* feat: deployed↔draft compare for current workspace + session draft bar Add a "Deployed ↔ draft" comparison alongside the existing fork-vs-parent compare flow, and surface drafts in the AI session UI. - Merge the fork-direction toggle (Deploy to parent / Update current) and the new deployed↔draft mode into one 3-way CompareModeToggle, rendered inside the comparison card. Hidden in non-fork workspaces (draft only). - CompareDrafts: list/deploy/discard server drafts (scripts, flows, apps incl. raw apps) via shared WorkspaceDeployLayout. - Session draft bar (SessionDraftBar) mirrors the fork bar, only visible when drafts exist; its diff button opens the shared read-only diff drawer extracted as WorkspaceDiffDrawer (ForkDiffDrawer + DraftDiffDrawer are thin wrappers over it). - WorkspaceDraftsBanner: home banner linking to draft review. - Backend: GET /drafts/count endpoint for the draft-count badge. - Raw app draft deploy (rawAppDeploy.ts) + vite /ui_builder proxy headers so the bundler iframe loads cross-origin. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: refine draft/fork compare toggle UX Follow-up polish on the merged deploy/draft compare control: - Relabel the draft toggle to "Deploy draft (N)" and show per-direction counts on all three toggle buttons (deployable / updateable / drafts), suppressed when zero. Counts are computed page-side so they persist in draft mode too. - Warn before deploying to the parent when the fork has undeployed drafts ("Only deployed versions in this fork can be sent to {parent} …") with a one-click link to the draft view; milder note in the update direction. - Show an empty-state message per direction ("Nothing to update — this fork is up to date with {parent}") instead of a table of greyed, non-actionable rows; hide the deploy/update button in that case. - Drop the standalone "Pending drafts" info alert from the draft list. - Align the fork "Show diff" button to the non-deprecated Button API (unifiedSize, onClick, startIcon) so it matches the draft one; mark "Discard draft" destructive. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: link compare row titles to the item editor - Render each compare row title (fork and draft) as a link that opens the item in a new tab, scoped to the current workspace (raw apps route to /apps_raw/edit), matching the AI-session diff drawer: target=_blank, hover underline + ExternalLink icon, click stops row-selection propagation. Kinds without an editor stay plain; the fork rename markup is preserved. - Drop the "Kind → name" prefix from draft rows — that arrow reads as the rename visual and the kind is already shown by the row icon. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: clickable rows + multi-select in deploy layout - Make deploy-layout row cards selectable on click via an opt-in `selectOnRowClick` prop on the shared Row (default off, other tables unaffected); clicks on the checkbox, title link and action buttons are ignored. Adds role/tabindex + Enter/Space keyboard support. - Support multi-select with modifier keys like classic list pickers: Shift+click selects the contiguous range from the anchor row; Cmd/Ctrl (and plain) click toggles a single row. select-none avoids text highlighting on shift-click. - Turn the "Select all" text into a <label> associated with its checkbox so clicking the text toggles it. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: select all drafts by default in draft compare Drafts now load pre-selected (deploy-all is the common intent); guarded so a reload after a deploy doesn't re-select the items left behind. Mirrors CompareWorkspaces' default auto-selection. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: show diff for draft-only items stored without a draft row A draft_only flow/script/app whose content lives in the entity row itself (created via create*(draft_only: true), no separate draft-table row — like u/admin/new) returns draft == null from get*ByPathWithDraft. getDraftDiffValues passed that null through, so the diff "after" side was empty and nothing rendered. Fall back to the row's own value as the draft content when draft is null (deployDraft already did this), fixing both the compare-page DiffDrawer and the session bars' WorkspaceDiffDrawer. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: shared diff button across session bars + bar spacing - Extract SessionDiffButton (variant=default, ± DiffIcon, count, "Open diff" title) and use it for the diff-drawer trigger in both the fork bar and the draft bar, so they're identical. Drop the icons from both "Review" buttons. - Add gap-1 (4px) between the fork bar and draft bar when both are visible (flex wrapper; single in-flow root per bar, drawer is portalled — no stray gap when only one shows). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: deploying a new (draft-only) flow or app A draft_only flow/app already has an entity row (created via create*(draft_only: true)), so deployDraft's createFlow/createApp rejected it with 400 "already exists". Use updateFlow/updateApp instead — a listed draft always has a row, and update promotes a draft_only entity to a real deployed version (clearing the flag), like the editor does. Scripts were unaffected (createScript + parent_hash makes a new version). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: refresh fork comparison after deploying/discarding a draft Deploying a draft promotes it to the workspace's deployed version, changing the fork comparison (ahead/behind vs parent) — but the compare page only re-fetched it on workspace change, so the deploy/update toggle counts and the CompareWorkspaces tab went stale. CompareDrafts now fires onChanged after a successful deploy/discard; the page rewires it to refresh the comparison and draft count. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix: stop draft-count effect from freezing the AI session page ensureDraftCount cleared its dedupe key on error; since the caller is a reactive $effect (SessionDraftBar), a persistently-failing countDrafts spun the effect into an infinite retry loop that flooded the console and froze the tab. Claim the key before awaiting and keep it set on failure; refresh*() still forces a re-fetch. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: correct draft count and refresh compare counts after actions count_drafts now counts deployable drafts (draft_only OR has-a-draft-row across script/flow/app), matching the CompareDrafts list, instead of raw draft-table rows which miss new draft-only items. CompareWorkspaces and CompareDrafts fire onChanged so the compare page re-fetches the comparison and draft count after deploy/update/discard, keeping the toggle badges in sync. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix: session draft bar shows a fresh count on every (re)open The runtime persists across client-side navigation, so the deduped ensureDraftCount() kept a stale count (e.g. a 0 cached before a draft was created) when a session was re-opened — the bar stayed hidden even though the server count was >0. Force one fresh fetch per mount from a non-reactive onMount via refreshDraftCount(workspace) (which now takes the workspace so it works before the dedupe key is set). The reactive $effect keeps using ensureDraftCount: refreshDraftCount reads loadingDraftCount ($state), so calling it from an effect would track-and-mutate that state into an infinite fetch loop — ensureDraftCount's plain-key early-return avoids it. ensureDraftCount also now releases its key after a 5s backoff on failure so a transient countDrafts error retries instead of leaving the bar stuck. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor: make the draft count a single deep Workspace Drafts module The Draft Count was computed four ways (backend count_drafts SQL, the CompareDrafts list filter, a bespoke sessionRuntime cache, and the compare page state) that drifted — the root cause of the unreliable count, the stale-on-reopen bug, and the effect-loop freeze. Introduce one module (workspaceDrafts.svelte.ts): - getDraftItems(ws) lists the deployable Draft Items once; count ≡ list length, never a separate query. - useWorkspaceDrafts(() => ws) is a component-scoped runed resource (fetches on mount + ws change, no persistent cache → fresh on every (re)open). - invalidateWorkspaceDrafts(ws) refreshes mounted consumers; deployDraft/ discardDraft self-invalidate, so callers never reason about staleness. Rewire every reader to it (SessionDraftBar, CompareDrafts, DraftDiffDrawer, WorkspaceDraftsBanner, compare page) and delete the sessionRuntime draftCount apparatus (key + loading flag + 4 methods + effects + backoff). With no caller left, remove the count_drafts endpoint (handler, route, openapi, sqlx cache, generated client) — drafts.rs/openapi return to their main state. Record the draft vocabulary in CONTEXT.md. A single GET /w/{ws}/drafts/items endpoint can later replace getDraftItems' three list calls behind the unchanged seam. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat: warn before deploying a draft based on an outdated version When a newer version is deployed while a draft exists (git-sync/CLI deploys preserve drafts via skip_draft_deletion), the compare/deploy-drafts page now flags the draft as Outdated and gates deploy behind an override confirmation with a diff — instead of silently clobbering the newer version. Staleness is read from the draft's base version: scripts already store parent_hash; flows/apps now record a draft_base_version sidecar on save. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore: drop redundant /ui_builder proxyRes hack (superseded by #9433) main's global configure-response-headers plugin now runs with enforce:'pre' and sets COOP/COEP/CORP on dev responses (#9433), so the per-proxy proxyRes override is no longer needed. Revert the /ui_builder block to main's headers form — vite.config.js now matches main with no branch-specific change. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(sessions): keep draft count reactive to preview/chat deploys Invalidate the Workspace Drafts resource at every frontend deploy seam (ScriptEditorView / FlowEditorView / RawAppEditorView onDeploy + onSaveDraft) so user-driven deploys from the Preview panel update the count immediately, and refresh SessionDraftBar on the same coarse signals SessionForkBar uses (AI turn-end + tab refocus) to cover chat-driven deploys that happen server-side and never surface as frontend calls. Also: always show the draft toggle count including (0) on the compare page, drop the header/content separator line in both compare cards, and derive the "Deploy N drafts" footer count so it stays reactive after discard. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor: address branch review findings - WorkspaceDraftsBanner: use the modern Button API (variant/unifiedSize/onclick) instead of the deprecated size/color/on:click triad; drop "pending" from the banner copy to match CONTEXT.md vocabulary. - WorkspaceDeployLayout: make Cmd/Ctrl-click distinct from a plain click. Plain row click now selects only that row (classic file-picker), Cmd/Ctrl toggles, Shift extends the range, and the checkbox still plain-toggles. Adds an onSelectOnly callback wired in CompareDrafts/CompareWorkspaces. - WorkspaceDiffDrawer: document why the file filter is a raw input (bespoke keyboard-nav integration the design-system inputs can't express). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * revert: drop draft version-gating (stale-draft warning) Remove the "deploying an outdated draft would override a newer version" guard. It's a rare edge case and will be handled properly by conflict resolution in a follow-up PR. - CompareDrafts: drop staleMap/computeStaleness, the TOCTOU pre-deploy re-check, the "Outdated" badge, the override-in-diff button, and the "Newer version deployed" confirmation modal; deploySelected is now the plain deploy. - utils_draft_deploy: remove getDraftStaleness/DraftStaleness and the draft_base_version strip. - FlowBuilder / AppEditorHeader / RawAppEditorHeader / AppJsonEditor: stop injecting draft_base_version into draft saves — these editor paths are back to matching main, shrinking the PR's blast radius. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * style: unify home banner CTAs on the modern Button API Both the Workspace Drafts banner and the sibling Fork banner now use variant="default" unifiedSize="sm" onclick, so the two CTAs on the home page render identically and neither uses the deprecated size/color/on:click props. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(compare): show draft deploy direction badge inside forks Mirror the fork compare header's "from → into" badges on the Deploy-draft tab: "deploy: draft → into: <fork>". Makes it explicit that deploying a draft promotes it within the fork (deployed↔draft), not up to the parent. Only rendered inside forks, where the parent could otherwise be confused with the deploy target. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor(compare): address PR review — dedup drafts resource + shared link - De-dupe the compare page Workspace Drafts fetch: the page owns the single resource and passes draftItems/draftsLoading into CompareDrafts (was mounting a second resource → 6 list calls; now 3). - Prune transient deploymentStatus for items dropped from the list (no unbounded growth, no stale 'deployed' suppressing a re-drafted row). - Type getDraftItems' list fields via a narrow DraftListEntry (drop Array<any>). - Clear comparison catch-up timers on unmount (onDestroy). - Extract shared ExternalEditLink.svelte; use it in CompareDrafts, CompareWorkspaces, WorkspaceDiffDrawer (was a near-verbatim <a> block x3). - Note conflicts intentionally count in both toggle directions; drop a stray blank line in sessionRuntime. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(compare): show draft summary renames via shared item-summary component Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * refactor(compare): address round-2 PR review - Point the fork-compare edit link at the workspace the item actually lives in: a parent-only row (absent in the fork) would 404 if linked into the fork, so link it into the parent instead. - Replace the bespoke raw <button class="underline">Deploy drafts</button> in the undeployed-drafts alert with a design-system Button (variant=subtle). - Drop the stray Prettier reflow in sessionRuntime (restore to match main). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(compare): warn on fork items with a pending draft In the fork compare list, items that are deployed *and* have a pending draft (has_draft) now: - show a yellow "+Draft" badge (AlertTriangle), rendered before the New/status badges, with a per-direction tooltip explaining that deploying/updating moves the deployed version, not the draft; - are excluded from the default selection (still manually selectable); - trigger a confirmation modal if explicitly selected and deployed/updated, listing the affected paths. The signal comes from the page's existing fork drafts resource (a kind:path Set passed down) — no new fetch, no backend change. Also rename the undeployed-drafts alert CTA from "Deploy drafts" to "See drafts". Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * chore(compare): rename page to "Compare & Deploy" Update both the page heading (PageHeader) and the browser-tab title. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(compare): multi-select rows by default (no modifier) In the shared WorkspaceDeployLayout (fork + draft lists), a plain row click now toggles the item in/out of the selection instead of replacing the whole selection with it. Removed the modifier-based selection entirely: the now-dead onSelectOnly path and its two call sites, plus shift+click range selection (and its anchor/isPickable helpers). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(table): don't toggle row selection on keyboard child activation Row's onkeydown selection handler lacked the interactive-child guard that handleRowClick already had, so pressing Enter/Space on a checkbox, action button, or title link both activated the child and toggled the row's selection. Extract a shared fromInteractiveChild() guard and apply it in handleRowKeydown, mirroring the click path. