* feat: record and replay raw app sessions step by step * fix: address review findings on raw app session recorder * fix: stamp replay target before pruning the snapshot clone * fix: redact step metadata, lock down replayed frames, fix control pre-state * feat: add a checkpoint timeline to the app recording player * fix: parser-based replay CSP, fold label clicks, drop stale frame indices * fix: scrub redacted attributes, keep scroll, neutralize replay navigation * fix: bound replay payloads, strip namespaced nav links, keep control pre-frames * fix: strip SMIL navigation, redact metadata sources, capture pre-edit on beforeinput * fix: redact template content, drop shadow templates, make replays inert * test: pin snapshot redaction and replay sanitization with DOM tests * fix: allow-list no-record attributes and cover a marked document root * fix: classify input types positively so pickers get pre-change frames * fix: one step per control interaction and bound step metadata * fix: keep button inputs recordable and coalesce only continuous controls * fix: no frames for coalesced repeats and drop inline styles when redacting * fix: fold only the label's own click and keep marked stylesheets out * fix: keep label-forwarded and radio-group pre-frames, fold submitter clicks * fix: bound key pre-frames to their gesture and clear ancestor pointer frames * fix: age-bound pre-frames and treat a radio group as one target * fix: consume pre-frames per interaction and coalesce on the browser repeat flag * fix: spend only the pre-frame a step actually used * fix: settle a step from its successor's pre-state and drop stale pointer frames * fix: bound remote frame payloads and snapshot stylesheets as rendered * fix: let a control change spend its own frame and dedupe Enter activations * fix: record Escape on controls and drop disabled stylesheets * feat: collapse the replay step list by default behind a toggle * fix: neutralize disabled sheets in place and fold Enter submissions * fix: withhold redacted control state, fold key repeats, validate remote metadata * fix: drop noscript markup and fold implicit form submissions * fix: mask a select whose chosen option is redacted * fix: mask redacted select choices before the clone diverges * fix: run clone-paired passes before removals and fold only Enter submissions * feat: record a raw app demo from the publish flow instead of the viewer * fix: wait for in-flight runnable jobs before settling a step * feat: record from the editor menu and replay publicly at /replay * feat: export the app recording player and its loader for the hub * feat: publish from folders only, drop iframe sharing * fix: observe runnable responses where they land and mount the hub recording route * fix: respect the app's sandbox opt-in when recording a session * fix: let stop wait for the runnable the last step is still running * fix: filter redacted class/id to styled tokens and gate publish on admin * fix: drop marked sheets from the token vocabulary and bound the replay error * test: pin the remote app-recording validator * fix: carry in-flight runnables across a reload and fold held keys into one step * fix: bind runnable responses off the request and honor base in the replay handoff * fix: close the settling step when a new fill starts and always re-read stylesheets * fix: empty the no-record marker so it carries nothing of its own * fix: decode css escapes so utility classes survive redaction * fix: read keyDriven from the frame the change starts from * docs: condense recorder comments to the invariant each protects * fix: rewrite only real url() tokens and accept leading css escapes * feat: play flow, script and pipeline recordings on the public /replay page (#10327) * feat: play flow, script and pipeline recordings on the public /replay page * fix: render a recorded approval result inert while replaying * fix: bound an asset sample's cell product and validate recording headers * fix: make a replayed approval step inert and bound nested recording structures * fix: stop recorded markup from fetching and bound flow/script render trees * fix: gate recorded markdown at its renderer and close remaining render-budget gaps * fix: replace per-key render caps with one structural budget per recorded value * fix: bound component fan-out and text alongside the structural budget * fix: make component fan-out cumulative and cap the parsed data-test checklist * fix: bound the whole recording, graph contents, metadata strings and timer bursts * fix: keep the published loader path, charge object keys, refuse huge serialized fan-out * fix: cap flat maps a renderer turns into rows (args, schema properties) * fix: refuse structure hidden past the depth ceiling and bound errored samples * fix: count array-shaped argument collections against the row cap * feat: paint canvas pixels into the snapshot * fix: budget canvas encoding per snapshot and bound the unknown-kind error * fix: cap flow graph overlay fan-out and condense budget comments * docs: teach the raw-app prompt about data-wm-no-record
Open-source developer platform for internal code: APIs, background jobs, workflows and UIs. Self-hostable alternative to Retool, Pipedream, Superblocks and a simplified Temporal with autogenerated UIs and custom UIs to trigger workflows and scripts as internal apps.
