Guilhem 32c398f27d feat(sessions): scoped preview refresh + multi-target live editors + pipeline preview (#10006)
* perf(sessions): scope preview-tab refresh to items a chat tool touched

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(sessions): drop dead editor pane, scope raw-app reload by path

Multi-target migration P0. SessionWrapper's inline editor pane was dead (the sessions page always mounts it with hideEditor); remove it and the single-target machinery (setSessionTarget/pickEditorTarget/target-keyed editor views). Scope the raw-app file/runnable preview reload to args.path (the app's workspace path) instead of the session target.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(sessions): back editor state with per-(kind,path) cells

Multi-target migration P1. Replace the three per-kind singleton stores/slots with per-(kind,path) cell maps, created on demand and kept (eviction deferred to P3). The runtime's public interface is unchanged: the flowStore/scriptStore/savedScript/rawApp/... getters and slot(kind) now forward to the 'active cell' per kind (a single-target shim, tracked by activePath, removed in P2 when the UI mounts one editor per tab). loadFlow/loadScript/loadRawApp and syncPreviewWithDeployed operate on the resolved cell; load logic and semantics are otherwise unchanged, so loading one item no longer clobbers another's state.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(sessions): mount every editable preview tab as its own live editor

Multi-target migration P2 — the behavioral flip. resolvePreviewTab no longer takes a target: any editable route (script/flow/raw_app) resolves to an in-process editor, so several items are live at once (iframes remain only for real pages and regular non-raw apps). Each editor binds its own per-(kind,path) cell; the draft codecs close over that cell's store so two editors never cross-write. The single-target shim (activePath + the flowStore/scriptStore/... getters + slot(kind)) is removed; runtime exposes flowCell/scriptCell/rawAppCell(path). Tab open/navigate dedupe by (kind,path) and no longer setTarget. setLiveEditorDraft is gated on the visible tab (isActiveTab) so N editors don't clobber the one-per-(workspace,kind) live-draft slot (path re-key deferred to P4).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* perf(sessions): evict unreferenced editor cells; drop dead warm-editor LRU

Multi-target migration P3. Bound the per-(kind,path) editor cell maps: pruneEditorCells drops every cell no open preview tab still references, wired to a new onTabsChanged adapter callback fired on each tab-set change — so closing or navigating a tab away from an item reclaims its cell (dedupe keeps <=1 editor tab per item, so a pruned item has no live editor to strand). Also remove the now-dead editorWarmIds/promoteEditorWarm/MAX_WARM_EDITORS warm-editor LRU: its only reader (SessionWrapper.mountEditor) was removed in P0, and mounted editors are already capped per-tab by mountedTabKeys.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(sessions): retire session.target; preview is fully tab-driven

Multi-target migration P4 (final). Remove the session.target field and setSessionTarget: the preview is driven entirely by the tab model now (P2). hydratePreviewTabs no longer seeds a tab from target (saved previewTabs only); openEditorInSession seeds the preview via resetSessionPreviewTabs; normalizeLegacySession drops the retired target field from old records. The setLiveEditorDraft focus gate (isActiveTab, one-per-(workspace,kind)) is kept as-is; a per-path re-key is a possible future refinement, not needed for correctness.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(sessions): describe editor cells as-is, not by their refactor history

Address standards review: AGENTS.md requires comments describe the code as it is, not its drafting history. Drop the 'used to be per-kind singletons' / 'pre-refactor empty editor' / 'now' phrasings from the cell comments.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(sessions): update stale runtime.rawApp.val comments to cell.store

Address spec review: two comments still referenced the removed runtime.rawApp.val accessor; the live code uses the per-cell store now.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(sessions): fix editor-cell comments after main merge

Main's #9993 added svelte-ignore comments describing the old
runtime.savedFlow.val / runtime.rawApp.val singleton bindings. The
multi-target refactor binds each tab's own editor cell (cell.store /
cell.saved), so update the comment text to match; the ownership_invalid_binding
directives themselves remain correct (the targets are still runtime-owned).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* feat(sessions): restore data-pipeline preview as a live editor tab

The multi-target refactor removed the old single-target editor pane —
PipelineEditorView's only mount point — so open_preview(kind="pipeline")
opened nothing, even though the chat tool and system prompt still make it
the first step of pipeline authoring.

