Guilhem 64b089cd23 feat(frontend): use unified drill picker for AI chat @-mention dropdown (#9159)
* feat(frontend): use unified drill picker for AI chat @-mention dropdown

* fix(frontend): chat picker review followups + overlay alignment

- AIChatDisplay: migrate @-badge popover to ChatContextPicker (was still
  importing the deleted AvailableContextList after the rebase onto #9034,
  causing a build break).
- DrillPicker: handle Tab as Enter so the inline @<word> mention completes
  without losing focus. Tweak leaf-row weight to font-normal; secondary
  text uses text-hint.
- ContextTextarea: drop px-0.5 from the highlight span — extra horizontal
  padding made every glyph typed after a mention drift right of the
  invisible textarea below. box-decoration-clone keeps the rounded corners.
- ContextElementBadge: explicit font-normal label, hoist label into a
  {@const} and pass to title= so the truncated badge shows the full title
  on hover.
- workspaceTree: drop orphaned doc-comment left dangling by the rebase.
- Add unit tests for drillPicker.ts and workspaceTree.ts (51 tests cover
  resolveScope/scopeChain/collectLeavesGrouped/leafHaystack, buildWorkspaceTree
  shape + loading + dir forest + leaf shape, withCurrent rename suppression,
  extraItemsByKind dedup, legacyScopeToPath, relativizeWorkspacePath).

* fix(flow-editor): ignore keyboard shortcuts when focus is outside the flow root

Menus, modals, drawers etc. live outside the flow root and capture focus
explicitly. Flow nodes aren't focusable, so the unfocused default
(activeElement === body) means "flow is the canvas" and we should react;
anything else means another surface has the user's attention and our
shortcuts would steal it.

* fix(frontend): inline @ mention picker + chat layout polish

- ContextTextarea: swap manual Portal+caret-math positioning for
  svelte-floating-ui anchored at the `@` character (virtual reference,
  middleware [offset, flip(crossAxis:false), shift]). Picker stays
  pinned to `@` while the user types the query, slides leftward when
  hitting the right edge instead of flipping alignment, and floating-ui
  handles above-vs-below + edge clamping automatically. Drops the
  60vh-worst-case reservation that left a big gap above the caret in
  sessions, and the now-unused isFirstMessage prop is marked deprecated.
- AIChatDisplay: the `@`-button Popover now opens with placement
  bottom-start (was the default `bottom`), aligning its left edge with
  the button instead of centering under it.
- ChatContextPicker: when no Diffs/Modules/Databases branches are
  present (e.g. global chat), return the Workspace tree's children at
  the root instead of wrapping them under a redundant "Workspace" row.
  handleScopeChange handles both the wrapped and unwrapped layouts and
  the single-kind `dir:` top segment.

* chore(frontend): address review suggestions on chat picker PR

- DrillPicker: clamp width to viewport on narrow screens —
  w-[420px] → w-[min(420px,calc(100vw-20px))].
- workspaceTree.buildWorkspaceTree: make loadingKind optional (defaults
  to {}). Chat picker still passes it; callers that don't track loading
  no longer need to thread an empty object.
- ChatContextPicker.handleScopeChange: name the WRAPPED vs UNWRAPPED
  layouts in a comment block so the dir:/kind: branches are obvious.
- ContextTextarea: drop deprecated isFirstMessage prop (floating-ui
  handles direction); drop defensive Math.max on the @ index now that
  the invariant is documented; comment the floatingRef(anchorRef) call
  as the supported virtual-reference path in svelte-floating-ui.
- AIChatInput: stop forwarding isFirstMessage to ContextTextarea.

* feat(frontend): sync selectedContext with @-mentions in textarea

Both picker entry points now insert a visible `@title` token in the
textarea, and deleting that token drops the matching entry from
selectedContext.

