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windmill/frontend/README_DEV.md
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2023-03-14 22:20:45 +01:00

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# Developing
## Starting The Development Server
Once you've created a project and installed dependencies with `npm install` (or
`pnpm install` or `yarn`), start a development server:
```bash
npm run dev
```
To have the whole stack backing your dev environment, 3 solutions:
### 1. Backend is run by docker
In the root folder:
```bash
docker build . -t windmill
docker compose up db windmill_server windmill_worker
```
### 2. Backend is run by cargo
**Prerequisites**
- Install Rust [as explained on the website](https://www.rust-lang.org/tools/install).
- Install llvm
**On OSX:**
```bash
brew install llvm caddy gsed
# make LLVM tools available on PATH
echo 'export PATH="/opt/homebrew/opt/llvm/bin:$PATH"' >> ~/.zshrc
# now, restart your shell. You should now have the `lld` binary on your PATH.
```
- To test that you have Rust and Cargo installed run `cargo --version`
- In your terminal, go to the backend directory and run `cargo build`
- Run `cargo run`
**Known issue on M1 Mac while running `cargo build`**
- You may encounter `linking with cc failed` build time error.
- To solve this run:
```bash
echo 'export RUSTFLAGS="-L/opt/homebrew/opt/libomp/lib"' >> ~/.zshrc
source ~/.zshrc
```
**Do a Frontend Build**
In order to run the backend, you need to have a frontend build inside `frontend/build/`.
Otherwise, `cargo run` will break.
So, in the frontend folder, run:
```bash
# !!! on OSX, you are not allowed to use the system SED, but you need to use GNU SED.
# !!! thus, in `frontend/package.json`, replace all `sed` occurences with `gsed`.
# prerequisite for build
npm run generate-backend-client
npm run build
# now, you'll have a `frontend/build` folder.
```
**Known issue while running `npm run build`**
- You may encounter `FATAL ERROR: Ineffective mark-compacts near heap limit Allocation failed - JavaScript heap out of memory` error.
- To solve this run:
```bash
export NODE_OPTIONS=--max_old_space_size=8096
```
- run `npm run build` again
In the root folder:
```bash
docker-compose up db
```
In the backend folder:
```bash
DATABASE_URL=postgres://postgres:changeme@127.0.0.1:5433/windmill?sslmode=disable cargo run
```
You can now access [http://127.0.0.1:8000](http://127.0.0.1:8000).
### In both cases
In the frontend folder:
```bash
sudo caddy run --config ./Caddyfile
```
(sudo is required to bind port 80 and 443)
and then go to <http://localhost>
### 3. Backend is run by remote!
```bash
sudo caddy run --config ./CaddyfileRemote
```
and then go to <http://localhost>
## Building
```bash
npm run build
```
## Generating the backend client automatically
```bash
npm run generate-backend-client
```
## Formatting
This project uses [prettier](https://prettier.io/docs/en/install.html) and
[prettier-plugin-svelte](https://github.com/sveltejs/prettier-plugin-svelte), be
sure to install them and set up your editor to run prettier automatically before
you commit.
Recommended config for VS Code:
- [Prettier](https://marketplace.visualstudio.com/items?itemName=esbenp.prettier-vscode)
for formatting
- [Svelte for VS Code](https://marketplace.visualstudio.com/items?itemName=svelte.svelte-vscode)
for highlighting and Intellisense
- make sure that your VS Code `settings.json` has the following lines:
```json
"[svelte]": {
"editor.defaultFormatter": "esbenp.prettier-vscode"
}
```
- turn _format on save_ on
## Building
The project is built with [SvelteKit](https://kit.svelte.dev/) and uses as output static files.
There are others adapters for sveltekit, but we use the static adapter.
To build the frontend as static assets, use:
```
npm run build
```
The output is in the `build` folder.
The default build assume you serve every non static files as the 200.html file which is catchall. If you prefer a normal layout, you can use:
```
NOTCATCHALL=true npm run build
```
which will generate an index.html and allow you to serve the frontend with any static server.
Env variables used for build are set in .env file. See [https://vitejs.dev/guide/env-and-mode.html#env-files](https://vitejs.dev/guide/env-and-mode.html#env-files) for more details.