Scripts are turned into sharable UIs automatically, and can be composed together into flows or used into richer apps built with low-code. Supported languages: Python, TypeScript, Go, Bash, SQL, GraphQL, PowerShell, Rust, and more.
Try it - Website - Docs - Discord - Hub - Contributor's guide
Windmill - Developer platform for APIs, background jobs, workflows and UIs
Windmill is fully open-sourced (AGPLv3) and Windmill Labs offers dedicated instances and commercial support and licenses.
https://github.com/user-attachments/assets/d80de1d9-64de-4d89-aacd-6df23fa81fc4
- Windmill - Developer platform for APIs, background jobs, workflows and UIs
Main Concepts
- Define a minimal and generic script in Python, TypeScript, Go or Bash that solves a specific task. The code can be defined in the provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension): provided Web IDE or synchronized with your own GitHub repo (e.g. through VS Code extension):
- Your scripts parameters are automatically parsed and generate a frontend.
- Make it flow! You can chain your scripts or scripts made by the community shared on WindmillHub.
- Build complex UIs on top of your scripts and flows.
Scripts and flows can be triggered by schedules, webhooks, HTTP routes, Kafka, WebSockets, emails, and more.
Build your entire infra on top of Windmill!
Show me some actual script code
//import any dependency from npm
import * as wmill from "windmill-client";
import * as cowsay from "cowsay@1.5.0";
// fill the type, or use the +Resource type to get a type-safe reference to a resource
type Postgresql = {
host: string;
port: number;
user: string;
dbname: string;
sslmode: string;
password: string;
};
export async function main(
a: number,
b: "my" | "enum",
c: Postgresql,
d = "inferred type string from default arg",
e = { nested: "object" }
//f: wmill.Base64
) {
const email = process.env["WM_EMAIL"];
// variables are permissioned and by path
let variable = await wmill.getVariable("f/company-folder/my_secret");
const lastTimeRun = await wmill.getState();
// logs are printed and always inspectable
console.log(cowsay.say({ text: "hello " + email + " " + lastTimeRun }));
await wmill.setState(Date.now());
// return is serialized as JSON
return { foo: d, variable };
}
Local Development
Windmill supports multiple ways to develop locally and sync with your instance:
| Tool | Description |
|---|---|
| CLI | Sync scripts from local files or GitHub, run scripts/flows from the command line |
| VS Code Extension | Edit and test scripts & flows directly from VS Code / Cursor with full IDE support |
| Git Sync | Two-way sync between Windmill and your Git repository |
| Claude Code | AI-assisted development with Claude for scripts, flows, and apps |
https://github.com/user-attachments/assets/c541c326-e9ae-4602-a09a-1989aaded1e9
You can run scripts locally by passing the right environment variables for the wmill client library to fetch resources and variables from your instance. See local development docs.
Stack
- Database: Postgres (compatible with Aurora, Cloud SQL, Neon, Azure PostgreSQL)
- Backend: Rust - stateless API servers and workers pulling jobs from a Postgres queue
- Frontend: Svelte 5
- Sandboxing: nsjail and PID namespace isolation
- Runtimes:
- TypeScript/JavaScript: Bun (default) and Deno
- Python: python3 with uv for dependency management
- Go, Bash, PowerShell, PHP, Rust, C#, Java, Ansible
Fastest Self-Hostable Workflow Engine
We have compared Windmill to other self-hostable workflow engines (Airflow, Prefect & Temporal) and Windmill is the most performant solution for both benchmarks: one flow composed of 40 lightweight tasks & one flow composed of 10 long-running tasks.
All methodology & results on our Benchmarks page.
Security
- Sandboxing: nsjail for filesystem/resource isolation, and PID namespace isolation (enabled by default) to prevent jobs from accessing worker process memory
- Secrets: One encryption key per workspace for credentials stored in Windmill's K/V store. We recommend encrypting the Postgres database as well.
See Security documentation for details.
Performance
Once a job started, there is no overhead compared to running the same script on the node with its corresponding runner (Deno/Go/Python/Bash). The added latency from a job being pulled from the queue, started, and then having its result sent back to the database is ~50ms. A typical lightweight deno job will take around 100ms total.
Architecture
How to self-host
For detailed setup options, see Self-Host documentation.
