Guilhem 09c8f3b1f3 feat: redesign flow step, loop and branch settings panels (#10026)
* feat: responsive modal step panel for the flow editor in sessions

On narrow layouts the flow editor's step-details pane opens as a modal
(double-click a graph node) instead of a split pane, with a dock/float
toggle. Scoped to sessions via allowModalPanel; the full-page editor is
unchanged.

- FlowEditor: modal/docked modes gated by mount width + allowModalPanel,
  small header (step-id Badge + subtle dock/close), standing
  double-click hint, and a per-step hint in the name tooltip
- selectionManager: onSelectIntent hook so flow-level panels (settings,
  input, triggers…) open the modal on single click
- PropPickerWrapper: collapse the prop picker until connect and animate
  it in via AnimatedPane (runs-page pattern), no blue connect ring in
  modal mode
- StepInputGen: drop the TAB/Wand autocompletion button + spinner
  (feature still works via focus + Tab)
- InputTransformForm: decouple the Help dropdown from the AI suggestion
- FlowModuleHeader: move 'Save to workspace' into an ellipsis dropdown

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix: loop editor rendering and nested splitpanes splitters in the sessions modal

- Loop iterator/parallelism: keep the picker split pane (forceExpanded) so
  the editor fills its box and the picker shows; the collapse-until-connect
  mode stays for the step inputs
- Remove the intrusive AI TAB/Wand autocompletion button from IteratorGen
  (generation still runs headless via focus + Tab)
- Size the iterator connect plug and restyle the loop header/labels/toggles
- Scope the global `.splitter-hidden` splitter-hiding rule to direct children
  so it no longer leaks into nested Splitpanes under the sessions preview

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: redesign flow step advanced settings as a single toggle-first column

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: taller step test pane by default and restyle advanced section titles

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: show flow run-settings params disabled when a setting is toggled off

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: single-column for-loop panel reusing the run-settings accordion

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: single-column while-loop panel reusing the run-settings accordion

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: single-column branch panels reusing the run-settings accordion

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix: auto-open modal panel when creating an AI agent tool

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat: redesign branch panels with card layout and shared predicate editor

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor: remove per-setting status badges from flow map nodes

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* chore: sync package-lock after windmill-utils-internal bump

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* style: polish prop-picker plug button and branch panel layouts

* fix: persist skip-if-stopped toggles in early stop settings

* fix: open the step panel modal on demand and cap its width

* fix: restore graph step setting badges, strip panel header chips instead

* feat: docked panel header with detach action and open-details step menu

* feat: width-based panel mode on every surface with inline detach action

* refactor: single source for flow step settings and their defaults

* docs: pin flow editor vocabulary in CONTEXT.md

* fix: open the trigger panel on double click or a specific trigger

* fix: keep module pickers inside their pane and dismissable

* fix: drop the misleading chevron on the MCP tool entry

* fix: resolve flow approvals against the job's workspace, not the nav one

* refactor: derive the approval workspace from the job, not from callers

* fix: restore S3 snippets and gate params while their setting is off

* fix: restore branch mock controls and address review findings

* chore: drop stray debug log from the flow map item

* feat: pinned output section for loop and branch panels

* fix: open the panel for deliberate navigation from the flow header

* perf: mount branch predicate editors on demand

* fix: skip predicate picker previews the previous step's result

* fix: flow-level graph nodes open their panel on a single click

* fix: open the step panel for AI chat selections, not for undo

* chore: drop dead console.log and duplicated modalPanel doc

* fix: re-sync expression editors and scope error-handler settings

* fix: match the failure module exactly and ignore unselectable nodes

* fix: keep concurrency editable, honour module cache_ttl, tighten panel ids

* fix: open panel from indirect selections, use presence for value-driven toggles

