Files
windmill/chat-sdk/README.md
T
hugocasaandClaude Opus 5.5 c6a93a9b56 feat: chat with a saved agent from a raw app through an agent runnable (#11921)
* feat(chat-sdk): chat through a raw app's backend runnable

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(chat-sdk): finish a lost stream and wait out a stopped turn in streamChatTurn

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix(chat-sdk): show the answer when a stream is lost before a tool call

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat(chat-sdk): send attachments through the raw app runnable

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs(chat-sdk): point sandboxed attachments at the runnable section

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat: agent runnables for raw apps

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: build agent runnables without the parquet feature, cache the agent check query

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: address review nits on the agent picker and the CLI schema doc

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat: run an agent runnable once when it is given no memory_id

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat: accept previous_messages on agent runs, read-checking the files it quotes

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: refuse an anonymous agent turn while one with the same memory still runs

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: show the agent's settings in the raw-app runnable panel, size its button like the row

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat: offer an agent runnable memory_id or previous_messages after the agent's memory

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat: take previous_messages in a memory-off agent's run form, type agent attachments as s3object

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: file an anonymous agent turn as a conversation, so its memory is collected and its turns serialized

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: own anonymous agent conversations under a fixed name that fits created_by

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: own anonymous agent conversations as anonymous and keep them out of conversation lists

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* docs: point file_chat_turn at the anonymous conversation owner

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: title the runnable picker after what it lists, in sentence case

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: start a chat with local history listing its stored conversations

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* feat: chat through a raw app's agent runnable with { wmill, runnable }

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: key an agent runnable chat's local history by its app as well

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: address review findings on agent runnables

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: offer memory_id to an agent runnable over an older auto memory

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* fix: drop inherited static inputs from an agent runnable, show the memory-off note only when it is off

