* feat: responsive modal step panel for the flow editor in sessions On narrow layouts the flow editor's step-details pane opens as a modal (double-click a graph node) instead of a split pane, with a dock/float toggle. Scoped to sessions via allowModalPanel; the full-page editor is unchanged. - FlowEditor: modal/docked modes gated by mount width + allowModalPanel, small header (step-id Badge + subtle dock/close), standing double-click hint, and a per-step hint in the name tooltip - selectionManager: onSelectIntent hook so flow-level panels (settings, input, triggers…) open the modal on single click - PropPickerWrapper: collapse the prop picker until connect and animate it in via AnimatedPane (runs-page pattern), no blue connect ring in modal mode - StepInputGen: drop the TAB/Wand autocompletion button + spinner (feature still works via focus + Tab) - InputTransformForm: decouple the Help dropdown from the AI suggestion - FlowModuleHeader: move 'Save to workspace' into an ellipsis dropdown Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: loop editor rendering and nested splitpanes splitters in the sessions modal - Loop iterator/parallelism: keep the picker split pane (forceExpanded) so the editor fills its box and the picker shows; the collapse-until-connect mode stays for the step inputs - Remove the intrusive AI TAB/Wand autocompletion button from IteratorGen (generation still runs headless via focus + Tab) - Size the iterator connect plug and restyle the loop header/labels/toggles - Scope the global `.splitter-hidden` splitter-hiding rule to direct children so it no longer leaks into nested Splitpanes under the sessions preview Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: redesign flow step advanced settings as a single toggle-first column Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: taller step test pane by default and restyle advanced section titles Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: show flow run-settings params disabled when a setting is toggled off Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: single-column for-loop panel reusing the run-settings accordion Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: single-column while-loop panel reusing the run-settings accordion Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: single-column branch panels reusing the run-settings accordion Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: auto-open modal panel when creating an AI agent tool Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat: redesign branch panels with card layout and shared predicate editor Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor: remove per-setting status badges from flow map nodes Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: sync package-lock after windmill-utils-internal bump Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style: polish prop-picker plug button and branch panel layouts * fix: persist skip-if-stopped toggles in early stop settings * fix: open the step panel modal on demand and cap its width * fix: restore graph step setting badges, strip panel header chips instead * feat: docked panel header with detach action and open-details step menu * feat: width-based panel mode on every surface with inline detach action * refactor: single source for flow step settings and their defaults * docs: pin flow editor vocabulary in CONTEXT.md * fix: open the trigger panel on double click or a specific trigger * fix: keep module pickers inside their pane and dismissable * fix: drop the misleading chevron on the MCP tool entry * fix: resolve flow approvals against the job's workspace, not the nav one * refactor: derive the approval workspace from the job, not from callers * fix: restore S3 snippets and gate params while their setting is off * fix: restore branch mock controls and address review findings * chore: drop stray debug log from the flow map item * feat: pinned output section for loop and branch panels * fix: open the panel for deliberate navigation from the flow header * perf: mount branch predicate editors on demand * fix: skip predicate picker previews the previous step's result * fix: flow-level graph nodes open their panel on a single click * fix: open the step panel for AI chat selections, not for undo * chore: drop dead console.log and duplicated modalPanel doc * fix: re-sync expression editors and scope error-handler settings * fix: match the failure module exactly and ignore unselectable nodes * fix: keep concurrency editable, honour module cache_ttl, tighten panel ids * fix: open panel from indirect selections, use presence for value-driven toggles * fix: don't open settings on error-handler delete, flush editors on unmount * fix: guard editor destroy flush, keep retry kind reachable * refactor: name the run settings panel after the domain vocabulary * fix: only write editor flushes to the step they belong to * fix: bind step panels by id so a delete can't retarget editor writes * fix: don't let the trigger picker's escape close the drawer beneath it * docs: condense two comments to the constraint they record * fix: arbitrate escape through the overlay stack instead of deferring to it * fix: key