Route a /pipeline/<folder> preview tab to the in-process graph editor:
- previewRouter: parsePipelineRoute + resolvePreviewTab map the folder to a
  pipeline editor slot; PreviewSlot.editorKind gains 'pipeline'.
- previewTargetForSessionTarget('pipeline') returns the folder route target
  (was undefined); open() keeps a single pipeline tab and retargets it to the
  requested folder, since all pipeline tabs share one runtime.pipelineEditorState.
- PreviewTabHost mounts PipelineEditorView for the pipeline slot.
- PipelineEditorView gains an `active` prop; AI-helper registration and the
  live-badge poll now gate on isActiveSession && active.

Register the pipeline tools on the session's own chat, not the singleton:
PreviewTabHost mounts the view outside the SessionWrapper subtree that
provides the scoped aiChatManager context, so getAiChatManager() fell back to
the app-wide singleton — build_pipeline_node / edit_pipeline_node never
reached the session chat and the model fell back to write_script (whose draft
never appears on the canvas). Use runtime.manager directly instead.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(sessions): scope list-page preview refresh to the page each tool changes

The scoped-refresh pass reloaded every open list-page preview tab on any
workspace mutation (reloadPages: boolean), so creating a schedule also
refreshed the Resources / Variables tabs.

Replace the blanket flag with the specific page paths each tool can change:
write_schedule → /schedules, write_resource → /resources, write_variable →
/variables, create_folder → /folders, write_trigger → the trigger kind's page;
delete/deploy/discard/rebase map their `type` to its page (none for
script/flow/app). Item-editor writes now reload no pages — their live editor
self-syncs. reloadTabs refreshes a list-page tab only when its own path is in
the touched set.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* refactor(sessions): drop the inert item-reload path; extract a tested previewReload module

Post multi-target, every editable item is a live editor whose reload() no-ops,
and the one iframe item kind (legacy drag-drop apps) is never emitted as a
scope — so the whole `scopes` half of the preview-reload machinery could never
fire. Remove it (PreviewKind, PreviewScope, scopeKey, itemTypeToPreviewKind,
pendingScopes, and the item-route branch of reloadTabs); the `pages` path
already covers every real reload.

Lift the surviving pure logic out of the 900-line route component into
previewReload.ts — toolReloadEffect(name,args) -> {pages} and a new
tabsToReload(tabs,pages) mirroring selectPreviewTabsToClose — and cover it with
previewReload.test.ts (per-tool page mapping, item kinds reload nothing, the
unknown/local-tool silent-stale guard, loc-over-url matching).

Also clear session.target leftovers: delete the unread EDITOR_TARGET_KINDS
export and rewrite five comments that still described the removed single-target
pane / target-record write.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* docs(sessions): state the preview-reload self-sync invariant once

Consolidate the "live editors self-sync, only list pages reload" rationale
to previewReload.ts and drop the drafting-history phrasings the review
flagged: the update_user_instructions incident and the "(not the runtime)"
contrast in sessionDraftCodecs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* fix(sessions): follow the editor cell when a live tab retargets

Address PR review findings on the multi-target preview.

P1 (Codex) — draft sync stayed bound to the old cell after an in-place tab
retarget. useUserDraftSync captured `codec` once, but navigate() re-points a
live editor tab (script/flow/raw_app) to another item without remounting, so
path/workspace/ready followed the new item while the codec still read/wrote the
previous cell's store — cross-writing drafts. Make `codec` a reactive getter
like the hook's other inputs; SessionEditorTarget rebuilds it per path.

P2 (Claude) — navigate() now enforces the single-pipeline-tab invariant that
open() does: retargeting to a /pipeline/<folder> route focuses and re-points the
existing pipeline tab instead of turning the active tab into a second editor
racing the shared pipelineEditorState.

P2 (Claude) — the deploy-in-session handler peeked an editor slot via the
create-on-miss cell accessors, allocating an empty cell for items with no open
tab. Add a non-creating runtime.loadedEditorPath(kind, path) and use it.

P2 (Claude) — correct a SessionPicker comment left stale by the session.target
removal (the preview no longer seeds from a target).

Tests: two navigate() pipeline-invariant cases. npm run check 0 errors; 167
session unit tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-08 14:34:13 +00:00
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2026-07-07 22:10:10 +02:00
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2026-04-16 06:26:25 -07:00
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windmill.dev

Open-source developer platform for internal code: APIs, background jobs, workflows and UIs. Self-hostable alternative to Retool, Pipedream, Superblocks and a simplified Temporal with autogenerated UIs and custom UIs to trigger workflows and scripts as internal apps.