- AIChatInput: new insertMention(title) export. Appends `@title ` to
  instructions, prefixing a space only if the existing text doesn't
  already end in whitespace.
- AIChatDisplay: the `@`-button popover calls insertMention after
  addContextToSelection so its picks match the inline-mention path's
  textarea state.
- ContextTextarea: new onRemoveContext callback. A $effect compares the
  set of `@title` tokens in `value` (derived) against the previous
  snapshot; titles that disappeared trigger onRemoveContext for any
  selectedContext entry with `deletable !== false`. The diff lives in
  an effect (not handleInput) so it catches both keystroke deletions
  AND programmatic value updates from updateInstructionsWithContext.
- AIChatInput: passes onRemoveContext that filters selectedContext by
  type+title — mirrors the existing badge X-button handler.

* chore(frontend): narrow ChatContextPicker `inner` from `any` to `DrillPicker | undefined`

The previous `let inner: any` worked around svelte-check rejecting
`DrillPicker<ChatLeafData>` (the imported component is seen as the
non-generic `Comp`). Dropping the type parameter keeps the workaround
without `any`, so handleKeydown / pickHighlighted are at least typed
at the call site.

Addresses May-14 PR review.

* fix(frontend): address PR #9159 bot-review findings (eager preload, focus, dedup, icon types)

- [P1] ChatContextPicker.handleScopeChange: stop preloading workspace
  kinds at the wrapped picker root. New `isWorkspaceOnly` $derived (true
  when no Diffs/Modules/Databases branches are present) gates the at-
  root preload, so the chat root no longer fires two list requests
  before the user enters Workspace. Reported by Codex.
- [P2] AIChatDisplay @-button popover: call aiChatInput.focusInput()
  after close() so the textarea is focused for immediate typing — mirrors
  the inline-mention path's setTimeout(textarea.focus, 0). Reported by
  Claude.
- [P2] AIChatInput.insertMention: no-op when the `@title` token is
  already present in instructions, so re-picking a workspace item
  doesn't leave duplicate visible tokens for a single selectedContext
  entry. Reported by Codex.
- [P2] drillPicker.ts: introduce `DrillIcon = ComponentType |
  Component<any, {}, ''>` and replace `icon: any` on DrillLeaf,
  DrillBranch, and ChatContextPicker.buildContextBranch. Mirrors the
  ComponentType | Component pattern used in TriggersBadge.svelte for
  the same Svelte 4/5 compatibility window. Reported by Pi.

* fix(frontend): preserve workspace context on refresh + load all kinds for internal search

- [P1, Codex] ContextManager.updateAvailableContextForScript/Flow:
  preserve workspace_script and workspace_flow entries through the
  selectedContext filter on editor refresh. They're user-picked refs
  that don't appear in availableContext, so the previous filter was
  silently dropping them whenever the script/flow editor refreshed
  options (e.g. on any code change).
- [P2, cubic-dev-ai] WorkspaceItemDrillPicker: in internal-search mode
  (externalFilter === undefined, DrillPicker renders its own search
  box), preload all kinds on mount. Without this, typing in the
  picker's search before clicking a kind branch produced incomplete
  results since DrillPicker can't reach back through the adapter to
  trigger fetches on internalFilter change. Cached items keep the
  effective cost near-zero on warm sessions.

* fix(frontend): preserve workspace refs through script-mode context refresh

The script-mode updateAvailableContext overwrites newSelectedContext
with a fresh [code] entry, defeating the workspace_script /
workspace_flow preservation in the later filter — the entries are
already gone by the time the filter runs.

Seed newSelectedContext with the refreshed code block AND the user-
picked workspace_script / workspace_flow / code_piece entries from
currentlySelectedContext, so editor refreshes don't wipe @-mention
badges in script chat. The existing line-271 filter still validates
each entry against newAvailableContext + the per-type allowlist.

Reported by Codex on PR #9159 — completes the prior workspace-context-
on-refresh fix (b02d1f2d35) which only patched the filter, not the
rebuild step that runs before it.

* fix(frontend): preserve all previously-selected contexts on script refresh

The prior c2775fe0c5 fix only carried over workspace_script /
workspace_flow / code_piece entries from currentlySelectedContext.
That preserved the workspace P1 path but still dropped previously-
selected diff / error / db / runtime-context badges, which cubic
flagged in its 16:55 review.