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-22 21:01:09 +02:00

383 lines
18 KiB
Markdown

# @windmill-labs/chat-sdk
Build a chat interface on a Windmill flow deployed in **chat mode**, from any frontend
or from a Windmill raw app. The library is headless: it runs the flow, follows the
answer as it streams, keeps the conversation history, and hands you state to render.
```
npm install @windmill-labs/chat-sdk
```
No runtime dependencies. Optional peers: `react` for `@windmill-labs/chat-sdk/react`, `ai` for
`@windmill-labs/chat-sdk/ai-sdk`, `@assistant-ui/react` for `@windmill-labs/chat-sdk/assistant-ui`.
| You build the UI with | Import | You get |
|---|---|---|
| Vercel AI SDK `useChat`, AI Elements | `@windmill-labs/chat-sdk/ai-sdk` | a `ChatTransport`: `useChat({ transport })`, nothing else changes |
| assistant-ui | `@windmill-labs/chat-sdk/assistant-ui` | a runtime for `AssistantRuntimeProvider`, threads included |
| Your own components | `@windmill-labs/chat-sdk/react` or `@windmill-labs/chat-sdk` | a hook / a store with messages, status and actions |
## The flow
Any deployed flow with **Chat mode** enabled in its settings works. Windmill passes the
message as the `user_message` input and threads the conversation through `memory_id`,
so an AI agent step remembers earlier turns. The answer is:
- what the last step streams, when it is an AI agent step;
- otherwise the flow's result: its `windmill_chat_answer` field when it has one, a
string as is, anything else as JSON.
## Vercel AI SDK (`useChat`, AI Elements)
```tsx
import { useChat } from '@ai-sdk/react'
import { createWindmillChatTransport } from '@windmill-labs/chat-sdk/ai-sdk'
const transport = createWindmillChatTransport({
baseUrl: 'https://app.windmill.dev',
workspace: 'acme',
flowPath: 'f/support/assistant',
token: () => fetch('/api/windmill-token').then((r) => r.text())
})
export function Support() {
const { messages, status, sendMessage, stop } = useChat({ id: conversationId, transport })
// render `messages[i].parts`: text, reasoning and dynamic-tool parts, as with any AI SDK backend
}
```
The chat `id` is the conversation: reuse it to continue one, and pass a UUID when you
also read server history, so it matches what `flow_conversations` stores (any other id
maps to a fixed UUID). `sendMessage(msg, { body })` sends extra flow inputs. Tool calls
arrive as `dynamic-tool` parts (`input-available → output-available | output-error`),
which AI Elements' `<Tool>` renders as is. A failed flow surfaces as `error`.
`regenerate()` runs the flow again with the same message: a new turn on the server,
not a replacement of the previous answer.
The transport also carries the history helpers: `transport.loadMessages(id)` returns
`UIMessage`s for `useChat({ messages })` or `setMessages`, `transport.listConversations()`
and `transport.deleteConversation(id)`. A loaded user message lists the files it carried
in `metadata.attachments`; `WindmillChatApi.attachmentUrl` gives each one's download URL.
Sending attachments is not supported: `sendMessage` with `files` is refused with an
explanatory error.
## assistant-ui
```tsx
import { AssistantRuntimeProvider } from '@assistant-ui/react'
import { useWindmillRuntime } from '@windmill-labs/chat-sdk/assistant-ui'
export function Support() {
const runtime = useWindmillRuntime({ baseUrl, workspace, flowPath, token })
return (
<AssistantRuntimeProvider runtime={runtime}>
<Thread /> {/* your assistant-ui components, thread list included */}
</AssistantRuntimeProvider>
)
}
```
Conversations are threads: `ThreadListPrimitive` switches, creates and deletes them.
Tool calls render through your `tools` components (`MessagePrimitive.Parts`), reasoning
through `Reasoning`. It takes the same options as `useWindmillChat` below.
## React
```tsx
import { useWindmillChat } from '@windmill-labs/chat-sdk/react'
export function Support() {
const chat = useWindmillChat({
baseUrl: 'https://app.windmill.dev',
workspace: 'acme',
flowPath: 'f/support/assistant',
token: () => fetch('/api/windmill-token').then((r) => r.text())
})
const [draft, setDraft] = useState('')
return (
<div>
{chat.messages.map((m) => (
<p key={m.id} data-role={m.role} data-pending={m.pending}>
{m.content}
</p>
))}
<form
onSubmit={(e) => {
e.preventDefault()
chat.sendMessage(draft)
setDraft('')
}}
>
<input value={draft} onChange={(e) => setDraft(e.target.value)} />
<button disabled={chat.status !== 'idle' && chat.status !== 'error'}>Send</button>
{chat.status === 'streaming' && (
<button type="button" onClick={chat.stop}>
Stop
</button>
)}
</form>
</div>
)
}
```
