKind` sits behind a public
    *field*, `Duplex` and `PaneDirectory` behind public bounds, and `Halves`
    behind an associated type. Those are the `private_interfaces` lints, and
    only `cargo clippy` reports them -- `cargo build` was clean while five of
    them stood.

So the rule for anyone repeating this: narrow, then let the compiler put back
what it must, and read clippy rather than build.
2026-08-15 22:46:46 +08:00

tty7

tty7

A terminal workbench: persistent sessions, remote work, agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


CI Version Platforms License Discord

English · 简体中文


tty7 with a tab sidebar of agent sessions across several repos, running Claude Code

Why

  • Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
  • Editor-grade input — suggestions, completion, highlighting, history search
  • Remote development — files, repos, panes, and git data stay on the remote machine
  • Native SSH — profiles, SFTP, port forwarding, and jump hosts
  • Agent-aware — Claude Code, Codex & co.: status, notifications, git context
  • CLI + Skills — agents create panes, run commands, and inspect output

Install

Native builds for macOS, Windows, and Linux on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — X11/Wayland libraries bundled

What's inside

Editor-grade input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · nine themes · IME
Agent-aware per-pane detection (18 CLIs): status dot · notifications · branch + diff · resume after reboot · tray icon when input is needed
Remote workspaces remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off
CLI + Skills bundled tty7 CLI · agent skill · pane/workspace control · real PTY commands · output, process, port, and agent status
SSH native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install

Full documentation lives in docs/keyboard shortcuts · config.json · CLI reference. The agent-facing CLI interface is also documented in skills/tty7/SKILL.md.

Install the skill with:

npx skills add l0ng-ai/tty7    # install
npx skills update tty7         # update later

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext I/O — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent server 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
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