Spread the full currentlySelectedContext (minus `code`, which we just
rebuilt). The downstream filter validates each entry against
newAvailableContext + the per-type allowlist, so auto-derived types
like diff / error / db survive when still applicable, and unrelated
items are dropped automatically.

Reported by cubic-dev-ai on PR #9159.

* fix(frontend): rehydrate auto-derived context + sync badge X with textarea

- [P2, cubic] ContextManager.updateAvailableContext: when the rebuild
  carries over previously-selected diff/error/db entries, swap each one
  for the matching freshly-built entry from newAvailableContext in the
  final .map() step. Preserves the user's `deletable` override on top
  of the fresh content/diff/schema, so refreshes don't keep stale
  payloads while still surviving the badge across edits.
- [P2, Pi/Codex] AIChatInput: new `removeMention(title)` export that
  strips `@title` tokens from `instructions` (whitespace-bounded so
  substring matches don't bleed). The badge X-button now calls it
  after filtering selectedContext, mirroring the inverse textarea-to-
  badge sync. No double-remove: ContextTextarea's $effect-driven
  onRemoveContext is a no-op once selectedContext no longer holds the
  entry.

* fix(frontend): retype ChatContextPicker.inner to DrillPicker<ChatLeafData>

`npm run check:fast` (TypeScript-only) and `npm run check` (svelte-check)
disagree on whether the imported DrillPicker is generic — `check:fast`
sees it as `Comp` and rejects the type parameter, while `svelte-check`
sees the real generic component and requires it. CI runs `check`, so
follow that: `DrillPicker<ChatLeafData> | undefined`.

This also fully replaces the prior `inner: any` workaround called out in
multiple bot reviews — handleKeydown / pickHighlighted now type-check at
the call site against the correct component instance.

* fix(frontend): scope removeMention's whitespace collapse to the mention site

The trailing `.replace(/  +/g, ' ')` in `removeMention` was global,
collapsing any pre-existing double-spaces in the prompt — e.g. a user
typing `"hello  world  @foo  bar"` lost their intentional formatting
when they deleted the `@foo` badge.

Rework the regex to match `(^|\s)@title(\s|$)` and decide per-match:
- Mention at a boundary (no lead or no trail): drop entirely.
- Mention in the middle: keep ONE bordering whitespace char (the
  leading one verbatim, so newlines/tabs aren't downgraded to spaces).

No global pass over `instructions`. Unrelated whitespace stays intact.

Reported by cubic-dev-ai on PR #9159 (07:27 review of 9e07eac4).

* fix(frontend): expose DrillPicker.onFilterChange + lazy-load workspace kinds

Both Codex P1s came from over-eager preload heuristics on my prior fixes:
the workspace picker cold-loaded every configured kind on mount in
internal-filter mode, and the chat badge popover never observed its own
internal filter so workspace results were missing from search until the
user drilled into Workspace.

Replace both ad-hoc effects with a single `onFilterChange` callback on
DrillPicker that fires whenever the EFFECTIVE filter (external or
internal) changes:

- [P1] WorkspaceItemDrillPicker: drop the "cold-load on mount when
  externalFilter === undefined" effect. Workspace kinds now load only
  once the user actually types something — closer to the pre-refactor
  behavior where the breadcrumb / "Open editor" pickers only fetched
  the drilled-into kind plus all kinds on search.
- [P1] ChatContextPicker: handleFilterChange replaces the prior
  externalFilter-only effect. Badge-popover search (internal filter)
  now triggers the same preload as inline-mention search (external
  filter), so workspace results appear without needing to drill first.

Both fixes reported by Codex on PR #9159.