The hook returns the [state](#state) plus the chat's methods. It recreates the chat
(fresh state, old one destroyed) when `flowPath`, `baseUrl`, `workspace`, `history`,
`storageKey` or the credential change: a different token string, or a switch between
no token, a string and a function; and when a `run` callback appears or goes away.
A token function is called through a ref, so passing a new closure on every render
is fine and never resets the chat, and so are `run` and the callbacks; when users
sign in and out behind a token function, change `storageKey` (their id) so local
history and state start over with them.
## Raw apps
Inside a Windmill raw app nothing needs configuring: the chat runs as the viewer,
against the Windmill the app is served from.
```tsx
const chat = useWindmillChat({ flowPath: 'f/support/assistant' })
```
- **Unsandboxed app** (the default): the viewer's session is used. Viewers need
permission to run the flow.
- **Sandboxed app**: declare `jobs:run` in the app's frontend SDK scopes, and
`flow_conversations:write` for server-side history. The viewer consents once and
the app receives a token restricted to those scopes.
- **`wmill app dev`**: there is no viewer session on the dev server, so pass
`baseUrl`, `workspace` and `token` explicitly during development.
### A saved agent, through an agent runnable
To chat with a saved AI agent (an `ai_agent` resource), give the app an **agent
runnable**: a path runnable of type `agent` naming the agent, picked under "AI agents"
in the editor, or in `raw_app.yaml`:
```yaml
runnables:
chat:
type: agent
path: f/support/agent
```
Each call runs one turn of the agent's chat as the app, so a sandboxed app declares no
frontend SDK scope, viewers get no consent prompt and need no access to the agent.
Name the runnable and pass the app's generated `wmill.ts`, which the chat goes through:
```tsx
import { useWindmillChat } from '@windmill-labs/chat-sdk/react'
import * as wmill from './wmill'
const chat = useWindmillChat({ wmill, runnable: 'chat' })
```
`runnable` is checked against the runnables `wmill.ts` declares, and names the local
history, so two agent runnables in one app keep separate conversations. Going through
`wmill.ts` is what makes the same code work in a deployed app and under `wmill app dev`.
`createChat` and the assistant-ui runtime take the same options; the AI SDK transport
does not. The runnable takes `user_message` and `memory_id`, the conversation id, which
the agent's memory is keyed by, so it remembers earlier turns (called from `wmill.ts`
without `memory_id`, it is a single run with no conversation). The agent needs managed
memory: one whose memory is off takes `previous_messages` instead, the history you keep. A signed-in viewer's turns
are filed under them, so nobody else can continue their conversations; an anonymous
visitor's are kept apart per app. The chat makes no request of its own: history is
`'local'` (the app's own storage), `stop()` stops following without cancelling the turn,
a message sent while it still runs is refused with `TurnRunningError`, and attachments
are refused.
## Any framework
`createChat` returns a store: `subscribe` calls the listener immediately and on every
change, and returns the unsubscribe function. That is the Svelte store contract, so
`$chat` works as is; other frameworks wrap it in a few lines.
```ts
import { createChat } from '@windmill-labs/chat-sdk'
const chat = createChat({ baseUrl, workspace, flowPath, token })
chat.subscribe((state) => render(state))
await chat.sendMessage('Hello')
```
```svelte
<script>
import { createChat } from '@windmill-labs/chat-sdk'
const chat = createChat({ flowPath: 'f/support/assistant' })
</script>
{#each $chat.messages as m (m.id)}
<p>{m.content}</p>
{/each}
<button onclick={() => chat.sendMessage(draft)}>Send</button>
```
## Options
| Option | |
|---|---|
| `flowPath` | Path of the deployed flow, e.g. `f/support/assistant`. Required unless `follow` is set. |
| `baseUrl` | The Windmill origin. Detected inside a raw app. |
| `workspace` | Detected inside a raw app. |
| `token` | A token, or a function returning one (called before every request, so it can fetch a short-lived token from your backend). Omit it inside a raw app. |
| `history` | `'server'`, `'local'` or `'none'`, see [History](#history). Defaults to `'server'` with a viewer session and `'local'` with an explicit `token`. |
| `inputs` | Extra flow inputs sent with every message. `sendMessage(text, { inputs })` adds per-message ones, and `{ attachments, attachmentsInput }` files, see [Attachments](#attachments). |