nested step blocks by identity so anchored bindings can't go stale * fix: untrack the overlay-stack push and drop the frozen branch binding * chore: state the escape rationale once, key branch lists, format * fix: let the topmost overlay own escape instead of the graph * fix: keep the dynamic-input help box out of static template fields * fix: restore the graph connect on the for-loop iterator * fix: end connect mode with the modal and keep it to docked panels * fix: never enter graph connect mode from the modal panel * fix: reveal inserted steps, restore editor pane size, unleak the drawer stack * fix: keep the enable-AI popover reachable in session panes * feat: add the connect policy and its single armed slot * refactor: one picker for every expression input * refactor: route every connect through one armed slot * fix: give every connect button the same footprint * fix: keep the connect ring from showing through the button * fix: keep flow card actions right-aligned beside the detach button * fix: give the connect ring an opaque ground to mask against * feat: dock the panel back without reopening it * feat: dock the panel from the graph control bar * style: round the graph control bar and size its glyphs * style: customize the graph controls through their supported api * style: build the graph control bar from lucide icons * fix: use the graph's tooltip component in the zoom controls * style: pad the graph controls and enlarge their glyphs * style: pad the graph controls and put dock at the bar's end * refactor: give settings rows the same popover picker as other expressions * fix: pass the wrapper's pickable properties to nested inputs * refactor: stack step settings and render every expression through the step input form * feat: split loop panels into tabs and rework the approval form * feat: anchor drawers to their host pane and give them a size floor * fix: mark the loop iterator expression as required * refactor: badge ee-only toggles instead of a warning line * fix: flag an empty loop iterator expression as an error * refactor: pick the early-stop flow status from one toggle group * fix: keep parallel loops uncapped unless a limit is opted into * fix: scope the overlay stack to its host and disarm connect on dismissal * fix: anchor the trigger picker to its host pane * feat: move diff into the menu when the top bar is narrow * fix: gate the result logs toggle to the graph popover * feat: raise the modal-panel breakpoint to 1280 * fix: anchor flow editor popovers and fullscreen to their host pane * fix: anchor overlays to their host pane and mute them when hidden * fix: portal hosted modals and menus into the pane they anchor to * fix: keep non-listening dialogs off the overlay stack * fix: drop the topmost gate from confirmation dialogs * fix: silence overlays in a collapsed preview panel * feat: rework the branch panels with tabs, reordering and add/delete * refactor: fold the detached-panel chrome into the card header * fix: give every flow panel a titled card header * fix: stop the step panel oscillating on an auto-height editor * feat: consolidate script panel actions and restore branch predicate AI * fix: restore the logs toggle on the flow result popover * fix: collapse the idle property picker in modal step panels * fix: stop the docked pane scrolling alongside its panel * fix: space the last settings row off the panel bottom * revert: always show the property picker pane in step panels * chore: keep the inline script AI button identical to main * fix: ask for AI input suggestions on click, not on hover * fix: keep graph connects armed and remount the parallelism input * style: reveal the predicate AI button on row hover * style: give branch cards a handle and delete column * refactor: arbitrate flow overlay escape through Disposable * fix: give the popover picker its results and re-narrow the EE badge * docs: correct loopSubset and guard the modal width measurement * fix: insert picked properties at the cursor in expression inputs * fix: give the expanded-subflow panel the shared header chrome * style: rename the suspend setting to Suspend until approval/resume * feat: open a step's modal when clicking the step already selected * feat: add an auto/attached/detached toggle for the step panel * refactor: pick the step panel's placement from one named menu * refactor: keep the panel-mode module's exports to what is consumed * feat: show each configured setting's value on its badge * fix: carry the suspend rename into the step settings registry * docs: name both gestures in the step explore hint * test: pin where the step panel goes for a given width and preference --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Open-source developer platform for internal code: APIs, background jobs, workflows and UIs. Self-hostable alternative to Retool, Pipedream, Superblocks and a simplified Temporal with autogenerated UIs and custom UIs to trigger workflows and scripts as internal apps.
Scripts are turned into sharable UIs automatically, and can be composed together into flows or used into richer apps built with low-code. Supported languages: Python, TypeScript, Go, Bash, SQL, GraphQL, PowerShell, Rust, and more.