Scripts are turned into sharable UIs automatically, and can be composed together into flows or used into richer apps built with low-code. Supported languages: Python, TypeScript, Go, Bash, SQL, GraphQL, PowerShell, Rust, and more.

Package version Docker Image CI Package version

Commit activity Discord Shield

Try it - Website - Docs - Discord - Hub - Contributor's guide

Windmill - Developer platform for APIs, background jobs, workflows and UIs

Windmill is fully open-sourced (AGPLv3) and Windmill Labs offers dedicated instances and commercial support and licenses.

Windmill Diagram

https://github.com/user-attachments/assets/d80de1d9-64de-4d89-aacd-6df23fa81fc4

Main Concepts

  1. Define a minimal and generic script in Python, TypeScript, Go or Bash that solves a specific task. The code can be defined in the provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension): provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension):

Step 1

  1. Your scripts parameters are automatically parsed and generate a frontend.

Step 2

Step 3

  1. Make it flow! You can chain your scripts or scripts made by the community shared on WindmillHub.

Step 3

  1. Build complex UIs on top of your scripts and flows.

Step 4

Scripts and flows can be triggered by schedules, webhooks, HTTP routes, Kafka, WebSockets, emails, and more.

Build your entire infra on top of Windmill!

Show me some actual script code

//import any dependency  from npm
import * as wmill from "windmill-client";
import * as cowsay from "cowsay@1.5.0";

// fill the type, or use the +Resource type to get a type-safe reference to a resource
type Postgresql = {
  host: string;
  port: number;
  user: string;
  dbname: string;
  sslmode: string;
  password: string;
};

export async function main(
  a: number,
  b: "my" | "enum",
  c: Postgresql,
  d = "inferred type string from default arg",
  e = { nested: "object" }
  //f: wmill.Base64
) {
  const email = process.env["WM_EMAIL"];
  // variables are permissioned and by path
  let variable = await wmill.getVariable("f/company-folder/my_secret");
  const lastTimeRun = await wmill.getState();
  // logs are printed and always inspectable
  console.log(cowsay.say({ text: "hello " + email + " " + lastTimeRun }));
  await wmill.setState(Date.now());

  // return is serialized as JSON
  return { foo: d, variable };
}

Local Development

Windmill supports multiple ways to develop locally and sync with your instance:

Tool Description
CLI Sync scripts from local files or GitHub, run scripts/flows from the command line
VS Code Extension Edit and test scripts & flows directly from VS Code / Cursor with full IDE support
Git Sync Two-way sync between Windmill and your Git repository
Claude Code AI-assisted development with Claude for scripts, flows, and apps

https://github.com/user-attachments/assets/c541c326-e9ae-4602-a09a-1989aaded1e9

You can run scripts locally by passing the right environment variables for the wmill client library to fetch resources and variables from your instance. See local development docs.

Stack

  • Database: Postgres (compatible with Aurora, Cloud SQL, Neon, Azure PostgreSQL)
  • Backend: Rust - stateless API servers and workers pulling jobs from a Postgres queue
  • Frontend: Svelte 5
  • Sandboxing: nsjail and PID namespace isolation
  • Runtimes:
    • TypeScript/JavaScript: Bun (default) and Deno
    • Python: python3 with uv for dependency management
    • Go, Bash, PowerShell, PHP, Rust, C#, Java, Ansible

Fastest Self-Hostable Workflow Engine

We have compared Windmill to other self-hostable workflow engines (Airflow, Prefect & Temporal) and Windmill is the most performant solution for both benchmarks: one flow composed of 40 lightweight tasks & one flow composed of 10 long-running tasks.

All methodology & results on our Benchmarks page.

Fastest workflow engine

Security

  • Sandboxing: nsjail for filesystem/resource isolation, and PID namespace isolation (enabled by default) to prevent jobs from accessing worker process memory
  • Secrets: One encryption key per workspace for credentials stored in Windmill's K/V store. We recommend encrypting the Postgres database as well.

See Security documentation for details.

Performance

Once a job started, there is no overhead compared to running the same script on the node with its corresponding runner (Deno/Go/Python/Bash). The added latency from a job being pulled from the queue, started, and then having its result sent back to the database is ~50ms. A typical lightweight deno job will take around 100ms total.