* fix: don't open settings on error-handler delete, flush editors on unmount

* fix: guard editor destroy flush, keep retry kind reachable

* refactor: name the run settings panel after the domain vocabulary

* fix: only write editor flushes to the step they belong to

* fix: bind step panels by id so a delete can't retarget editor writes

* fix: don't let the trigger picker's escape close the drawer beneath it

* docs: condense two comments to the constraint they record

* fix: arbitrate escape through the overlay stack instead of deferring to it

* fix: key nested step blocks by identity so anchored bindings can't go stale

* fix: untrack the overlay-stack push and drop the frozen branch binding

* chore: state the escape rationale once, key branch lists, format

* fix: let the topmost overlay own escape instead of the graph

* fix: keep the dynamic-input help box out of static template fields

* fix: restore the graph connect on the for-loop iterator

* fix: end connect mode with the modal and keep it to docked panels

* fix: never enter graph connect mode from the modal panel

* fix: reveal inserted steps, restore editor pane size, unleak the drawer stack

* fix: keep the enable-AI popover reachable in session panes

* feat: add the connect policy and its single armed slot

* refactor: one picker for every expression input

* refactor: route every connect through one armed slot

* fix: give every connect button the same footprint

* fix: keep the connect ring from showing through the button

* fix: keep flow card actions right-aligned beside the detach button

* fix: give the connect ring an opaque ground to mask against

* feat: dock the panel back without reopening it

* feat: dock the panel from the graph control bar

* style: round the graph control bar and size its glyphs

* style: customize the graph controls through their supported api

* style: build the graph control bar from lucide icons

* fix: use the graph's tooltip component in the zoom controls

* style: pad the graph controls and enlarge their glyphs

* style: pad the graph controls and put dock at the bar's end

* refactor: give settings rows the same popover picker as other expressions

* fix: pass the wrapper's pickable properties to nested inputs

* refactor: stack step settings and render every expression through the step input form

* feat: split loop panels into tabs and rework the approval form

* feat: anchor drawers to their host pane and give them a size floor

* fix: mark the loop iterator expression as required

* refactor: badge ee-only toggles instead of a warning line

* fix: flag an empty loop iterator expression as an error

* refactor: pick the early-stop flow status from one toggle group

* fix: keep parallel loops uncapped unless a limit is opted into

* fix: scope the overlay stack to its host and disarm connect on dismissal

* fix: anchor the trigger picker to its host pane

* feat: move diff into the menu when the top bar is narrow

* fix: gate the result logs toggle to the graph popover

* feat: raise the modal-panel breakpoint to 1280

* fix: anchor flow editor popovers and fullscreen to their host pane

* fix: anchor overlays to their host pane and mute them when hidden

* fix: portal hosted modals and menus into the pane they anchor to

* fix: keep non-listening dialogs off the overlay stack

* fix: drop the topmost gate from confirmation dialogs

* fix: silence overlays in a collapsed preview panel

* feat: rework the branch panels with tabs, reordering and add/delete

* refactor: fold the detached-panel chrome into the card header

* fix: give every flow panel a titled card header

* fix: stop the step panel oscillating on an auto-height editor

* feat: consolidate script panel actions and restore branch predicate AI

* fix: restore the logs toggle on the flow result popover

* fix: collapse the idle property picker in modal step panels

* fix: stop the docked pane scrolling alongside its panel

* fix: space the last settings row off the panel bottom

* revert: always show the property picker pane in step panels

* chore: keep the inline script AI button identical to main

* fix: ask for AI input suggestions on click, not on hover

* fix: keep graph connects armed and remount the parallelism input

* style: reveal the predicate AI button on row hover

* style: give branch cards a handle and delete column

* refactor: arbitrate flow overlay escape through Disposable

* fix: give the popover picker its results and re-narrow the EE badge

* docs: correct loopSubset and guard the modal width measurement

* fix: insert picked properties at the cursor in expression inputs

* fix: give the expanded-subflow panel the shared header chrome

* style: rename the suspend setting to Suspend until approval/resume

* feat: open a step's modal when clicking the step already selected

* feat: add an auto/attached/detached toggle for the step panel

* refactor: pick the step panel's placement from one named menu

* refactor: keep the panel-mode module's exports to what is consumed

* feat: show each configured setting's value on its badge

* fix: carry the suspend rename into the step settings registry

* docs: name both gestures in the step explore hint

* test: pin where the step panel goes for a given width and preference

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-08-05 12:25:25 +02:00
2024-02-08 16:09:11 +01:00
2026-08-05 00:37:06 +02:00
2026-02-03 17:50:56 +00:00
2026-08-05 00:37:06 +02:00
2023-08-26 09:17:07 +02:00
2025-04-21 16:53:23 +02:00
2026-04-16 06:26:25 -07:00
2025-12-08 10:34:16 +00:00
2025-03-07 15:08:19 +01:00
2022-05-05 04:25:58 +02:00
2026-02-16 23:36:41 +00:00
2024-02-08 16:09:11 +01:00

windmill.dev

Open-source developer platform for internal code: APIs, background jobs, workflows and UIs. Self-hostable alternative to Retool, Pipedream, Superblocks and a simplified Temporal with autogenerated UIs and custom UIs to trigger workflows and scripts as internal apps.