Try it - Website - Docs - Discord - Hub - Contributor's guide
Windmill - Developer platform for APIs, background jobs, workflows and UIs
Windmill is fully open-sourced (AGPLv3) and Windmill Labs offers dedicated instances and commercial support and licenses.
https://github.com/user-attachments/assets/d80de1d9-64de-4d89-aacd-6df23fa81fc4
- Windmill - Developer platform for APIs, background jobs, workflows and UIs
Main Concepts
- Define a minimal and generic script in Python, TypeScript, Go or Bash that solves a specific task. The code can be defined in the provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension): provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension):
- Your scripts parameters are automatically parsed and generate a frontend.
- Make it flow! You can chain your scripts or scripts made by the community shared on WindmillHub.
- Build complex UIs on top of your scripts and flows.
Scripts and flows can be triggered by schedules, webhooks, HTTP routes, Kafka, WebSockets, emails, and more.
Build your entire infra on top of Windmill!
Show me some actual script code
//import any dependency from npm
import * as wmill from "windmill-client";
import * as cowsay from "cowsay@1.5.0";
// fill the type, or use the +Resource type to get a type-safe reference to a resource
type Postgresql = {
host: string;
port: number;
user: string;
dbname: string;
sslmode: string;
password: string;
};
export async function main(
a: number,
b: "my" | "enum",
c: Postgresql,
d = "inferred type string from default arg",
e = { nested: "object" }
//f: wmill.Base64
) {
const email = process.env["WM_EMAIL"];
// variables are permissioned and by path
let variable = await wmill.getVariable("f/company-folder/my_secret");
const lastTimeRun = await wmill.getState();
// logs are printed and always inspectable
console.log(cowsay.say({ text: "hello " + email + " " + lastTimeRun }));
await wmill.setState(Date.now());
// return is serialized as JSON
return { foo: d, variable };
}
Local Development
Windmill supports multiple ways to develop locally and sync with your instance:
| Tool | Description |
|---|---|
| CLI | Sync scripts from local files or GitHub, run scripts/flows from the command line |
| VS Code Extension | Edit and test scripts & flows directly from VS Code / Cursor with full IDE support |
| Git Sync | Two-way sync between Windmill and your Git repository |
| Claude Code | AI-assisted development with Claude for scripts, flows, and apps |
https://github.com/user-attachments/assets/c541c326-e9ae-4602-a09a-1989aaded1e9
You can run scripts locally by passing the right environment variables for the wmill client library to fetch resources and variables from your instance. See local development docs.
Stack
- Database: Postgres (compatible with Aurora, Cloud SQL, Neon, Azure PostgreSQL)
- Backend: Rust - stateless API servers and workers pulling jobs from a Postgres queue
- Frontend: Svelte 5
- Sandboxing: nsjail and PID namespace isolation
- Runtimes:
- TypeScript/JavaScript: Bun (default) and Deno
- Python: python3 with uv for dependency management
- Go, Bash, PowerShell, PHP, Rust, C#, Java, Ansible
Fastest Self-Hostable Workflow Engine
We have compared Windmill to other self-hostable workflow engines (Airflow, Prefect & Temporal) and Windmill is the most performant solution for both benchmarks: one flow composed of 40 lightweight tasks & one flow composed of 10 long-running tasks.
All methodology & results on our Benchmarks page.
Security
- Sandboxing: nsjail for filesystem/resource isolation, and PID namespace isolation (enabled by default) to prevent jobs from accessing worker process memory
- Secrets: One encryption key per workspace for credentials stored in Windmill's K/V store. We recommend encrypting the Postgres database as well.
See Security documentation for details.
Performance
Once a job started, there is no overhead compared to running the same script on the node with its corresponding runner (Deno/Go/Python/Bash). The added latency from a job being pulled from the queue, started, and then having its result sent back to the database is ~50ms. A typical lightweight deno job will take around 100ms total.
Architecture
How to self-host
For detailed setup options, see Self-Host documentation.
Docker compose
Deploy Windmill with 3 files (docker-compose.yml, Caddyfile, .env):
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/docker-compose.yml -o docker-compose.yml
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/Caddyfile -o Caddyfile
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/.env -o .env
docker compose up -d
Go to http://localhost - default credentials: admin@windmill.dev / changeme
Using an external database: Set DATABASE_URL in .env to point to your managed Postgres (AWS RDS, GCP Cloud SQL, Azure, Neon, etc.) and set db replicas to 0.