Docker compose
Deploy Windmill with 3 files (docker-compose.yml, Caddyfile, .env):
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/docker-compose.yml -o docker-compose.yml
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/Caddyfile -o Caddyfile
curl https://raw.githubusercontent.com/windmill-labs/windmill/main/.env -o .env
docker compose up -d
Go to http://localhost - default credentials: admin@windmill.dev / changeme
Using an external database: Set DATABASE_URL in .env to point to your managed Postgres (AWS RDS, GCP Cloud SQL, Azure, Neon, etc.) and set db replicas to 0.
Kubernetes (Helm charts)
helm repo add windmill https://windmill-labs.github.io/windmill-helm-charts/
helm install windmill-chart windmill/windmill --namespace=windmill --create-namespace
See windmill-helm-charts for configuration options.
Cloud providers
Windmill works on AWS (EKS/ECS), GCP, Azure, Ubicloud, Fly.io, Render.com, Hetzner, Digital Ocean, and others. Rule of thumb: 1 worker per 1vCPU and 1-2 GB RAM.
OAuth, SSO & SMTP
Configure OAuth and SSO (Google Workspace, Microsoft/Azure, Okta) directly from the superadmin UI. See documentation.
License
The Community Edition is free to use internally. For commercial redistribution or managed services, contact sales@windmill.dev. See LICENSE and Pricing for details.
The "Community Edition" of Windmill available in the docker images hosted under ghcr.io/windmill-labs/windmill and the github binary releases contains the files under the AGPLv3 and Apache 2 sources but also includes proprietary and non-public code and features which are not open source and under the following terms: Windmill Labs, Inc. grants a right to use all the features of the "Community Edition" for free without restrictions other than the limits and quotas set in the software and a right to distribute the community edition as is but not to sell, resell, serve Windmill as a managed service, modify or wrap under any form without an explicit agreement.
The binary compilable from source code in this repository without the "enterprise" feature flag is open-source under the LICENSE-AGPLv3 License terms and conditions.
To re-expose directly any Windmill parts to your users as a feature of your product, with the exception of iframed public Windmill "apps", or to build a feature on top of "Windmill Community Edition" that you sell commercially or embed in a distributable product or binary, you must get a commercial license. Contact us at sales@windmill.dev if you have any questions. To do the same from the binary compiled from the source code in this repository without the "enterprise" feature flag, you must comply with the AGPLv3 license terms and conditions or get a commercial license from Windmill Labs, Inc.
To use Windmill "Community Edition" as is internally in your organization, or to use its APIs as is, you do NOT need a commercial license.
Integrations
In Windmill, integrations are referred to as resources and resource types. Each Resource has a Resource Type that defines the schema that the resource needs to implement.
On self-hosted instances, you might want to import all the approved resource types from WindmillHub. A setup script will prompt you to have it being synced automatically everyday.
Environment Variables
| Environment Variable name | Default | Description | Api Server/Worker/All |
|---|---|---|---|
| DATABASE_URL | The Postgres database url. | All | |
| WORKER_GROUP | default | The worker group the worker belongs to and get its configuration pulled from | Worker |
| MODE | standalone | The mode if the binary. Possible values: standalone, worker, server, agent | All |
| METRICS_ADDR | None | (ee only) The socket addr at which to expose Prometheus metrics at the /metrics path. Set to "true" to expose it on port 8001 | All |
| JSON_FMT | false | Output the logs in json format instead of logfmt | All |
| BASE_URL | http://localhost:8000 | The base url that is exposed publicly to access your instance. Is overriden by the instance settings if any. | Server |
| ZOMBIE_JOB_TIMEOUT | 30 | The timeout after which a job is considered to be zombie if the worker did not send pings about processing the job (every server check for zombie jobs every 30s) | Server |
| RESTART_ZOMBIE_JOBS | true | If true then a zombie job is restarted (in-place with the same uuid and some logs), if false the zombie job is failed | Server |
| NATIVE_MODE | false | Enable native mode: sets NUM_WORKERS=8, rejects non-native jobs (nativets, postgresql, mysql, etc.) | Worker |