| `storageKey` | Namespace for `local` history, e.g. the signed-in user's id. Local history is per browser and per flow; without it, users sharing a browser share it. |
| `fetch`, `storage` | Replacements for the globals, for tests and unusual runtimes. |
| `pageSize` | Messages and conversations per page of server history. Default 50. |
| `pollDelayMs` | How often, in ms, the server polls a running turn for the stream (Enterprise; 50 at the fastest, other servers ignore it). Unset, the server relaxes from 100 ms to 3 s over a long turn; set it when tokens must keep flowing at that pace. |
| `onFinish`, `onError` | Called when a turn has its answer, or could not run at all. |
| `run` | Runs the flow for a turn yourself and returns the job id, instead of the deployed flow at `flowPath` (Windmill's editor chats with an undeployed flow through a preview run this way). Pass `memory_id` = the conversation id. |
| `follow` | With `run`: follows the job through your own client, calling `onStream` with each chunk of its result stream and resolving with its result. The chat then makes no request of its own; `runnable` sets both for a raw app's agent runnable, see [A saved agent](#a-saved-agent-through-an-agent-runnable). |
| `runnable`, `wmill` | In a raw app, chat through the agent runnable of that name, going through the app's generated module (`import * as wmill from './wmill'`). Replaces `flowPath`, `run` and `follow`. |
## State
```ts
interface ChatState {
conversationId: string | undefined
messages: ChatMessage[]
status: 'idle' | 'submitted' | 'streaming' | 'error'
error: Error | undefined
conversations: Conversation[]
history: 'server' | 'local' | 'none'
loadingMessages: boolean
hasMoreMessages: boolean
}
interface ChatMessage {
id: string
role: 'user' | 'assistant' | 'tool' | 'system'
content: string
reasoning?: string // the model's reasoning summary, when streamed
tool?: { callId?: string; name: string; arguments?: string; result?: string; status: 'running' | 'success' | 'error' }
success: boolean // false for a failed flow or tool
pending: boolean // still streaming, or not yet confirmed by the server
createdAt: string
jobId?: string
stepName?: string
serverId?: string // the persisted row; `id` itself never changes, so list keys are stable
}
```
A turn goes `submitted` (the flow is queued) → `streaming` (the answer is arriving) →
`idle`. Tool calls appear as `tool` messages whose `status` moves from `running` to
`success` or `error`. A flow that fails still completes the turn: its error is the
answer, an `assistant` message with `success: false`. `status: 'error'` (with `error`
set) means the turn could not run or be followed at all, such as a refused request.
Methods: `sendMessage(text, { inputs?, attachments?, attachmentsInput? })`, `stop()`,
`newConversation()`, `selectConversation(id)`, `loadConversations({ page?, perPage?, kind? })`,
`deleteConversation(id)`, `renameConversation(id, title)`, `loadOlderMessages()`,
`resumeTurn(turn)`, `refreshMessages()` (reads what another tab added to the open
conversation), `destroy()`. `kind` lists the flow editor's test chats (`'test'`), the deployed flow's
own (`'deployed'`, the server's default) or both (`'all'`); each `Conversation` carries
`isTest`. A rename keeps the conversation's place in the list. Switching conversations
stops following the current answer; the flow keeps running and, with server history,
its answer is there when you come back.
## Attachments
A flow whose AI agent step reads `user_attachments` from an `s3object[]` (or a single
`s3object`) flow input takes files with a message:
```ts
await chat.sendMessage('What does this contract say?', {
attachments: [{ name: file.name, data: file }], // a Blob/File, or a `data:` URL
attachmentsInput: { name: 'files', multiple: true }
})
```
Each file is uploaded to the workspace's object storage under
`windmill_uploads/chat/<turn>/<index>/<name>` and handed to the input as `{ s3, filename }`
objects (the object for a single-file input). Once the uploads return, the pending user
message lists them in `attachments`, as `{ input, s3, filename }` references. The name's
extension is corrected to the file's media type for PNG, JPEG and PDF, because the worker
reads the type off the key.
Files need message text to go with them. A failed upload rejects `sendMessage` before any
run starts, and `stop()` during the upload aborts it; both leave the transcript as it was.
The chat never deletes uploads, so files of a send that did not run stay in storage. The
workspace needs object storage set up. With Enterprise advanced storage permissions, the
