l0ng-ai e41afaf857 feat(windows): one window per workspace
tty7 had exactly one window, so `main` opened it inline and every app-wide
duty — tray, menus, the quit hook — lived in `Tty7App`'s constructor. This
splits those apart: a *workspace* is the persistent identity (tabs, splits,
cwds, name) and a *window* is a transient view onto exactly one of them.

- `ui::windows` — the app-level window registry and the single place that
  opens a window. Exactly one window per workspace is enforced there: the
  daemon gives each pane a single subscriber, so a second window on the same
  panes would silently steal the first's output. `open` focuses the existing
  window instead. New windows cascade so one never lands on top of another.
- `WorkspaceStore` owns session.json, so windows never race each other as
  writers. Closing a window *detaches* — panes keep running in the daemon
  and the entry stays for the picker; `StopWorkspace` kills the sessions and
  keeps the layout; `DeleteWorkspace` also forgets it.
- Window menu lists every workspace with a monogram badge and a liveness
  dot, ⌘1–9 for the first nine. Same list in the palette; closed ones also
  appear in a home-page picker with a coarse relative age.
- Sidebar collapse and right-panel visibility move onto `Tty7App`, so
  toggling one window's chrome leaves the others alone; the config value
  becomes what a new window starts with. Panel *width* stays shared — a
  width is a preference, not a view state.
- Tray, menus, and the quit hook now walk the registry rather than
  belonging to a single window.

Protocol goes to v2: `RemoteKind::Wsl` is a new enum variant, which is not
the additive change it looks like — the enums carry no `#[serde(other)]`, so
a v1 peer fails the whole decode and drops the pane's connection. The
handshake now catches that skew and offers a restart.
2026-07-25 14:10:44 +08:00

tty7

tty7

A terminal workbench: shells, sessions, SSH, coding agents.

Pure Rust · GPU rendering on Zed's gpui · VT core from Alacritty


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Why

  • Fast — ~2× the throughput of Alacritty, Ghostty, or Kitty (benchmarks)
  • Sessions persist — quit or reboot; your shells keep running, no tmux
  • Editor-grade input — completion, syntax highlighting, history search built in; zero config for zsh, bash, fish, PowerShell
  • Agent-aware — recognizes Claude Code & co. in a pane: status, notifications, session resume

Install

Native builds for each platform on Releases:

macOS …-macos-arm64.dmg · …-x86_64.dmg drag into Applications
Windows …-setup.exe · portable ….zip
Linux …-x86_64.AppImage chmod +x and run — x11/wayland libs bundled

What's inside

Input ghost suggestions from history · explained tab completion · syntax highlighting · multi-line editing · click places the caret · ⌃ R fuzzy history
Window tabs & splits · ⌘ P palette · ⌘ F scrollback search · eight themes · IME
Coding agents per-pane agent detection (~17 CLIs): status dot, notifications, branch + diff, resume after reboot, tray icon that signals "needs your input"
SSH native russh stack: profiles with keychain secrets, SFTP panel, port forwarding, jump hosts

Details for every row: docs/features.md. Keybindings: ⌘ , opens Settings — browse and remap everything, tmux preset included (full list).

Benchmarks

Same machine, same day, same 155×40 grid — Apple M1 Pro, macOS 26.3.1, five-run averages (2026-07-04):

tty7 Alacritty Ghostty Kitty
Plaintext IO — 11 MB cat (lower = better) 95 ms 239 ms 179 ms 185 ms
DOOM-fire frame rate (higher = better) 888 fps 485 fps 552 fps 617 fps
Cold-launch memory 116 MB¹ 105 MB 128 MB 130 MB

¹ GUI 105 MB + the persistent daemon 11 MB.

Methodology and one-command reproduction: scripts/bench/.


S
Description
A terminal workbench in pure Rust: shells, persistent sessions, SSH, coding agents. GPU-rendered on Zed's gpui, VT core from Alacritty.
Readme Apache-2.0
34 MiB
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Rust 99.1%
Shell 0.5%
PowerShell 0.2%
Inno Setup 0.1%