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(fork-banner): show draft CTA when fork is up to date When a fork has no changes vs its parent ("Everything is up to date") but has pending drafts, the banner now mirrors the non-fork drafts banner: the status text becomes "This workspace has N draft(s)" and the button becomes "Review & deploy drafts", linking to the compare page in draft mode. When the fork has real ahead/behind diffs, the existing status and buttons are unchanged. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(compare): honor renamed draft paths + raw-app draft fixes Address the Codex review: - Draft deploy now uses the draft payload's path for scripts, flows and raw apps (keeping the URL path as the existing item key), so a rename in a draft deploys to the new path instead of silently staying at the old one. - DraftDiffDrawer maps raw apps to the `raw_app` kind so their row edit links open the raw-app editor, not the legacy app editor. - ScriptEditorView.restoreDeployed invalidates the workspace drafts after deleting the draft, so the session draft-bar count drops immediately. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(compare): guard showDiff race, tree label, mode fallback Address the cubic review: - CompareDrafts.showDiff uses a monotonic request token so two quick "Show diff" clicks can't let a slow earlier fetch overwrite a faster later one. - WorkspaceDiffDrawer.buildTree labels a 2-segment path with its leaf name (parts[1]) instead of the full scope key. - The compare page only resolves ?mode=draft immediately; ?mode=fork (and an absent mode) defer to the isFork-aware effect, which falls back to draft for non-fork workspaces instead of stranding them on the fork UI. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * chore: remove CONTEXT.md from the PR Drop the root CONTEXT.md domain glossary and the lone comment pointer to it in workspaceDrafts.svelte.ts. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(compare): send custom_path on raw-app draft deploy A raw-app draft that changes or clears its custom route was silently dropped on deploy from the compare page: updateAppRaw omitted custom_path, so the backend preserved the old route. Send the draft's custom_path on update — matching the fork deploy path (which spreads the full app, custom_path included) and the createAppRaw branch. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(sessions): refresh draft count on raw-app session save-draft The script/flow session editors invalidate the workspace drafts on save-draft, but the raw-app editor only did so on deploy. Thread an onSaveDraft callback through RawAppEditor → RawAppEditorHeader and call invalidateWorkspaceDrafts from RawAppEditorView, so saving a raw-app draft in an AI session updates the SessionDraftBar count immediately (and the bar appears when the count was zero). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(compare): honor renamed paths, draft triggers & paginate inventory Address the Codex review: - Draft deploy honors the draft's renamed path for scripts/flows/raw apps (keeping the URL path as the existing item key). - Script/flow draft deploy now deploys draft_triggers via the shared deployTriggers, instead of silently dropping them with the draft. - rawAppDeploy sends custom_path admin-gated on update (admin: value/'' to clear; non-admin: undefined) so non-admins don't hit RequireAdmin. - getDraftItems pages through listScripts/listFlows/listApps so drafts past the first page are included in the count, banners, drawer and deploy list. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(compare): admin-gate custom_path on visual-app draft deploy The visual-app branch of deployDraft sent custom_path unconditionally on updateApp, so a non-admin deploying an app draft for an app with a custom route hit RequireAdmin. Mirror AppEditorHeader and the raw-app path: admins send the draft's custom_path ('' clears), non-admins send undefined so the backend preserves the existing route. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(raw-app): save initial draft directly when path is known In the AI-session preview, a never-deployed raw app has newApp=true but a known path, so saveDraft opened the "Initial draft save" path-picker drawer — which is gated on `appPath == ''` and therefore never rendered, making Save draft silently do nothing. Branch the new-app case on appPath: pick a path via the drawer only when none is chosen yet; otherwise call saveInitialDraft() directly. saveInitialDraft now also toasts and fires onSaveDraft so the session draft-bar count refreshes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(compare): preserve deployed custom_path on visual-app draft deploy The visual-app draft value usually omits custom_path, so the admin branch's `d.custom_path ?? ''` sent an empty string, which the backend treats as "clear the route" — an admin deploying a content-only draft would wipe the app's existing custom route. Fall back to the deployed route (`r.custom_path`) when the draft omits it; an explicit '' still clears. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Open-source developer platform for internal code: APIs, background jobs, workflows and UIs. Self-hostable alternative to Retool, Pipedream, Superblocks and a simplified Temporal with autogenerated UIs and custom UIs to trigger workflows and scripts as internal apps.