Kubernetes (Helm charts)
helm repo add windmill https://windmill-labs.github.io/windmill-helm-charts/
helm install windmill-chart windmill/windmill --namespace=windmill --create-namespace
See windmill-helm-charts for configuration options.
Cloud providers
Windmill works on AWS (EKS/ECS), GCP, Azure, Ubicloud, Fly.io, Render.com, Hetzner, Digital Ocean, and others. Rule of thumb: 1 worker per 1vCPU and 1-2 GB RAM.
OAuth, SSO & SMTP
Configure OAuth and SSO (Google Workspace, Microsoft/Azure, Okta) directly from the superadmin UI. See documentation.
License
The Community Edition is free to use internally. For commercial redistribution or managed services, contact sales@windmill.dev. See LICENSE and Pricing for details.
The "Community Edition" of Windmill available in the docker images hosted under ghcr.io/windmill-labs/windmill and the github binary releases contains the files under the AGPLv3 and Apache 2 sources but also includes proprietary and non-public code and features which are not open source and under the following terms: Windmill Labs, Inc. grants a right to use all the features of the "Community Edition" for free without restrictions other than the limits and quotas set in the software and a right to distribute the community edition as is but not to sell, resell, serve Windmill as a managed service, modify or wrap under any form without an explicit agreement.
The binary compilable from source code in this repository without the "enterprise" feature flag is open-source under the LICENSE-AGPLv3 License terms and conditions.
To re-expose directly any Windmill parts to your users as a feature of your product, with the exception of iframed public Windmill "apps", or to build a feature on top of "Windmill Community Edition" that you sell commercially or embed in a distributable product or binary, you must get a commercial license. Contact us at sales@windmill.dev if you have any questions. To do the same from the binary compiled from the source code in this repository without the "enterprise" feature flag, you must comply with the AGPLv3 license terms and conditions or get a commercial license from Windmill Labs, Inc.
To use Windmill "Community Edition" as is internally in your organization, or to use its APIs as is, you do NOT need a commercial license.
Integrations
In Windmill, integrations are referred to as resources and resource types. Each Resource has a Resource Type that defines the schema that the resource needs to implement.
On self-hosted instances, you might want to import all the approved resource types from WindmillHub. A setup script will prompt you to have it being synced automatically everyday.
Environment Variables
| Environment Variable name | Default | Description | Api Server/Worker/All |
|---|---|---|---|
| DATABASE_URL | The Postgres database url. | All | |
| WORKER_GROUP | default | The worker group the worker belongs to and get its configuration pulled from | Worker |
| MODE | standalone | The mode if the binary. Possible values: standalone, worker, server, agent | All |
| METRICS_ADDR | None | (ee only) The socket addr at which to expose Prometheus metrics at the /metrics path. Set to "true" to expose it on port 8001 | All |
| JSON_FMT | false | Output the logs in json format instead of logfmt | All |
| BASE_URL | http://localhost:8000 | The base url that is exposed publicly to access your instance. Is overriden by the instance settings if any. | Server |
| ZOMBIE_JOB_TIMEOUT | 30 | The timeout after which a job is considered to be zombie if the worker did not send pings about processing the job (every server check for zombie jobs every 30s) | Server |
| RESTART_ZOMBIE_JOBS | true | If true then a zombie job is restarted (in-place with the same uuid and some logs), if false the zombie job is failed | Server |
| NATIVE_MODE | false | Enable native mode: sets NUM_WORKERS=8, rejects non-native jobs (nativets, postgresql, mysql, etc.) | Worker |
| SLEEP_QUEUE | 50 | The number of ms to sleep in between the last check for new jobs in the DB. It is multiplied by NUM_WORKERS such that in average, for one worker instance, there is one pull every SLEEP_QUEUE ms. | Worker |