Architecture

How to self-host

For detailed setup options, see Self-Host documentation.

Docker compose

Deploy Windmill with 3 files (docker-compose.yml, Caddyfile, .env):

curl https://raw.githubusercontent.com/windmill-labs/windmill/main/docker-compose.yml -o docker-compose.yml
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/Caddyfile -o Caddyfile
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/.env -o .env

docker compose up -d

Go to http://localhost - default credentials: admin@windmill.dev / changeme

Using an external database: Set DATABASE_URL in .env to point to your managed Postgres (AWS RDS, GCP Cloud SQL, Azure, Neon, etc.) and set db replicas to 0.

Kubernetes (Helm charts)

helm repo add windmill https://windmill-labs.github.io/windmill-helm-charts/
helm install windmill-chart windmill/windmill --namespace=windmill --create-namespace

See windmill-helm-charts for configuration options.

Cloud providers

Windmill works on AWS (EKS/ECS), GCP, Azure, Ubicloud, Fly.io, Render.com, Hetzner, Digital Ocean, and others. Rule of thumb: 1 worker per 1vCPU and 1-2 GB RAM.

OAuth, SSO & SMTP

Configure OAuth and SSO (Google Workspace, Microsoft/Azure, Okta) directly from the superadmin UI. See documentation.

License

The Community Edition is free to use internally. For commercial redistribution or managed services, contact sales@windmill.dev. See LICENSE and Pricing for details.

The "Community Edition" of Windmill available in the docker images hosted under ghcr.io/windmill-labs/windmill and the github binary releases contains the files under the AGPLv3 and Apache 2 sources but also includes proprietary and non-public code and features which are not open source and under the following terms: Windmill Labs, Inc. grants a right to use all the features of the "Community Edition" for free without restrictions other than the limits and quotas set in the software and a right to distribute the community edition as is but not to sell, resell, serve Windmill as a managed service, modify or wrap under any form without an explicit agreement.

The binary compilable from source code in this repository without the "enterprise" feature flag is open-source under the LICENSE-AGPLv3 License terms and conditions.

To re-expose directly any Windmill parts to your users as a feature of your product, with the exception of iframed public Windmill "apps", or to build a feature on top of "Windmill Community Edition" that you sell commercially or embed in a distributable product or binary, you must get a commercial license. Contact us at sales@windmill.dev if you have any questions. To do the same from the binary compiled from the source code in this repository without the "enterprise" feature flag, you must comply with the AGPLv3 license terms and conditions or get a commercial license from Windmill Labs, Inc.

To use Windmill "Community Edition" as is internally in your organization, or to use its APIs as is, you do NOT need a commercial license.

Integrations

In Windmill, integrations are referred to as resources and resource types. Each Resource has a Resource Type that defines the schema that the resource needs to implement.

On self-hosted instances, you might want to import all the approved resource types from WindmillHub. A setup script will prompt you to have it being synced automatically everyday.