user needs read and write on `windmill_uploads/*`, which the default rules grant. The upload goes through
`job_helpers`, so a restricted token needs `job_helpers:write`; a sandboxed raw app cannot
request that scope today, so attachments are not available there yet.
## One turn at a time
A conversation answers one message at a time, and Windmill enforces it: a message sent
while its previous turn still runs (from another tab, or before a reload) is refused.
`sendMessage` then rejects with a `TurnRunningError` and shows nothing of the message.
With server history, a listed `Conversation` also carries `runningTurn` while it is
answering. Either way, `resumeTurn(turn)` follows that turn in the selected
conversation: its answer streams in from the start and the turn finishes as if it had
been sent here, after which the message can be sent again.
```ts
// `runningTurn` comes from the listing, so read it before selecting.
await chat.loadConversations()
const running = chat.getState().conversations.find((c) => c.id === id)?.runningTurn
await chat.selectConversation(id)
if (running) await chat.resumeTurn(running)
```
A dropped connection to the answer is retried; when it keeps failing, the chat stops
streaming and waits for the flow's result instead, so the turn still ends.
## History
Windmill stores every conversation of a chat-mode flow, and each Windmill user sees
only their own. `history: 'server'` reads that store: `loadConversations()` lists
them, `selectConversation(id)` loads one, `loadOlderMessages()` pages back. Every
message rendered from the server carries its `jobId` and `stepName`.
That store is keyed by the **Windmill user**, so it fits a viewer session or a token
issued per user. With one token shared by every visitor of a site, all visitors would
see each other's conversations. For that setup use `history: 'local'` (the default
with an explicit `token`): the conversation list and messages stay in the browser's
`localStorage`, per Windmill instance, workspace and flow, and the chat starts with that
list in `state.conversations`, without a `loadConversations()` call. `'none'` keeps nothing
beyond the page.
When the default `'server'` mode turns out unreadable (a token or sandboxed app
without `flow_conversations` scopes), the chat switches itself to `'local'` and
`state.history` says so. Passing `history` explicitly disables that fallback.
## Tokens
Anything a browser holds can be read by its user, so give a chat token exactly what
the chat needs:
| Setup | Scopes |
|---|---|
| Public site, one token for everyone | `jobs:run:flows:f/support/assistant`, and `history: 'local'`. The token can run that one flow and follow its jobs, nothing else. |
| Per-user tokens minted by your backend | The above plus `flow_conversations:write`, with `history: 'server'` (an explicit token defaults to local history). Return them from an endpoint and pass `token: () => fetch(...)`. |
| A Windmill user in the browser (raw app, embedded Windmill) | No token: the session is used. |
The token's user must be allowed to run the flow. `stop()` closes the stream in any
case; cancelling the run on the server as well needs `jobs:write`, which also lets the
token read every job its user can see, so leave it out unless that matters.
Anyone holding the token can run the flow with inputs of their choosing, so a flow
exposed this way should treat `user_message` and the other inputs as untrusted.
## Lower level
`WindmillChatApi` wraps the endpoints (`runFlow`, `streamJob`, `listConversations`,
`listMessages`, `deleteConversation`, `cancelJob`), `followJob` follows a run to
completion across the server's stream timeouts, `parseStreamEvents` decodes the AI
agent stream, `extractChatAnswer` turns a flow result into the text a chat shows, and
`conversationIdFor` maps any chat id to its conversation UUID. They are exported for
custom integrations.
## For AI coding agents
When asked to add a chat over a Windmill flow: the flow must be deployed with chat mode
on. Pick the entry point from the table at the top (`useChat` → `@windmill-labs/chat-sdk/ai-sdk`,
assistant-ui → `@windmill-labs/chat-sdk/assistant-ui`, otherwise `@windmill-labs/chat-sdk/react`). Inside a
Windmill raw app pass only `flowPath`; for a saved agent, use an `agent` runnable and pass
`{ wmill, runnable }`. Elsewhere pass `baseUrl`, `workspace` and a
`token`; for a public page use a token scoped to `jobs:run:flows:<flowPath>` and leave
`history` at its default. Render `role`, `content`, `pending`, `success` and
`tool.status`; never build the SSE handling yourself.