Scripts are turned into sharable UIs automatically, and can be composed together into flows or used into richer apps built with low-code. Supported languages: Python, TypeScript, Go, Bash, SQL, GraphQL, PowerShell, Rust, and more.

Package version Docker Image CI Package version

Commit activity Discord Shield

Try it - Website - Docs - Discord - Hub - Contributor's guide

Windmill - Developer platform for APIs, background jobs, workflows and UIs

Windmill is fully open-sourced (AGPLv3) and Windmill Labs offers dedicated instances and commercial support and licenses.

Windmill Diagram

https://github.com/user-attachments/assets/d80de1d9-64de-4d89-aacd-6df23fa81fc4

Main Concepts

  1. Define a minimal and generic script in Python, TypeScript, Go or Bash that solves a specific task. The code can be defined in the provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension): provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension):

Step 1

  1. Your scripts parameters are automatically parsed and generate a frontend.

Step 2

Step 3

  1. Make it flow! You can chain your scripts or scripts made by the community shared on WindmillHub.

Step 3

  1. Build complex UIs on top of your scripts and flows.

Step 4

Scripts and flows can be triggered by schedules, webhooks, HTTP routes, Kafka, WebSockets, emails, and more.

Build your entire infra on top of Windmill!

Show me some actual script code

//import any dependency  from npm
import * as wmill from "windmill-client";
import * as cowsay from "cowsay@1.5.0";

// fill the type, or use the +Resource type to get a type-safe reference to a resource
type Postgresql = {
  host: string;
  port: number;
  user: string;
  dbname: string;
  sslmode: string;
  password: string;
};

export async function main(
  a: number,
  b: "my" | "enum",
  c: Postgresql,
  d = "inferred type string from default arg",
  e = { nested: "object" }
  //f: wmill.Base64
) {
  const email = process.env["WM_EMAIL"];
  // variables are permissioned and by path
  let variable = await wmill.getVariable("f/company-folder/my_secret");
  const lastTimeRun = await wmill.getState();
  // logs are printed and always inspectable
  console.log(cowsay.say({ text: "hello " + email + " " + lastTimeRun }));
  await wmill.setState(Date.now());

  // return is serialized as JSON
  return { foo: d, variable };
}

Local Development

Windmill supports multiple ways to develop locally and sync with your instance:

Tool Description
CLI Sync scripts from local files or GitHub, run scripts/flows from the command line
VS Code Extension Edit and test scripts & flows directly from VS Code / Cursor with full IDE support
Git Sync Two-way sync between Windmill and your Git repository
Claude Code AI-assisted development with Claude for scripts, flows, and apps

https://github.com/user-attachments/assets/c541c326-e9ae-4602-a09a-1989aaded1e9

You can run scripts locally by passing the right environment variables for the wmill client library to fetch resources and variables from your instance. See local development docs.

Stack

  • Database: Postgres (compatible with Aurora, Cloud SQL, Neon, Azure PostgreSQL)
  • Backend: Rust - stateless API servers and workers pulling jobs from a Postgres queue
  • Frontend: Svelte 5
  • Sandboxing: nsjail and PID namespace isolation
  • Runtimes:
    • TypeScript/JavaScript: Bun (default) and Deno
    • Python: python3 with uv for dependency management
    • Go, Bash, PowerShell, PHP, Rust, C#, Java, Ansible

Fastest Self-Hostable Workflow Engine

We have compared Windmill to other self-hostable workflow engines (Airflow, Prefect & Temporal) and Windmill is the most performant solution for both benchmarks: one flow composed of 40 lightweight tasks & one flow composed of 10 long-running tasks.

All methodology & results on our Benchmarks page.

Fastest workflow engine

Security

  • Sandboxing: nsjail for filesystem/resource isolation, and PID namespace isolation (enabled by default) to prevent jobs from accessing worker process memory
  • Secrets: One encryption key per workspace for credentials stored in Windmill's K/V store. We recommend encrypting the Postgres database as well.

See Security documentation for details.

