* feat(frontend): chat-scoped unified session changes bar Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(frontend): drop diff-baseline toggle, show natural per-row diffs Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): carry Draft marker to expanded raw-app file rows Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): show raw-app Draft badge once at tree root, not per file Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(frontend): reuse shared DraftBadge in session diff drawer Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): show draft-author avatars in session diff badge, icon-only in sidebar Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): keep badge pill around avatar in icon-only DraftBadge Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): small draft marker = indigo pen + avatar; correct itemKind label Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(frontend): drop package-lock churn from merge (match origin/main) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): dedup diff-button count for legacy fork sessions; test mask helper Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): collapsible session diff panel + per-row open-diff action Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): shared sessionDeployModel for review & deploy (S1) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): model-driven session review drawer, deploy inert (S2) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): wire session deploy + on-behalf/conflict gating (S3) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): behind banner + Update fork + deployment request (S4) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): session changes dock opens drawer by filter (S5) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): session review UI polish (badge, dock, In parent, tree width) - draft rows show only the avatar DraftBadge, not a duplicate state pill - drop redundant dock Review button (same as "N to review") - rename Done -> In parent with a "deployed in parent workspace" tooltip - widen the file tree Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): existence-gate In parent rows; Badge filters; badge hover - drop discarded mask-only items from the In-parent segment (existence check) - use the Badge component for the drawer filter segments and the changes dock - soften the blue Badge hover (blue-50 base was jumping to blue-200) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): polish session diff drawer (layout, badges, actions) - remove empty fork-banner gap; uniform sidebar tree padding - full-bleed diff list: drop card borders/side padding, separators between items - clamp tree x-overflow; right-align tree badges (min-w-0 on the row button) - brand-compliant selected filter badges; smaller draft badge - hide per-row open-diff button when the panel is open - rename "Delete draft" to "Discard draft" (destructive); remove header Review button - larger sm deploy/discard action buttons; remove per-item diff-content collapse Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): session Edits dock — deploy gating + change-op tracking Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(frontend): session bar per-status badges; drop change-op tracking Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): unwrap raw apps into per-file tree in session diff sidebar Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): dot-parcours pipeline (badge-derived, melt tooltip) + discard confirm Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): behind-only session item reads as deployed, not bare Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(frontend): even sidebar tree margins; gutter-aware right padding Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): pass chat id as from_session; wire deploying flag Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): session diff drawer scroll-to-flush, ordering, spacer, deploy gating Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(frontend): preserve chat mask on compact; guard stale existence checks; clear poll timers Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): refresh bar after drawer deploys; conflict hint over chip; plain conflict badge Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(frontend): diff drawer card layout with flash ring and aligned insets Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): hide stale deployed chip once row status badge reads deployed Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor(frontend): session dock to two states; drop parent deploy Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): staged deploy animation in session edits drawer Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): stale-draft warning in session edits drawer Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): keep chat mask honest on deploy and discard Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): map trigger_email deploy kind; serialize mask persists Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): reset mask on new chat; close review-flagged races Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(frontend): rename session drawer title to Edited during session Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): keep mask persist queue alive after a failed save Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): sync session chatId on chat rotation; gate deploy on canWrite Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(frontend): keep compare handoff for deletion-only session edits Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(frontend): hold deploy success beat across re-keyed rows Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Open-source developer platform for internal code: APIs, background jobs, workflows and UIs. Self-hostable alternative to Retool, Pipedream, Superblocks and a simplified Temporal with autogenerated UIs and custom UIs to trigger workflows and scripts as internal apps.
Scripts are turned into sharable UIs automatically, and can be composed together into flows or used into richer apps built with low-code. Supported languages: Python, TypeScript, Go, Bash, SQL, GraphQL, PowerShell, Rust, and more.
Try it - Website - Docs - Discord - Hub - Contributor's guide
Windmill - Developer platform for APIs, background jobs, workflows and UIs
Windmill is fully open-sourced (AGPLv3) and Windmill Labs offers dedicated instances and commercial support and licenses.
https://github.com/user-attachments/assets/d80de1d9-64de-4d89-aacd-6df23fa81fc4
- Windmill - Developer platform for APIs, background jobs, workflows and UIs
Main Concepts
- Define a minimal and generic script in Python, TypeScript, Go or Bash that solves a specific task. The code can be defined in the provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension): provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension):
- Your scripts parameters are automatically parsed and generate a frontend.