* fix(frontend): skip mention-removal sync when textarea is programmatically cleared

sendRequest() sets `instructions = ''` immediately after dispatching to
AIChatManager. The mention-removal effect treated this as user-initiated
deletion and cleared selectedContext BEFORE AIChatManager.beforeSend
snapshotted it — selected `@` contexts disappeared from the outgoing
request. Skip the sync when value is empty; user-initiated mention
deletes happen in-place against non-empty content.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(frontend): scope post-send wipe protection to the send path only

Replace the blanket `if (value !== '')` guard on the mention-removal
effect with an explicit `clearForSend()` export. `sendRequest()` now
calls it instead of `instructions = ''`, so a user manually clearing
the whole textarea still drops the corresponding context badges while
the post-dispatch programmatic wipe is silent.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* refactor(frontend): extract useWorkspaceItemsLoader composable shared by both drill picker adapters

WorkspaceItemDrillPicker and ChatContextPicker each duplicated the same
machinery: loaded/loadingKind state seeded from the module cache, a
stale-while-revalidate ensureLoaded coroutine with an untrack guard, a
kind:/dir: scope-segment decoder, and the "load every kind once the user
starts searching" filter callback.

Move that to a single useWorkspaceItemsLoader() returning
{loaded, loadingKind, ensureLoaded, ensureAll, ensureForScopeSegment,
onFilterChange}. Adapters keep their own scope-walking policy (chat
collapses an optional 'workspace' wrapper, workspace handles single-kind
mode) but delegate kind decoding and lazy fetch to the composable.

Net: -135 +28 LOC in the two adapters; +109 LOC in the new composable.
The cache-version race, untrack discipline, and stale-while-revalidate
semantics now live in one place.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

* fix(frontend): address Codex P1+P2s — non-context clear, same-title cross-removal, single-kind cold load

P1: sendRequest() now clears `instructions` unconditionally after the
optional `clearForSend()` so APP/NAVIGATOR/ASK/API modes (which don't
mount ContextTextarea) still reset the input after send.

P2: removeMention() now calls a new `unsyncMention(title)` on the
textarea before stripping `@title` from `value`, so the mention-removal
effect doesn't fire a second onRemoveContext on a same-title sibling
(e.g. workspace_script + workspace_flow sharing a path).

P2: single-kind WorkspaceItemDrillPicker loads its kind at mount even
when scope is empty — buildWorkspaceTree collapses to the kind's
children, so there's no kind row to drill into to trigger the load.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-08 11:52:41 +00:00
2024-02-08 16:09:11 +01:00
2026-06-06 08:16:43 +00:00
2026-02-03 17:50:56 +00:00
2026-06-06 08:16:43 +00:00
2023-08-26 09:17:07 +02:00
2025-04-21 16:53:23 +02:00
2026-05-14 13:37:50 +00:00
2026-04-16 06:26:25 -07:00
2025-12-08 10:34:16 +00:00
2026-02-11 16:30:19 +00:00
2025-03-07 15:08:19 +01:00
2022-05-05 04:25:58 +02:00
2026-02-16 23:36:41 +00:00
2024-02-08 16:09:11 +01:00

windmill.dev

Open-source developer platform for internal code: APIs, background jobs, workflows and UIs. Self-hostable alternative to Retool, Pipedream, Superblocks and a simplified Temporal with autogenerated UIs and custom UIs to trigger workflows and scripts as internal apps.

Scripts are turned into sharable UIs automatically, and can be composed together into flows or used into richer apps built with low-code. Supported languages: Python, TypeScript, Go, Bash, SQL, GraphQL, PowerShell, Rust, and more.

Package version Docker Image CI Package version

Commit activity Discord Shield

Try it - Website - Docs - Discord - Hub - Contributor's guide

Windmill - Developer platform for APIs, background jobs, workflows and UIs

Windmill is fully open-sourced (AGPLv3) and Windmill Labs offers dedicated instances and commercial support and licenses.