Performance

Once a job started, there is no overhead compared to running the same script on the node with its corresponding runner (Deno/Go/Python/Bash). The added latency from a job being pulled from the queue, started, and then having its result sent back to the database is ~50ms. A typical lightweight deno job will take around 100ms total.

Architecture

How to self-host

For detailed setup options, see Self-Host documentation.

Docker compose

Deploy Windmill with 3 files (docker-compose.yml, Caddyfile, .env):

curl https://raw.githubusercontent.com/windmill-labs/windmill/main/docker-compose.yml -o docker-compose.yml
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/Caddyfile -o Caddyfile
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/.env -o .env

docker compose up -d

Go to http://localhost - default credentials: admin@windmill.dev / changeme

Using an external database: Set DATABASE_URL in .env to point to your managed Postgres (AWS RDS, GCP Cloud SQL, Azure, Neon, etc.) and set db replicas to 0.

Kubernetes (Helm charts)

helm repo add windmill https://windmill-labs.github.io/windmill-helm-charts/
helm install windmill-chart windmill/windmill --namespace=windmill --create-namespace

See windmill-helm-charts for configuration options.

Cloud providers

Windmill works on AWS (EKS/ECS), GCP, Azure, Ubicloud, Fly.io, Render.com, Hetzner, Digital Ocean, and others. Rule of thumb: 1 worker per 1vCPU and 1-2 GB RAM.

OAuth, SSO & SMTP

Configure OAuth and SSO (Google Workspace, Microsoft/Azure, Okta) directly from the superadmin UI. See documentation.

License

The Community Edition is free to use internally. For commercial redistribution or managed services, contact sales@windmill.dev. See LICENSE and Pricing for details.

The "Community Edition" of Windmill available in the docker images hosted under ghcr.io/windmill-labs/windmill and the github binary releases contains the files under the AGPLv3 and Apache 2 sources but also includes proprietary and non-public code and features which are not open source and under the following terms: Windmill Labs, Inc. grants a right to use all the features of the "Community Edition" for free without restrictions other than the limits and quotas set in the software and a right to distribute the community edition as is but not to sell, resell, serve Windmill as a managed service, modify or wrap under any form without an explicit agreement.

The binary compilable from source code in this repository without the "enterprise" feature flag is open-source under the LICENSE-AGPLv3 License terms and conditions.

To re-expose directly any Windmill parts to your users as a feature of your product, with the exception of iframed public Windmill "apps", or to build a feature on top of "Windmill Community Edition" that you sell commercially or embed in a distributable product or binary, you must get a commercial license. Contact us at sales@windmill.dev if you have any questions. To do the same from the binary compiled from the source code in this repository without the "enterprise" feature flag, you must comply with the AGPLv3 license terms and conditions or get a commercial license from Windmill Labs, Inc.

To use Windmill "Community Edition" as is internally in your organization, or to use its APIs as is, you do NOT need a commercial license.

Integrations

In Windmill, integrations are referred to as resources and resource types. Each Resource has a Resource Type that defines the schema that the resource needs to implement.

On self-hosted instances, you might want to import all the approved resource types from WindmillHub. A setup script will prompt you to have it being synced automatically everyday.