- Make it flow! You can chain your scripts or scripts made by the community shared on WindmillHub.
- Build complex UIs on top of your scripts and flows.
Scripts and flows can be triggered by schedules, webhooks, HTTP routes, Kafka, WebSockets, emails, and more.
Build your entire infra on top of Windmill!
Show me some actual script code
//import any dependency from npm
import * as wmill from "windmill-client";
import * as cowsay from "cowsay@1.5.0";
// fill the type, or use the +Resource type to get a type-safe reference to a resource
type Postgresql = {
host: string;
port: number;
user: string;
dbname: string;
sslmode: string;
password: string;
};
export async function main(
a: number,
b: "my" | "enum",
c: Postgresql,
d = "inferred type string from default arg",
e = { nested: "object" }
//f: wmill.Base64
) {
const email = process.env["WM_EMAIL"];
// variables are permissioned and by path
let variable = await wmill.getVariable("f/company-folder/my_secret");
const lastTimeRun = await wmill.getState();
// logs are printed and always inspectable
console.log(cowsay.say({ text: "hello " + email + " " + lastTimeRun }));
await wmill.setState(Date.now());
// return is serialized as JSON
return { foo: d, variable };
}
Local Development
Windmill supports multiple ways to develop locally and sync with your instance:
| Tool | Description |
|---|---|
| CLI | Sync scripts from local files or GitHub, run scripts/flows from the command line |
| VS Code Extension | Edit and test scripts & flows directly from VS Code / Cursor with full IDE support |
| Git Sync | Two-way sync between Windmill and your Git repository |
| Claude Code | AI-assisted development with Claude for scripts, flows, and apps |
https://github.com/user-attachments/assets/c541c326-e9ae-4602-a09a-1989aaded1e9
You can run scripts locally by passing the right environment variables for the wmill client library to fetch resources and variables from your instance. See local development docs.
Stack
- Database: Postgres (compatible with Aurora, Cloud SQL, Neon, Azure PostgreSQL)
- Backend: Rust - stateless API servers and workers pulling jobs from a Postgres queue
- Frontend: Svelte 5
- Sandboxing: nsjail and PID namespace isolation
- Runtimes:
- TypeScript/JavaScript: Bun (default) and Deno
- Python: python3 with uv for dependency management
- Go, Bash, PowerShell, PHP, Rust, C#, Java, Ansible
Fastest Self-Hostable Workflow Engine
We have compared Windmill to other self-hostable workflow engines (Airflow, Prefect & Temporal) and Windmill is the most performant solution for both benchmarks: one flow composed of 40 lightweight tasks & one flow composed of 10 long-running tasks.
All methodology & results on our Benchmarks page.
Security
- Sandboxing: nsjail for filesystem/resource isolation, and PID namespace isolation (enabled by default) to prevent jobs from accessing worker process memory
- Secrets: One encryption key per workspace for credentials stored in Windmill's K/V store. We recommend encrypting the Postgres database as well.
See Security documentation for details.
Performance
Once a job started, there is no overhead compared to running the same script on the node with its corresponding runner (Deno/Go/Python/Bash). The added latency from a job being pulled from the queue, started, and then having its result sent back to the database is ~50ms. A typical lightweight deno job will take around 100ms total.
Architecture
How to self-host
For detailed setup options, see Self-Host documentation.
Docker compose
Deploy Windmill with 3 files (docker-compose.yml, Caddyfile, .env):
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/docker-compose.yml -o docker-compose.yml
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/Caddyfile -o Caddyfile
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/.env -o .env
docker compose up -d
Go to http://localhost - default credentials: admin@windmill.dev / changeme
Using an external database: Set DATABASE_URL in .env to point to your managed Postgres (AWS RDS, GCP Cloud SQL, Azure, Neon, etc.) and set db replicas to 0.