Windmill Diagram

https://github.com/user-attachments/assets/d80de1d9-64de-4d89-aacd-6df23fa81fc4

Main Concepts

  1. Define a minimal and generic script in Python, TypeScript, Go or Bash that solves a specific task. The code can be defined in the provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension): provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension):

Step 1

  1. Your scripts parameters are automatically parsed and generate a frontend.

Step 2

Step 3

  1. Make it flow! You can chain your scripts or scripts made by the community shared on WindmillHub.

Step 3

  1. Build complex UIs on top of your scripts and flows.

Step 4

Scripts and flows can be triggered by schedules, webhooks, HTTP routes, Kafka, WebSockets, emails, and more.

Build your entire infra on top of Windmill!

Show me some actual script code

//import any dependency  from npm
import * as wmill from "windmill-client";
import * as cowsay from "cowsay@1.5.0";

// fill the type, or use the +Resource type to get a type-safe reference to a resource
type Postgresql = {
  host: string;
  port: number;
  user: string;
  dbname: string;
  sslmode: string;
  password: string;
};

export async function main(
  a: number,
  b: "my" | "enum",
  c: Postgresql,
  d = "inferred type string from default arg",
  e = { nested: "object" }
  //f: wmill.Base64
) {
  const email = process.env["WM_EMAIL"];
  // variables are permissioned and by path
  let variable = await wmill.getVariable("f/company-folder/my_secret");
  const lastTimeRun = await wmill.getState();
  // logs are printed and always inspectable
  console.log(cowsay.say({ text: "hello " + email + " " + lastTimeRun }));
  await wmill.setState(Date.now());

  // return is serialized as JSON
  return { foo: d, variable };
}

Local Development

Windmill supports multiple ways to develop locally and sync with your instance:

Tool Description
CLI Sync scripts from local files or GitHub, run scripts/flows from the command line
VS Code Extension Edit and test scripts & flows directly from VS Code / Cursor with full IDE support
Git Sync Two-way sync between Windmill and your Git repository
Claude Code AI-assisted development with Claude for scripts, flows, and apps

https://github.com/user-attachments/assets/c541c326-e9ae-4602-a09a-1989aaded1e9

You can run scripts locally by passing the right environment variables for the wmill client library to fetch resources and variables from your instance. See local development docs.

Stack

  • Database: Postgres (compatible with Aurora, Cloud SQL, Neon, Azure PostgreSQL)
  • Backend: Rust - stateless API servers and workers pulling jobs from a Postgres queue
  • Frontend: Svelte 5
  • Sandboxing: nsjail and PID namespace isolation
  • Runtimes:
    • TypeScript/JavaScript: Bun (default) and Deno
    • Python: python3 with uv for dependency management
    • Go, Bash, PowerShell, PHP, Rust, C#, Java, Ansible

Fastest Self-Hostable Workflow Engine

We have compared Windmill to other self-hostable workflow engines (Airflow, Prefect & Temporal) and Windmill is the most performant solution for both benchmarks: one flow composed of 40 lightweight tasks & one flow composed of 10 long-running tasks.

All methodology & results on our Benchmarks page.

Fastest workflow engine

Security

  • Sandboxing: nsjail for filesystem/resource isolation, and PID namespace isolation (enabled by default) to prevent jobs from accessing worker process memory
  • Secrets: One encryption key per workspace for credentials stored in Windmill's K/V store. We recommend encrypting the Postgres database as well.

See Security documentation for details.

Performance

Once a job started, there is no overhead compared to running the same script on the node with its corresponding runner (Deno/Go/Python/Bash). The added latency from a job being pulled from the queue, started, and then having its result sent back to the database is ~50ms. A typical lightweight deno job will take around 100ms total.

Architecture

How to self-host

For detailed setup options, see Self-Host documentation.

Docker compose

Deploy Windmill with 3 files (docker-compose.yml, Caddyfile, .env):

curl https://raw.githubusercontent.com/windmill-labs/windmill/main/docker-compose.yml -o docker-compose.yml
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/Caddyfile -o Caddyfile
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/.env -o .env

docker compose up -d

Go to http://localhost - default credentials: admin@windmill.dev / changeme

Using an external database: Set DATABASE_URL in .env to point to your managed Postgres (AWS RDS, GCP Cloud SQL, Azure, Neon, etc.) and set db replicas to 0.

