This is the start of a more comprehensive refactor and stabilization of
the Rust API. The `Connection` trait is cleaned up to not require
`lance` and to match the `Connection` trait in other APIs. In addition,
the concrete implementation `Database` is hidden.
BREAKING CHANGE: The struct `crate::connection::Database` is now gone.
Several examples opened a connection using `Database::connect` or
`Database::connect_with_params`. Users should now use
`vectordb::connect`.
BREAKING CHANGE: The `connect`, `create_table`, and `open_table` methods
now all return a builder object. This means that a call like
`conn.open_table(..., opt1, opt2)` will now become
`conn.open_table(...).opt1(opt1).opt2(opt2).execute()` In addition, the
structure of options has changed slightly. However, no options
capability has been removed.
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Co-authored-by: Will Jones <willjones127@gmail.com>
When we turned on fat LTO builds, we made the release build job **much**
more compute and memory intensive. The ARM runners have particularly low
memory per core, which makes them susceptible to OOM errors. To avoid
issues, I have enabled memory swap on ARM and bumped the side of the
runner.
A `count_rows` method that takes a filter was recently added to
`LanceTable`. This PR adds it everywhere else except `RemoteTable` (that
will come soon).
* Easy to type
* Handle `String, &str, [String] and [&str]` well without manual
conversion
* Fix function name to be verb
* Improve docstring of Rust.
* Promote `query` and `search()` to public `Table` trait