style(pipelines): compress remaining over-limit comment blocks

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Ruben Fiszel
2026-07-07 20:04:40 +00:00
co-authored by Claude Fable 5
parent 9e1f662644
commit 14757fc173
2 changed files with 19 additions and 32 deletions
@@ -578,11 +578,9 @@
const orig = latest && latest.path === captured.path ? latest : origAtRegister
if (!orig || orig.path !== captured.path) return
if ((captured.content ?? '') === (orig.content ?? '')) return
// The effect can re-run mid-save — after createScript resolved
// but before the refetch lands — with `orig` still holding the
// pre-deploy version. The buffer isn't "unsaved edits" then, it
// IS the new deployed head; emitting would resurrect it as a
// phantom draft identical to what was just deployed.
// Mid-save re-runs (createScript resolved, refetch pending) see a
// pre-deploy `orig`; the buffer IS the new deployed head then, and
// emitting would resurrect it as a phantom draft.
if (
deployedFromPane?.path === captured.path &&
(captured.content ?? '') === deployedFromPane.content
@@ -730,11 +728,9 @@
} catch {
sendUserToast(`Could not parse code, are you sure it is valid?`, true)
}
// Pin the exact content this deploy ships: the editor stays live during
// the network round-trip, so `script.content` can advance past what was
// sent — `deployedFromPane` must record the shipped version, not the
// buffer at response time, or mid-deploy keystrokes match the guard and
// are never promoted to a draft.
// Pin the shipped content: the editor stays live during the round-trip,
// so recording the buffer at response time would make mid-deploy
// keystrokes match the phantom-draft guard and never promote to a draft.
const contentAtDeploy = script.content ?? ''
const newHash = await ScriptService.createScript({
workspace,
@@ -411,12 +411,9 @@ function seedAccumulator(input: ResolveGraphInput, ctx: ResolveContext): Accumul
}
}
/**
* The write output(s) a `// materialize <asset>` annotation declares: the
* target itself, plus — for a managed scd2 materialize — the `<dim>_current`
* companion view (mirrors the deploy path), so a consumer of only the view
* links back to this producer instead of orphaning.
*/
/** The write output(s) a `// materialize <asset>` annotation declares: the
* target, plus the scd2 `<dim>_current` companion view (deploy-path mirror)
* so a consumer of only the view links back instead of orphaning. */
function materializeOuts(
parsed: PipelineAnnotations
): Array<{ kind: AssetKind; path: string; derivedFrom?: string }> {
@@ -626,11 +623,9 @@ function seedDraftOverlays(acc: Accumulator, input: ResolveGraphInput) {
if (!hasTriggerAsset) assets.push({ kind: a.kind, path: a.path })
}
// Auto-derived cascade edges (backend parity): a ducklake/s3 read wires
// the edge from the body alone. Reads reuse the tier above; writes come
// from the active draft's live inference, else the captured snapshot /
// session cache. The open buffer's derived edges are re-computed
// authoritatively in applyLiveBufferOverlay (which strips this path's
// seeded triggers first), same as the explicit `// on` triggers above.
// the edge from the body alone. Reads reuse the tier above; writes use
// live inference, else the captured snapshot / session cache. The open
// buffer's edges are recomputed authoritatively in applyLiveBufferOverlay.
const draftWrites = liveForThisDraft
? extractWrites(liveBodyAssets.assets)
: (d.outputAssets ?? inferredWritesByPath.get(path) ?? [])
@@ -731,12 +726,10 @@ function applyLiveBufferOverlay(acc: Accumulator, input: ResolveGraphInput, ctx:
}
}
}
// Lineage overlay for an open SAVED script. seedDraftOverlays owns drafts,
// but a deployed script's unsaved edits are only promoted to a draft on
// pane teardown — until then the buffer's lineage lives here. staleForOpen
// already dropped the base edges the buffer no longer references; this adds
// the ones it now does. Without it, retargeting `// materialize` (or a body
// write/read) shows no output edge until the user clicks away.
// Lineage overlay for an open SAVED script (drafts are seedDraftOverlays').
// Unsaved edits only become a draft on pane teardown; until then this is
// the buffer's lineage source — staleForOpen dropped the no-longer-referenced
// base edges, and without this block the new refs show nothing until deselect.
if (!ctx.draftedPaths.has(livePath)) {
for (const out of materializeOuts(liveAnnotations.annotations)) {
pushWriteOut(acc, livePath, out)
@@ -808,11 +801,9 @@ function overlayInferredLineage(acc: Accumulator, input: ResolveGraphInput) {
for (const [scriptPath, refs] of byPath) {
if (drafts.has(scriptPath)) continue
for (const a of refs) {
// Dedup against the ACCUMULATED edges, not just base: for the open
// script these same refs may already be overlaid by
// applyLiveBufferOverlay (which feeds the maps on the route page),
// and a duplicate would collide on the canvas's endpoint-derived
// edge ids.
// Dedup against the ACCUMULATED edges, not just base: the open
// script's refs may already be overlaid by applyLiveBufferOverlay,
// and a duplicate collides on the canvas's endpoint-derived edge ids.
const hasEdge = edges.some(
(e) =>
e.runnable_path === scriptPath &&