Environment Variables

Environment Variable name Default Description Api Server/Worker/All
DATABASE_URL The Postgres database url. All
WORKER_GROUP default The worker group the worker belongs to and get its configuration pulled from Worker
MODE standalone The mode if the binary. Possible values: standalone, worker, server, agent All
METRICS_ADDR None (ee only) The socket addr at which to expose Prometheus metrics at the /metrics path. Set to "true" to expose it on port 8001 All
JSON_FMT false Output the logs in json format instead of logfmt All
BASE_URL http://localhost:8000 The base url that is exposed publicly to access your instance. Is overriden by the instance settings if any. Server
ZOMBIE_JOB_TIMEOUT 30 The timeout after which a job is considered to be zombie if the worker did not send pings about processing the job (every server check for zombie jobs every 30s) Server
RESTART_ZOMBIE_JOBS true If true then a zombie job is restarted (in-place with the same uuid and some logs), if false the zombie job is failed Server
NATIVE_MODE false Enable native mode: sets NUM_WORKERS=8, rejects non-native jobs (nativets, postgresql, mysql, etc.) Worker
SLEEP_QUEUE 50 The number of ms to sleep in between the last check for new jobs in the DB. It is multiplied by NUM_WORKERS such that in average, for one worker instance, there is one pull every SLEEP_QUEUE ms. Worker
KEEP_JOB_DIR false Keep the job directory after the job is done. Useful for debugging. Worker
LICENSE_KEY (EE only) None License key checked at startup for the Enterprise Edition of Windmill Worker
SLACK_SIGNING_SECRET None The signing secret of your Slack app. See Slack documentation Server
COOKIE_DOMAIN None The domain of the cookie. If not set, the cookie will be set by the browser based on the full origin Server
DENO_PATH /usr/bin/deno The path to the deno binary. Worker
PYTHON_PATH The path to the python binary if wanting to not have it managed by uv. Worker
GO_PATH /usr/bin/go The path to the go binary. Worker
GOPRIVATE The GOPRIVATE env variable to use private go modules Worker
GOPROXY The GOPROXY env variable to use Worker
NETRC The netrc content to use a private go registry Worker
PY_CONCURRENT_DOWNLOADS 20 Sets the maximum number of in-flight concurrent python downloads that windmill will perform at any given time. Worker
PATH None The path environment variable, usually inherited Worker
HOME None The home directory to use for Go and Bash , usually inherited Worker
DATABASE_CONNECTIONS 50 (Server)/3 (Worker) The max number of connections in the database connection pool All
SUPERADMIN_SECRET None A token that would let the caller act as a virtual superadmin superadmin@windmill.dev Server
TIMEOUT_WAIT_RESULT 20 The number of seconds to wait before timeout on the 'run_wait_result' endpoint Worker
QUEUE_LIMIT_WAIT_RESULT None The number of max jobs in the queue before rejecting immediately the request in 'run_wait_result' endpoint. Takes precedence on the query arg. If none is specified, there are no limit. Worker
DENO_AUTH_TOKENS None Custom DENO_AUTH_TOKENS to pass to worker to allow the use of private modules Worker
DISABLE_RESPONSE_LOGS false Disable response logs Server
CREATE_WORKSPACE_REQUIRE_SUPERADMIN true If true, only superadmins can create new workspaces Server
MIN_FREE_DISK_SPACE_MB 15000 Minimum amount of free space on worker. Sends critical alert if worker has less free space. Worker
RUN_UPDATE_CA_CERTIFICATE_AT_START false If true, runs CA certificate update command at startup before other initialization All
RUN_UPDATE_CA_CERTIFICATE_PATH /usr/sbin/update-ca-certificates Path to the CA certificate update command/script to run when RUN_UPDATE_CA_CERTIFICATE_AT_START is true All

Run a local dev setup

We recommend using Nix. See ./frontend/README_DEV.md for all options.

Frontend only

Uses the backend of https://app.windmill.dev with local frontend (hot-reload):

cd frontend
npm install
npm run generate-backend-client  # or generate-backend-client-mac on Mac
npm run dev

Windmill available at http://localhost/

Backend + Frontend

See the ./frontend/README_DEV.md file for all running options.

  1. Start a local Postgres database using for instance the start-dev-db.sh script which will make a database available at postgres://postgres:changeme@localhost:5432/windmill Then run the migrations using the following command:
    cargo install sqlx-cli
    env DATABASE_URL=<YOUR_DATABASE_URL> sqlx migrate run
    
    This will also avoid compile time issue with sqlx's query! macro.
  2. (optional, linux only) Install nsjail and have it accessible in your PATH
  3. Install bun, deno and python3 (+ any languages you want to use), have the bins at /usr/bin/bun,/usr/bin/deno, and /usr/local/bin/python3 or set the corresponding environment variables.
  4. (optional) Install the lld linker
  5. Go to frontend/:
    1. npm install, npm run generate-backend-client then REMOTE=http://localhost:8000 npm run dev
    2. You might need to set some extra heap space for the node runtime export NODE_OPTIONS="--max-old-space-size=4096"
    3. Create an empty frontend/build folder using mkdir frontend/build
  6. Go to backend/:
    1. env DATABASE_URL=<YOUR_DATABASE_URL> RUST_LOG=info cargo run
    2. You can specify any feature flag you want to enable, for example cargo run --features python to enable the python executor.
  7. Windmill should be available at http://localhost:3000

Contributors

© 2023-2026 Windmill Labs, Inc.

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Description
Open-source developer platform to power your entire infra and turn scripts into webhooks, workflows and UIs. Fastest workflow engine (13x vs Airflow). Open-source alternative to Retool and Temporal.
Readme 821 MiB
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