* fix(sidebar): activate the row whose counts were clicked before opening its diff (#706) Each sidebar row's `+N −M` opens that row's diff. The counts sit inside the row and swallow the press so the row does not double-act, but the row's `on_click` is the only thing that activates a tab, so the click never switched tabs — and `open_diff_overlay` writes to `self.active`. Click the counts of an inactive tab B while A is showing and B's repository, branch and diff landed in A's document area, with A's `overlay_top` flipped and its own overlay state overwritten by B's path. Later reads keyed on the active tab carried that state on as A's. The handler now activates its own row first, so the tab on screen, the tab the overlay is stored on and the repository shown are one tab. On the row already active it still toggles, so a second click on the same counts closes what the first opened; on any other row it opens rather than toggles, since switching to a tab to see its diff must not close the diff that tab already had up when it happened to be the same one. That decision is a small pure function with a test, beside `diff_click_cwd`, which is the same shape. Reported with the trace and the fix by @IhpEcVns in #706. * fix(sidebar): drop the branch whose arms were the same call counts_click_toggles gated toggle_diff_overlay against open_diff_overlay, but the first forwards to the second with exactly those arguments — the toggle lives inside open_diff_overlay, keyed on host/cwd/source/focus and was_front. Both arms did the same thing, so the helper, its doc and its test described behaviour the code did not have. The fix for #706 is the activate() the handler was missing; that stays. Clicking an inactive row's counts still toggles against that tab once it is active, which is what shipped before and what ships now. --------- Co-authored-by: l0ng-ai <24760907+l0ng-ai@users.noreply.github.com>
tty7
A terminal workbench: persistent sessions, remote work, agents.
Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty
English · 简体中文
Why
A background server owns your shells and panes — not the window. Everything below follows from that.
- Performance — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
- Persistent sessions — quit or reboot; your shells and supported agent sessions keep running, no tmux
- Agent-aware — Claude Code, Codex & co.: status, notifications, and git context for every repo at once
- Scriptable by agents — one agent opens a pane for another, hands off a task, waits, and reads the result, with or without the GUI running
- Editor-grade input — suggestions, completion, highlighting, history search, with no plugin to install
- Remote development — files, repos, panes, and git data stay on the remote machine, over a native SSH stack
- Git beside the terminal — source control, diffs, and worktrees without leaving the window
Install
Native builds for macOS, Windows, and Linux on Releases:
| macOS | …-macos-arm64.dmg · …-x86_64.dmg |
drag into Applications |
| Windows | …-setup.exe · portable ….zip |
|
| Linux | …-x86_64.AppImage |
chmod +x and run — X11/Wayland libraries bundled |
What's inside
| Agent-aware | per-pane detection (19 CLIs) · status dot · notifications · branch + diff · tray icon when input is needed · resume after reboot · tab sidebar grouped by repository |
| CLI + Skills | bundled tty7 CLI · agent skill · run streams a command and exits with its code · split · send · wait --until free · capture |
| Editor-grade input | ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history |
| Window | tabs & splits · ⌘ P palette · ⌘ F scrollback search · ⌘ J panel with process tree and listening ports · 13 themes, your own YAML, iTerm2 import · IME |
| Shell integration | injected when a pane starts, nothing to install · prompt marks · working directory · exit codes · command-finished notifications · zsh, bash, fish, PowerShell, WSL, remote panes |
| Remote workspaces | remote files, repos, changes, diffs, worktrees, tabs, and panes · reconnect from any client and continue where you left off |
| SSH | native russh stack: profiles with keychain secrets · SFTP panel · port forwarding · jump hosts · one-time, unprivileged tty7-server install |
| Git | panel follows the focused pane · stage, commit, amend, branch, push, stash · side-by-side or unified diffs · commit graph with cherry-pick, revert, and reset · a new worktree opens its own tab |
Supported agents
Detection is free: brand avatar, branch + diff, tab title.
Status takes one click under Settings → Agents to install that agent's hook,
and brings the status dot, notifications, the tray icon, tty7 wait, and resume
after a reboot. Fork needs both — the agent's own fork command, and the hook
that tells tty7 which session to fork.
The full support matrix, all nineteen
| Agent | Detected | Status · resume | Fork |
|---|---|---|---|
| Claude Code | ✓ | ✓ | ✓ |
| Codex | ✓ | ✓ | ✓ |
| Grok | ✓ | ✓ | ✓ |
| OpenCode | ✓ | ✓ | ✓ |
| Oh My Pi | ✓ | ✓ | ✓ |
| Droid | ✓ | ✓ | ✓ |
| Qwen Code | ✓ | ✓ | ✓ |
| Goose | ✓ | ✓ | ✓ |
| Gemini | ✓ | ✓ | |
| Copilot | ✓ | ✓ | |
| Kimi Code | ✓ | ✓ | |
| Pi | ✓ | ✓ | |
| Aider | ✓ | ||
| Amp | ✓ | ||
| Cursor | ✓ | ||
| Auggie | ✓ | ||
| Hermes | ✓ | ||
| Vibe | ✓ | ||
| Antigravity | ✓ |
None of them are wrapped or proxied — the agent you start is the agent you get,
in a normal PTY, with its own interface. An agent launched through a wrapper
script can be mapped to one by name with agent_commands in config.json.
Documentation
Full documentation lives in docs/ —
keyboard shortcuts ·
config.json ·
CLI reference. The agent-facing CLI interface is also
documented in skills/tty7/SKILL.md.
Install the skill with:
npx skills add l0ng-ai/tty7 # install
npx skills update tty7 # update later
Benchmarks
Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):
| tty7 | Alacritty | Ghostty | Kitty | |
|---|---|---|---|---|
Plaintext I/O — 11 MB cat (lower = better) |
95 ms | 239 ms | 179 ms | 185 ms |
| DOOM-fire frame rate (higher = better) | 888 fps | 485 fps | 552 fps | 617 fps |
| Cold-launch memory | 116 MB¹ | 105 MB | 128 MB | 130 MB |
¹ GUI 105 MB + the persistent server 11 MB.
Methodology and one-command reproduction: scripts/bench/.
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