Kubernetes (Helm charts)
helm repo add windmill https://windmill-labs.github.io/windmill-helm-charts/
helm install windmill-chart windmill/windmill --namespace=windmill --create-namespace
See windmill-helm-charts for configuration options.
Cloud providers
Windmill works on AWS (EKS/ECS), GCP, Azure, Ubicloud, Fly.io, Render.com, Hetzner, Digital Ocean, and others. Rule of thumb: 1 worker per 1vCPU and 1-2 GB RAM.
OAuth, SSO & SMTP
Configure OAuth and SSO (Google Workspace, Microsoft/Azure, Okta) directly from the superadmin UI. See documentation.
License
The Community Edition is free to use internally. For commercial redistribution or managed services, contact sales@windmill.dev. See LICENSE and Pricing for details.
The "Community Edition" of Windmill available in the docker images hosted under ghcr.io/windmill-labs/windmill and the github binary releases contains the files under the AGPLv3 and Apache 2 sources but also includes proprietary and non-public code and features which are not open source and under the following terms: Windmill Labs, Inc. grants a right to use all the features of the "Community Edition" for free without restrictions other than the limits and quotas set in the software and a right to distribute the community edition as is but not to sell, resell, serve Windmill as a managed service, modify or wrap under any form without an explicit agreement.
The binary compilable from source code in this repository without the "enterprise" feature flag is open-source under the LICENSE-AGPLv3 License terms and conditions.
To re-expose directly any Windmill parts to your users as a feature of your product, with the exception of iframed public Windmill "apps", or to build a feature on top of "Windmill Community Edition" that you sell commercially or embed in a distributable product or binary, you must get a commercial license. Contact us at sales@windmill.dev if you have any questions. To do the same from the binary compiled from the source code in this repository without the "enterprise" feature flag, you must comply with the AGPLv3 license terms and conditions or get a commercial license from Windmill Labs, Inc.
To use Windmill "Community Edition" as is internally in your organization, or to use its APIs as is, you do NOT need a commercial license.
Integrations
In Windmill, integrations are referred to as resources and resource types. Each Resource has a Resource Type that defines the schema that the resource needs to implement.
On self-hosted instances, you might want to import all the approved resource types from WindmillHub. A setup script will prompt you to have it being synced automatically everyday.
Environment Variables
| Environment Variable name | Default | Description | Api Server/Worker/All |
|---|---|---|---|
| DATABASE_URL | The Postgres database url. | All | |
| WORKER_GROUP | default | The worker group the worker belongs to and get its configuration pulled from | Worker |
| MODE | standalone | The mode if the binary. Possible values: standalone, worker, server, agent | All |
| METRICS_ADDR | None | (ee only) The socket addr at which to expose Prometheus metrics at the /metrics path. Set to "true" to expose it on port 8001 | All |
| JSON_FMT | false | Output the logs in json format instead of logfmt | All |
| BASE_URL | http://localhost:8000 | The base url that is exposed publicly to access your instance. Is overriden by the instance settings if any. | Server |
| ZOMBIE_JOB_TIMEOUT | 30 | The timeout after which a job is considered to be zombie if the worker did not send pings about processing the job (every server check for zombie jobs every 30s) | Server |
| RESTART_ZOMBIE_JOBS | true | If true then a zombie job is restarted (in-place with the same uuid and some logs), if false the zombie job is failed | Server |
| NATIVE_MODE | false | Enable native mode: sets NUM_WORKERS=8, rejects non-native jobs (nativets, postgresql, mysql, etc.) | Worker |
| SLEEP_QUEUE | 50 | The number of ms to sleep in between the last check for new jobs in the DB. It is multiplied by NUM_WORKERS such that in average, for one worker instance, there is one pull every SLEEP_QUEUE ms. | Worker |