Scripts are turned into sharable UIs automatically, and can be composed together into flows or used into richer apps built with low-code. Supported languages: Python, TypeScript, Go, Bash, SQL, GraphQL, PowerShell, Rust, and more.
Try it - Website - Docs - Discord - Hub - Contributor's guide
Windmill - Developer platform for APIs, background jobs, workflows and UIs
Windmill is fully open-sourced (AGPLv3) and Windmill Labs offers dedicated instances and commercial support and licenses.
https://github.com/user-attachments/assets/d80de1d9-64de-4d89-aacd-6df23fa81fc4
- Windmill - Developer platform for APIs, background jobs, workflows and UIs
Main Concepts
- Define a minimal and generic script in Python, TypeScript, Go or Bash that solves a specific task. The code can be defined in the provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension): provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension):
- Your scripts parameters are automatically parsed and generate a frontend.
- Make it flow! You can chain your scripts or scripts made by the community shared on WindmillHub.
- Build complex UIs on top of your scripts and flows.
Scripts and flows can be triggered by schedules, webhooks, HTTP routes, Kafka, WebSockets, emails, and more.
Build your entire infra on top of Windmill!
Show me some actual script code
//import any dependency from npm
import * as wmill from "windmill-client";
import * as cowsay from "cowsay@1.5.0";
// fill the type, or use the +Resource type to get a type-safe reference to a resource
type Postgresql = {
host: string;
port: number;
user: string;
dbname: string;
sslmode: string;
password: string;
};
export async function main(
a: number,
b: "my" | "enum",
c: Postgresql,
d = "inferred type string from default arg",
e = { nested: "object" }
//f: wmill.Base64
) {
const email = process.env["WM_EMAIL"];
// variables are permissioned and by path
let variable = await wmill.getVariable("f/company-folder/my_secret");
const lastTimeRun = await wmill.getState();
// logs are printed and always inspectable
console.log(cowsay.say({ text: "hello " + email + " " + lastTimeRun }));
await wmill.setState(Date.now());
// return is serialized as JSON
return { foo: d, variable };
}
Local Development
Windmill supports multiple ways to develop locally and sync with your instance:
| Tool | Description |
|---|---|
| CLI | Sync scripts from local files or GitHub, run scripts/flows from the command line |
| VS Code Extension | Edit and test scripts & flows directly from VS Code / Cursor with full IDE support |
| Git Sync | Two-way sync between Windmill and your Git repository |
| Claude Code | AI-assisted development with Claude for scripts, flows, and apps |
https://github.com/user-attachments/assets/c541c326-e9ae-4602-a09a-1989aaded1e9
You can run scripts locally by passing the right environment variables for the wmill client library to fetch resources and variables from your instance. See local development docs.
Stack
- Database: Postgres (compatible with Aurora, Cloud SQL, Neon, Azure PostgreSQL)
- Backend: Rust - stateless API servers and workers pulling jobs from a Postgres queue
- Frontend: Svelte 5
- Sandboxing: nsjail and PID namespace isolation
- Runtimes:
- TypeScript/JavaScript: Bun (default) and Deno
- Python: python3 with uv for dependency management
- Go, Bash, PowerShell, PHP, Rust, C#, Java, Ansible
Fastest Self-Hostable Workflow Engine
We have compared Windmill to other self-hostable workflow engines (Airflow, Prefect & Temporal) and Windmill is the most performant solution for both benchmarks: one flow composed of 40 lightweight tasks & one flow composed of 10 long-running tasks.
All methodology & results on our Benchmarks page.
Security
- Sandboxing: nsjail for filesystem/resource isolation, and PID namespace isolation (enabled by default) to prevent jobs from accessing worker process memory
- Secrets: One encryption key per workspace for credentials stored in Windmill's K/V store. We recommend encrypting the Postgres database as well.
See Security documentation for details.
Performance
Once a job started, there is no overhead compared to running the same script on the node with its corresponding runner (Deno/Go/Python/Bash). The added latency from a job being pulled from the queue, started, and then having its result sent back to the database is ~50ms. A typical lightweight deno job will take around 100ms total.