Kubernetes (Helm charts)

helm repo add windmill https://windmill-labs.github.io/windmill-helm-charts/
helm install windmill-chart windmill/windmill --namespace=windmill --create-namespace

See windmill-helm-charts for configuration options.

Cloud providers

Windmill works on AWS (EKS/ECS), GCP, Azure, Ubicloud, Fly.io, Render.com, Hetzner, Digital Ocean, and others. Rule of thumb: 1 worker per 1vCPU and 1-2 GB RAM.

OAuth, SSO & SMTP

Configure OAuth and SSO (Google Workspace, Microsoft/Azure, Okta) directly from the superadmin UI. See documentation.

License

The Community Edition is free to use internally. For commercial redistribution or managed services, contact sales@windmill.dev. See LICENSE and Pricing for details.

The "Community Edition" of Windmill available in the docker images hosted under ghcr.io/windmill-labs/windmill and the github binary releases contains the files under the AGPLv3 and Apache 2 sources but also includes proprietary and non-public code and features which are not open source and under the following terms: Windmill Labs, Inc. grants a right to use all the features of the "Community Edition" for free without restrictions other than the limits and quotas set in the software and a right to distribute the community edition as is but not to sell, resell, serve Windmill as a managed service, modify or wrap under any form without an explicit agreement.

The binary compilable from source code in this repository without the "enterprise" feature flag is open-source under the LICENSE-AGPLv3 License terms and conditions.

To re-expose directly any Windmill parts to your users as a feature of your product, with the exception of iframed public Windmill "apps", or to build a feature on top of "Windmill Community Edition" that you sell commercially or embed in a distributable product or binary, you must get a commercial license. Contact us at sales@windmill.dev if you have any questions. To do the same from the binary compiled from the source code in this repository without the "enterprise" feature flag, you must comply with the AGPLv3 license terms and conditions or get a commercial license from Windmill Labs, Inc.

To use Windmill "Community Edition" as is internally in your organization, or to use its APIs as is, you do NOT need a commercial license.

Integrations

In Windmill, integrations are referred to as resources and resource types. Each Resource has a Resource Type that defines the schema that the resource needs to implement.

On self-hosted instances, you might want to import all the approved resource types from WindmillHub. A setup script will prompt you to have it being synced automatically everyday.