| KEEP_JOB_DIR | false | Keep the job directory after the job is done. Useful for debugging. | Worker |
| LICENSE_KEY (EE only) | None | License key checked at startup for the Enterprise Edition of Windmill | Worker |
| SLACK_SIGNING_SECRET | None | The signing secret of your Slack app. See Slack documentation | Server |
| COOKIE_DOMAIN | None | The domain of the cookie. If not set, the cookie will be set by the browser based on the full origin | Server |
| DENO_PATH | /usr/bin/deno | The path to the deno binary. | Worker |
| PYTHON_PATH | The path to the python binary if wanting to not have it managed by uv. | Worker | |
| GO_PATH | /usr/bin/go | The path to the go binary. | Worker |
| GOPRIVATE | The GOPRIVATE env variable to use private go modules | Worker | |
| GOPROXY | The GOPROXY env variable to use | Worker | |
| NETRC | The netrc content to use a private go registry | Worker | |
| PY_CONCURRENT_DOWNLOADS | 20 | Sets the maximum number of in-flight concurrent python downloads that windmill will perform at any given time. | Worker |
| PATH | None | The path environment variable, usually inherited | Worker |
| HOME | None | The home directory to use for Go and Bash , usually inherited | Worker |
| DATABASE_CONNECTIONS | 50 (Server)/3 (Worker) | The max number of connections in the database connection pool | All |
| SUPERADMIN_SECRET | None | A token that would let the caller act as a virtual superadmin superadmin@windmill.dev | Server |
| TIMEOUT_WAIT_RESULT | 20 | The number of seconds to wait before timeout on the 'run_wait_result' endpoint | Worker |
| QUEUE_LIMIT_WAIT_RESULT | None | The number of max jobs in the queue before rejecting immediately the request in 'run_wait_result' endpoint. Takes precedence on the query arg. If none is specified, there are no limit. | Worker |
| DENO_AUTH_TOKENS | None | Custom DENO_AUTH_TOKENS to pass to worker to allow the use of private modules | Worker |
| DISABLE_RESPONSE_LOGS | false | Disable response logs | Server |
| CREATE_WORKSPACE_REQUIRE_SUPERADMIN | true | If true, only superadmins can create new workspaces | Server |
| MIN_FREE_DISK_SPACE_MB | 15000 | Minimum amount of free space on worker. Sends critical alert if worker has less free space. | Worker |
| RUN_UPDATE_CA_CERTIFICATE_AT_START | false | If true, runs CA certificate update command at startup before other initialization | All |
| RUN_UPDATE_CA_CERTIFICATE_PATH | /usr/sbin/update-ca-certificates | Path to the CA certificate update command/script to run when RUN_UPDATE_CA_CERTIFICATE_AT_START is true | All |
Run a local dev setup
We recommend using Nix. See ./frontend/README_DEV.md for all options.
Frontend only
Uses the backend of https://app.windmill.dev with local frontend (hot-reload):
cd frontend
npm install
npm run generate-backend-client # or generate-backend-client-mac on Mac
npm run dev
Windmill available at http://localhost/
Backend + Frontend
See the ./frontend/README_DEV.md file for all running options.
- Start a local Postgres database using for instance the
start-dev-db.shscript which will make a database available atpostgres://postgres:changeme@localhost:5432/windmillThen run the migrations using the following command:This will also avoid compile time issue with sqlx'scargo install sqlx-cli env DATABASE_URL=<YOUR_DATABASE_URL> sqlx migrate runquery!macro. - (optional, linux only) Install nsjail and have it accessible in your PATH
- Install bun, deno and python3 (+ any languages you want to use), have the bins at
/usr/bin/bun,/usr/bin/deno, and/usr/local/bin/python3or set the corresponding environment variables. - (optional) Install the lld linker
- Go to
frontend/:npm install,npm run generate-backend-clientthenREMOTE=http://localhost:8000 npm run dev- You might need to set some extra heap space for the node runtime
export NODE_OPTIONS="--max-old-space-size=4096" - Create an empty
frontend/buildfolder usingmkdir frontend/build
- Go to
backend/:env DATABASE_URL=<YOUR_DATABASE_URL> RUST_LOG=info cargo run- You can specify any feature flag you want to enable, for example
cargo run --features pythonto enable the python executor.
- Windmill should be available at
http://localhost:3000
Contributors
Copyright
© 2023-2026 Windmill Labs, Inc.