Architecture
How to self-host
For detailed setup options, see Self-Host documentation.
Docker compose
Deploy Windmill with 3 files (docker-compose.yml, Caddyfile, .env):
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/docker-compose.yml -o docker-compose.yml
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/Caddyfile -o Caddyfile
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/.env -o .env
docker compose up -d
Go to http://localhost - default credentials: admin@windmill.dev / changeme
Using an external database: Set DATABASE_URL in .env to point to your managed Postgres (AWS RDS, GCP Cloud SQL, Azure, Neon, etc.) and set db replicas to 0.
Kubernetes (Helm charts)
helm repo add windmill https://windmill-labs.github.io/windmill-helm-charts/
helm install windmill-chart windmill/windmill --namespace=windmill --create-namespace
See windmill-helm-charts for configuration options.
Cloud providers
Windmill works on AWS (EKS/ECS), GCP, Azure, Ubicloud, Fly.io, Render.com, Hetzner, Digital Ocean, and others. Rule of thumb: 1 worker per 1vCPU and 1-2 GB RAM.
OAuth, SSO & SMTP
Configure OAuth and SSO (Google Workspace, Microsoft/Azure, Okta) directly from the superadmin UI. See documentation.
License
The Community Edition is free to use internally. For commercial redistribution or managed services, contact sales@windmill.dev. See LICENSE and Pricing for details.
The "Community Edition" of Windmill available in the docker images hosted under ghcr.io/windmill-labs/windmill and the github binary releases contains the files under the AGPLv3 and Apache 2 sources but also includes proprietary and non-public code and features which are not open source and under the following terms: Windmill Labs, Inc. grants a right to use all the features of the "Community Edition" for free without restrictions other than the limits and quotas set in the software and a right to distribute the community edition as is but not to sell, resell, serve Windmill as a managed service, modify or wrap under any form without an explicit agreement.
The binary compilable from source code in this repository without the "enterprise" feature flag is open-source under the LICENSE-AGPLv3 License terms and conditions.
To re-expose directly any Windmill parts to your users as a feature of your product, with the exception of iframed public Windmill "apps", or to build a feature on top of "Windmill Community Edition" that you sell commercially or embed in a distributable product or binary, you must get a commercial license. Contact us at sales@windmill.dev if you have any questions. To do the same from the binary compiled from the source code in this repository without the "enterprise" feature flag, you must comply with the AGPLv3 license terms and conditions or get a commercial license from Windmill Labs, Inc.
To use Windmill "Community Edition" as is internally in your organization, or to use its APIs as is, you do NOT need a commercial license.
Integrations
In Windmill, integrations are referred to as resources and resource types. Each Resource has a Resource Type that defines the schema that the resource needs to implement.
On self-hosted instances, you might want to import all the approved resource types from WindmillHub. A setup script will prompt you to have it being synced automatically everyday.
Environment Variables
| Environment Variable name | Default | Description | Api Server/Worker/All |
|---|---|---|---|
| DATABASE_URL | The Postgres database url. | All | |
| WORKER_GROUP | default | The worker group the worker belongs to and get its configuration pulled from | Worker |
| MODE | standalone | The mode if the binary. Possible values: standalone, worker, server, agent | All |
| METRICS_ADDR | None | (ee only) The socket addr at which to expose Prometheus metrics at the /metrics path. Set to "true" to expose it on port 8001 | All |
| JSON_FMT | false | Output the logs in json format instead of logfmt | All |
| BASE_URL | http://localhost:8000 | The base url that is exposed publicly to access your instance. Is overriden by the instance settings if any. | Server |
| ZOMBIE_JOB_TIMEOUT | 30 | The timeout after which a job is considered to be zombie if the worker did not send pings about processing the job (every server check for zombie jobs every 30s) | Server |
| RESTART_ZOMBIE_JOBS | true | If true then a zombie job is restarted (in-place with the same uuid and some logs), if false the zombie job is failed | Server |
| NATIVE_MODE | false | Enable native mode: sets NUM_WORKERS=8, rejects non-native jobs (nativets, postgresql, mysql, etc.) | Worker |