Environment Variables

Environment Variable name Default Description Api Server/Worker/All
DATABASE_URL The Postgres database url. All
WORKER_GROUP default The worker group the worker belongs to and get its configuration pulled from Worker
MODE standalone The mode if the binary. Possible values: standalone, worker, server, agent All
METRICS_ADDR None (ee only) The socket addr at which to expose Prometheus metrics at the /metrics path. Set to "true" to expose it on port 8001 All
JSON_FMT false Output the logs in json format instead of logfmt All
BASE_URL http://localhost:8000 The base url that is exposed publicly to access your instance. Is overriden by the instance settings if any. Server
ZOMBIE_JOB_TIMEOUT 30 The timeout after which a job is considered to be zombie if the worker did not send pings about processing the job (every server check for zombie jobs every 30s) Server
RESTART_ZOMBIE_JOBS true If true then a zombie job is restarted (in-place with the same uuid and some logs), if false the zombie job is failed Server
NATIVE_MODE false Enable native mode: sets NUM_WORKERS=8, rejects non-native jobs (nativets, postgresql, mysql, etc.) Worker
SLEEP_QUEUE 50 The number of ms to sleep in between the last check for new jobs in the DB. It is multiplied by NUM_WORKERS such that in average, for one worker instance, there is one pull every SLEEP_QUEUE ms. Worker
KEEP_JOB_DIR false Keep the job directory after the job is done. Useful for debugging. Worker
LICENSE_KEY (EE only) None License key checked at startup for the Enterprise Edition of Windmill Worker
SLACK_SIGNING_SECRET None The signing secret of your Slack app. See Slack documentation Server
COOKIE_DOMAIN None The domain of the cookie. If not set, the cookie will be set by the browser based on the full origin Server
DENO_PATH /usr/bin/deno The path to the deno binary. Worker
PYTHON_PATH The path to the python binary if wanting to not have it managed by uv. Worker
GO_PATH /usr/bin/go The path to the go binary. Worker
GOPRIVATE The GOPRIVATE env variable to use private go modules Worker
GOPROXY The GOPROXY env variable to use Worker
NETRC The netrc content to use a private go registry Worker
PY_CONCURRENT_DOWNLOADS 20 Sets the maximum number of in-flight concurrent python downloads that windmill will perform at any given time. Worker
PATH None The path environment variable, usually inherited Worker
HOME None The home directory to use for Go and Bash , usually inherited Worker
DATABASE_CONNECTIONS 50 (Server)/3 (Worker) The max number of connections in the database connection pool All
SUPERADMIN_SECRET None A token that would let the caller act as a virtual superadmin superadmin@windmill.dev Server
TIMEOUT_WAIT_RESULT 20 The number of seconds to wait before timeout on the 'run_wait_result' endpoint Worker
QUEUE_LIMIT_WAIT_RESULT None The number of max jobs in the queue before rejecting immediately the request in 'run_wait_result' endpoint. Takes precedence on the query arg. If none is specified, there are no limit. Worker
DENO_AUTH_TOKENS None Custom DENO_AUTH_TOKENS to pass to worker to allow the use of private modules Worker
DISABLE_RESPONSE_LOGS false Disable response logs Server
CREATE_WORKSPACE_REQUIRE_SUPERADMIN true If true, only superadmins can create new workspaces Server
MIN_FREE_DISK_SPACE_MB 15000 Minimum amount of free space on worker. Sends critical alert if worker has less free space. Worker
RUN_UPDATE_CA_CERTIFICATE_AT_START false If true, runs CA certificate update command at startup before other initialization All
RUN_UPDATE_CA_CERTIFICATE_PATH /usr/sbin/update-ca-certificates Path to the CA certificate update command/script to run when RUN_UPDATE_CA_CERTIFICATE_AT_START is true All

Run a local dev setup

We recommend using Nix. See ./frontend/README_DEV.md for all options.

Frontend only

Uses the backend of https://app.windmill.dev with local frontend (hot-reload):

cd frontend
npm install
npm run generate-backend-client  # or generate-backend-client-mac on Mac
npm run dev

Windmill available at http://localhost/

Backend + Frontend

See the ./frontend/README_DEV.md file for all running options.

  1. Start a local Postgres database using for instance the start-dev-db.sh script which will make a database available at postgres://postgres:changeme@localhost:5432/windmill Then run the migrations using the following command:
    cargo install sqlx-cli
    env DATABASE_URL=<YOUR_DATABASE_URL> sqlx migrate run
    
    This will also avoid compile time issue with sqlx's query! macro.
  2. (optional, linux only) Install nsjail and have it accessible in your PATH
  3. Install bun, deno and python3 (+ any languages you want to use), have the bins at /usr/bin/bun,/usr/bin/deno, and /usr/local/bin/python3 or set the corresponding environment variables.
  4. (optional) Install the lld linker
  5. Go to frontend/:
    1. npm install, npm run generate-backend-client then REMOTE=http://localhost:8000 npm run dev
    2. You might need to set some extra heap space for the node runtime export NODE_OPTIONS="--max-old-space-size=4096"
    3. Create an empty frontend/build folder using mkdir frontend/build
  6. Go to backend/:
    1. env DATABASE_URL=<YOUR_DATABASE_URL> RUST_LOG=info cargo run
    2. You can specify any feature flag you want to enable, for example cargo run --features python to enable the python executor.
  7. Windmill should be available at http://localhost:3000

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Description
Open-source developer platform to power your entire infra and turn scripts into webhooks, workflows and UIs. Fastest workflow engine (13x vs Airflow). Open-source alternative to Retool and Temporal.
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