| KEEP_JOB_DIR | false | Keep the job directory after the job is done. Useful for debugging. | Worker |
| LICENSE_KEY (EE only) | None | License key checked at startup for the Enterprise Edition of Windmill | Worker |
| SLACK_SIGNING_SECRET | None | The signing secret of your Slack app. See Slack documentation | Server |
| COOKIE_DOMAIN | None | The domain of the cookie. If not set, the cookie will be set by the browser based on the full origin | Server |
| DENO_PATH | /usr/bin/deno | The path to the deno binary. | Worker |
| PYTHON_PATH | The path to the python binary if wanting to not have it managed by uv. | Worker | |
| GO_PATH | /usr/bin/go | The path to the go binary. | Worker |
| GOPRIVATE | The GOPRIVATE env variable to use private go modules | Worker | |
| GOPROXY | The GOPROXY env variable to use | Worker | |
| NETRC | The netrc content to use a private go registry | Worker | |
| PY_CONCURRENT_DOWNLOADS | 20 | Sets the maximum number of in-flight concurrent python downloads that windmill will perform at any given time. | Worker |
| PATH | None | The path environment variable, usually inherited | Worker |
| HOME | None | The home directory to use for Go and Bash , usually inherited | Worker |
| DATABASE_CONNECTIONS | 50 (Server)/3 (Worker) | The max number of connections in the database connection pool | All |
| SUPERADMIN_SECRET | None | A token that would let the caller act as a virtual superadmin superadmin@windmill.dev | Server |
| TIMEOUT_WAIT_RESULT | 20 | The number of seconds to wait before timeout on the 'run_wait_result' endpoint | Worker |
| QUEUE_LIMIT_WAIT_RESULT | None | The number of max jobs in the queue before rejecting immediately the request in 'run_wait_result' endpoint. Takes precedence on the query arg. If none is specified, there are no limit. | Worker |
| DENO_AUTH_TOKENS | None | Custom DENO_AUTH_TOKENS to pass to worker to allow the use of private modules | Worker |
| DISABLE_RESPONSE_LOGS | false | Disable response logs | Server |
| CREATE_WORKSPACE_REQUIRE_SUPERADMIN | true | If true, only superadmins can create new workspaces | Server |
| MIN_FREE_DISK_SPACE_MB | 15000 | Minimum amount of free space on worker. Sends critical alert if worker has less free space. | Worker |
| RUN_UPDATE_CA_CERTIFICATE_AT_START | false | If true, runs CA certificate update command at startup before other initialization | All |
| RUN_UPDATE_CA_CERTIFICATE_PATH | /usr/sbin/update-ca-certificates | Path to the CA certificate update command/script to run when RUN_UPDATE_CA_CERTIFICATE_AT_START is true | All |
Run a local dev setup
We recommend using Nix. See ./frontend/README_DEV.md for all options.
Frontend only
Uses the backend of https://app.windmill.dev with local frontend (hot-reload):
cd frontend
npm install
npm run generate-backend-client # or generate-backend-client-mac on Mac
npm run dev
Windmill available at http://localhost/
Backend + Frontend
See the ./frontend/README_DEV.md file for all running options.
- Start a local Postgres database using for instance the
start-dev-db.shscript which will make a database available atpostgres://postgres:changeme@localhost:5432/windmillThen run the migrations using the following command:This will also avoid compile time issue with sqlx'scargo install sqlx-cli env DATABASE_URL=<YOUR_DATABASE_URL> sqlx migrate runquery!macro. - (optional, linux only) Install nsjail and have it accessible in your PATH
- Install bun, deno and python3 (+ any languages you want to use), have the bins at
/usr/bin/bun,/usr/bin/deno, and/usr/local/bin/python3or set the corresponding environment variables. - (optional) Install the lld linker
- Go to
frontend/:npm install,npm run generate-backend-clientthenREMOTE=http://localhost:8000 npm run dev- You might need to set some extra heap space for the node runtime
export NODE_OPTIONS="--max-old-space-size=4096" - Create an empty
frontend/buildfolder usingmkdir frontend/build
- Go to
backend/:env DATABASE_URL=<YOUR_DATABASE_URL> RUST_LOG=info cargo run- You can specify any feature flag you want to enable, for example
cargo run --features pythonto enable the python executor.
- Windmill should be available at
http://localhost:3000
Contributors
Copyright
© 2023-2026 Windmill Labs, Inc.