| SLEEP_QUEUE | 50 | The number of ms to sleep in between the last check for new jobs in the DB. It is multiplied by NUM_WORKERS such that in average, for one worker instance, there is one pull every SLEEP_QUEUE ms. | Worker |
| KEEP_JOB_DIR | false | Keep the job directory after the job is done. Useful for debugging. | Worker |
| LICENSE_KEY (EE only) | None | License key checked at startup for the Enterprise Edition of Windmill | Worker |
| SLACK_SIGNING_SECRET | None | The signing secret of your Slack app. See Slack documentation | Server |
| COOKIE_DOMAIN | None | The domain of the cookie. If not set, the cookie will be set by the browser based on the full origin | Server |
| DENO_PATH | /usr/bin/deno | The path to the deno binary. | Worker |
| PYTHON_PATH | The path to the python binary if wanting to not have it managed by uv. | Worker | |
| GO_PATH | /usr/bin/go | The path to the go binary. | Worker |
| GOPRIVATE | The GOPRIVATE env variable to use private go modules | Worker | |
| GOPROXY | The GOPROXY env variable to use | Worker | |
| NETRC | The netrc content to use a private go registry | Worker | |
| PY_CONCURRENT_DOWNLOADS | 20 | Sets the maximum number of in-flight concurrent python downloads that windmill will perform at any given time. | Worker |
| PATH | None | The path environment variable, usually inherited | Worker |
| HOME | None | The home directory to use for Go and Bash , usually inherited | Worker |
| DATABASE_CONNECTIONS | 50 (Server)/3 (Worker) | The max number of connections in the database connection pool | All |
| SUPERADMIN_SECRET | None | A token that would let the caller act as a virtual superadmin superadmin@windmill.dev | Server |
| TIMEOUT_WAIT_RESULT | 20 | The number of seconds to wait before timeout on the 'run_wait_result' endpoint | Worker |
| QUEUE_LIMIT_WAIT_RESULT | None | The number of max jobs in the queue before rejecting immediately the request in 'run_wait_result' endpoint. Takes precedence on the query arg. If none is specified, there are no limit. | Worker |
| DENO_AUTH_TOKENS | None | Custom DENO_AUTH_TOKENS to pass to worker to allow the use of private modules | Worker |
| DISABLE_RESPONSE_LOGS | false | Disable response logs | Server |
| CREATE_WORKSPACE_REQUIRE_SUPERADMIN | true | If true, only superadmins can create new workspaces | Server |
| MIN_FREE_DISK_SPACE_MB | 15000 | Minimum amount of free space on worker. Sends critical alert if worker has less free space. | Worker |
| RUN_UPDATE_CA_CERTIFICATE_AT_START | false | If true, runs CA certificate update command at startup before other initialization | All |
| RUN_UPDATE_CA_CERTIFICATE_PATH | /usr/sbin/update-ca-certificates | Path to the CA certificate update command/script to run when RUN_UPDATE_CA_CERTIFICATE_AT_START is true | All |
Run a local dev setup
We recommend using Nix. See ./frontend/README_DEV.md for all options.
Frontend only
Uses the backend of https://app.windmill.dev with local frontend (hot-reload):
cd frontend
npm install
npm run generate-backend-client # or generate-backend-client-mac on Mac
npm run dev
Windmill available at http://localhost/
Backend + Frontend
See the ./frontend/README_DEV.md file for all running options.
- Start a local Postgres database using for instance the
start-dev-db.shscript which will make a database available atpostgres://postgres:changeme@localhost:5432/windmillThen run the migrations using the following command:This will also avoid compile time issue with sqlx'scargo install sqlx-cli env DATABASE_URL=<YOUR_DATABASE_URL> sqlx migrate runquery!macro. - (optional, linux only) Install nsjail and have it accessible in your PATH
- Install bun, deno and python3 (+ any languages you want to use), have the bins at
/usr/bin/bun,/usr/bin/deno, and/usr/local/bin/python3or set the corresponding environment variables. - (optional) Install the lld linker
- Go to
frontend/:npm install,npm run generate-backend-clientthenREMOTE=http://localhost:8000 npm run dev- You might need to set some extra heap space for the node runtime
export NODE_OPTIONS="--max-old-space-size=4096" - Create an empty
frontend/buildfolder usingmkdir frontend/build
- Go to
backend/:env DATABASE_URL=<YOUR_DATABASE_URL> RUST_LOG=info cargo run- You can specify any feature flag you want to enable, for example
cargo run --features pythonto enable the python executor.
- Windmill should be available at
http://localhost:3000
Contributors
Copyright
© 2023-2026 Windmill Labs, Inc.