| SLEEP_QUEUE | 50 | The number of ms to sleep in between the last check for new jobs in the DB. It is multiplied by NUM_WORKERS such that in average, for one worker instance, there is one pull every SLEEP_QUEUE ms. | Worker |
| KEEP_JOB_DIR | false | Keep the job directory after the job is done. Useful for debugging. | Worker |
| LICENSE_KEY (EE only) | None | License key checked at startup for the Enterprise Edition of Windmill | Worker |
| SLACK_SIGNING_SECRET | None | The signing secret of your Slack app. See Slack documentation | Server |
| COOKIE_DOMAIN | None | The domain of the cookie. If not set, the cookie will be set by the browser based on the full origin | Server |
| DENO_PATH | /usr/bin/deno | The path to the deno binary. | Worker |
| PYTHON_PATH | The path to the python binary if wanting to not have it managed by uv. | Worker | |
| GO_PATH | /usr/bin/go | The path to the go binary. | Worker |
| GOPRIVATE | The GOPRIVATE env variable to use private go modules | Worker | |
| GOPROXY | The GOPROXY env variable to use | Worker | |
| NETRC | The netrc content to use a private go registry | Worker | |
| PY_CONCURRENT_DOWNLOADS | 20 | Sets the maximum number of in-flight concurrent python downloads that windmill will perform at any given time. | Worker |
| PATH | None | The path environment variable, usually inherited | Worker |
| HOME | None | The home directory to use for Go and Bash , usually inherited | Worker |
| DATABASE_CONNECTIONS | 50 (Server)/3 (Worker) | The max number of connections in the database connection pool | All |
| SUPERADMIN_SECRET | None | A token that would let the caller act as a virtual superadmin superadmin@windmill.dev | Server |
| TIMEOUT_WAIT_RESULT | 20 | The number of seconds to wait before timeout on the 'run_wait_result' endpoint | Worker |
| QUEUE_LIMIT_WAIT_RESULT | None | The number of max jobs in the queue before rejecting immediately the request in 'run_wait_result' endpoint. Takes precedence on the query arg. If none is specified, there are no limit. | Worker |
| DENO_AUTH_TOKENS | None | Custom DENO_AUTH_TOKENS to pass to worker to allow the use of private modules | Worker |
| DISABLE_RESPONSE_LOGS | false | Disable response logs | Server |
| CREATE_WORKSPACE_REQUIRE_SUPERADMIN | true | If true, only superadmins can create new workspaces | Server |
| MIN_FREE_DISK_SPACE_MB | 15000 | Minimum amount of free space on worker. Sends critical alert if worker has less free space. | Worker |
| RUN_UPDATE_CA_CERTIFICATE_AT_START | false | If true, runs CA certificate update command at startup before other initialization | All |
| RUN_UPDATE_CA_CERTIFICATE_PATH | /usr/sbin/update-ca-certificates | Path to the CA certificate update command/script to run when RUN_UPDATE_CA_CERTIFICATE_AT_START is true | All |
Run a local dev setup
We recommend using Nix. See ./frontend/README_DEV.md for all options.
Frontend only
Uses the backend of https://app.windmill.dev with local frontend (hot-reload):
cd frontend
npm install
npm run generate-backend-client # or generate-backend-client-mac on Mac
npm run dev
Windmill available at http://localhost/
Backend + Frontend
See the ./frontend/README_DEV.md file for all running options.
- Start a local Postgres database using for instance the
start-dev-db.shscript which will make a database available atpostgres://postgres:changeme@localhost:5432/windmillThen run the migrations using the following command:This will also avoid compile time issue with sqlx'scargo install sqlx-cli env DATABASE_URL=<YOUR_DATABASE_URL> sqlx migrate runquery!macro. - (optional, linux only) Install nsjail and have it accessible in your PATH
- Install bun, deno and python3 (+ any languages you want to use), have the bins at
/usr/bin/bun,/usr/bin/deno, and/usr/local/bin/python3or set the corresponding environment variables. - (optional) Install the lld linker
- Go to
frontend/:npm install,npm run generate-backend-clientthenREMOTE=http://localhost:8000 npm run dev- You might need to set some extra heap space for the node runtime
export NODE_OPTIONS="--max-old-space-size=4096" - Create an empty
frontend/buildfolder usingmkdir frontend/build
- Go to
backend/:env DATABASE_URL=<YOUR_DATABASE_URL> RUST_LOG=info cargo run- You can specify any feature flag you want to enable, for example
cargo run --features pythonto enable the python executor.
- Windmill should be available at
http://localhost:3000
Contributors
Copyright
© 2023-2026 Windmill Labs, Inc.