Environment Variables

Environment Variable name Default Description Api Server/Worker/All
DATABASE_URL The Postgres database url. All
WORKER_GROUP default The worker group the worker belongs to and get its configuration pulled from Worker
MODE standalone The mode if the binary. Possible values: standalone, worker, server, agent All
METRICS_ADDR None (ee only) The socket addr at which to expose Prometheus metrics at the /metrics path. Set to "true" to expose it on port 8001 All
JSON_FMT false Output the logs in json format instead of logfmt All
BASE_URL http://localhost:8000 The base url that is exposed publicly to access your instance. Is overriden by the instance settings if any. Server
ZOMBIE_JOB_TIMEOUT 30 The timeout after which a job is considered to be zombie if the worker did not send pings about processing the job (every server check for zombie jobs every 30s) Server
RESTART_ZOMBIE_JOBS true If true then a zombie job is restarted (in-place with the same uuid and some logs), if false the zombie job is failed Server
NATIVE_MODE false Enable native mode: sets NUM_WORKERS=8, rejects non-native jobs (nativets, postgresql, mysql, etc.) Worker
SLEEP_QUEUE 50 The number of ms to sleep in between the last check for new jobs in the DB. It is multiplied by NUM_WORKERS such that in average, for one worker instance, there is one pull every SLEEP_QUEUE ms. Worker
KEEP_JOB_DIR false Keep the job directory after the job is done. Useful for debugging. Worker
LICENSE_KEY (EE only) None License key checked at startup for the Enterprise Edition of Windmill Worker
SLACK_SIGNING_SECRET None The signing secret of your Slack app. See Slack documentation Server
COOKIE_DOMAIN None The domain of the cookie. If not set, the cookie will be set by the browser based on the full origin Server
DENO_PATH /usr/bin/deno The path to the deno binary. Worker
PYTHON_PATH The path to the python binary if wanting to not have it managed by uv. Worker
GO_PATH /usr/bin/go The path to the go binary. Worker
GOPRIVATE The GOPRIVATE env variable to use private go modules Worker
GOPROXY The GOPROXY env variable to use Worker
NETRC The netrc content to use a private go registry Worker
PY_CONCURRENT_DOWNLOADS 20 Sets the maximum number of in-flight concurrent python downloads that windmill will perform at any given time. Worker
PATH None The path environment variable, usually inherited Worker
HOME None The home directory to use for Go and Bash , usually inherited Worker
DATABASE_CONNECTIONS 50 (Server)/3 (Worker) The max number of connections in the database connection pool All
SUPERADMIN_SECRET None A token that would let the caller act as a virtual superadmin superadmin@windmill.dev Server
TIMEOUT_WAIT_RESULT 20 The number of seconds to wait before timeout on the 'run_wait_result' endpoint Worker
QUEUE_LIMIT_WAIT_RESULT None The number of max jobs in the queue before rejecting immediately the request in 'run_wait_result' endpoint. Takes precedence on the query arg. If none is specified, there are no limit. Worker
DENO_AUTH_TOKENS None Custom DENO_AUTH_TOKENS to pass to worker to allow the use of private modules Worker
DISABLE_RESPONSE_LOGS false Disable response logs Server
CREATE_WORKSPACE_REQUIRE_SUPERADMIN true If true, only superadmins can create new workspaces Server
MIN_FREE_DISK_SPACE_MB 15000 Minimum amount of free space on worker. Sends critical alert if worker has less free space. Worker
RUN_UPDATE_CA_CERTIFICATE_AT_START false If true, runs CA certificate update command at startup before other initialization All
RUN_UPDATE_CA_CERTIFICATE_PATH /usr/sbin/update-ca-certificates Path to the CA certificate update command/script to run when RUN_UPDATE_CA_CERTIFICATE_AT_START is true All

Run a local dev setup

We recommend using Nix. See ./frontend/README_DEV.md for all options.

Frontend only

Uses the backend of https://app.windmill.dev with local frontend (hot-reload):

cd frontend
npm install
npm run generate-backend-client  # or generate-backend-client-mac on Mac
npm run dev

Windmill available at http://localhost/

Backend + Frontend

See the ./frontend/README_DEV.md file for all running options.

  1. Start a local Postgres database using for instance the start-dev-db.sh script which will make a database available at postgres://postgres:changeme@localhost:5432/windmill Then run the migrations using the following command:
    cargo install sqlx-cli
    env DATABASE_URL=<YOUR_DATABASE_URL> sqlx migrate run
    
    This will also avoid compile time issue with sqlx's query! macro.
  2. (optional, linux only) Install nsjail and have it accessible in your PATH
  3. Install bun, deno and python3 (+ any languages you want to use), have the bins at /usr/bin/bun,/usr/bin/deno, and /usr/local/bin/python3 or set the corresponding environment variables.
  4. (optional) Install the lld linker
  5. Go to frontend/:
    1. npm install, npm run generate-backend-client then REMOTE=http://localhost:8000 npm run dev
    2. You might need to set some extra heap space for the node runtime export NODE_OPTIONS="--max-old-space-size=4096"
    3. Create an empty frontend/build folder using mkdir frontend/build
  6. Go to backend/:
    1. env DATABASE_URL=<YOUR_DATABASE_URL> RUST_LOG=info cargo run
    2. You can specify any feature flag you want to enable, for example cargo run --features python to enable the python executor.
  7. Windmill should be available at http://localhost:3000

Contributors

© 2023-2026 Windmill Labs, Inc.

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Description
Open-source developer platform to power your entire infra and turn scripts into webhooks, workflows and UIs. Fastest workflow engine (13x vs Airflow). Open-source alternative to Retool and Temporal.
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