while adding some more docs & examples for the new js sdk, i ran across
a few compatibility issues when using different arrow versions. This
should fix those issues.
The optimize function is pretty crucial for getting good performance
when building a large scale dataset but it was only exposed in rust
(many sync python users are probably doing this via to_lance today)
This PR adds the optimize function to nodejs and to python.
I left the function marked experimental because I think there will
likely be changes to optimization (e.g. if we add features like
"optimize on write"). I also only exposed the `cleanup_older_than`
configuration parameter since this one is very commonly used and the
rest have sensible defaults and we don't really know why we would
recommend different values for these defaults anyways.
This PR changes the release process. Some parts are more complex, and
other parts I've simplified.
## Simplifications
* Combined `Create Release Commit` and `Create Python Release Commit`
into a single workflow. By default, it does a release of all packages,
but you can still choose to make just a Python or just Node/Rust release
through the arguments. This will make it rarer that we create a Node
release but forget about Python or vice-versa.
* Releases are automatically generated once a tag is pushed. This
eliminates the manual step of creating the release.
* Release notes are automatically generated and changes are categorized
based on the PR labels.
* Removed the use of `LANCEDB_RELEASE_TOKEN` in favor of just using
`GITHUB_TOKEN` where it wasn't necessary. In the one place it is
necessary, I left a comment as to why it is.
* Reused the version in `python/Cargo.toml` so we don't have two
different versions in Python LanceDB.
## New changes
* We now can create `preview` / `beta` releases. By default `Create
Release Commit` will create a preview release, but you can select a
"stable" release type and it will create a full stable release.
* For Python, pre-releases go to fury.io instead of PyPI
* `bump2version` was deprecated, so upgraded to `bump-my-version`. This
also seems to better support semantic versioning with pre-releases.
* `ci` changes will now be shown in the changelog, allowing changes like
this to be visible to users. `chore` is still hidden.
## Versioning
**NOTE**: unlike how it is in lance repo right now, the version in main
is the last one released, including beta versions.
---------
Co-authored-by: Lance Release <lance-dev@lancedb.com>
Co-authored-by: Weston Pace <weston.pace@gmail.com>
I've been noticing a lot of friction with the current toolchain for
'/nodejs'. Particularly with the usage of eslint and prettier.
[Biome](https://biomejs.dev/) is an all in one formatter & linter that
replaces the need for two different ones that can potentially clash with
one another.
I've been using it in the
[nodejs-polars](https://github.com/pola-rs/nodejs-polars) repo for quite
some time & have found it much more pleasant to work with.
---
One other small change included in this PR:
use [ts-jest](https://www.npmjs.com/package/ts-jest) so we can run our
tests without having to rebuild typescript code first
This was already configurable in the rust API but it wasn't actually
being passed down to the underlying dataset. I added this option to both
the async python API and the new nodejs API.
I also added this option to the synchronous python API.
I did not add the option to vectordb.
Exposes `storage_options` in LanceDB. This is provided for Python async,
Node `lancedb`, and Node `vectordb` (and Rust of course). Python
synchronous is omitted because it's not compatible with the PyArrow
filesystems we use there currently. In the future, we will move the sync
API to wrap the async one, and then it will get support for
`storage_options`.
1. Fixes#1168
2. Closes#1165
3. Closes#1082
4. Closes#439
5. Closes#897
6. Closes#642
7. Closes#281
8. Closes#114
9. Closes#990
10. Deprecating `awsCredentials` and `awsRegion`. Users are encouraged
to use `storageOptions` instead.
We aren't yet ready to switch over the examples since almost all JS
examples rely on embeddings and we haven't yet ported those over.
However, this makes it possible for those that are interested to start
using `@lancedb/lancedb`
In
2de226220b
I added a new `IntoArrow` trait for adding data into a table.
Unfortunately, it seems my approach for implementing the trait for
"things that are already record batch readers" was flawed. This PR
corrects that flaw and, conveniently, removes the need to box readers at
all (though it is ok if you do).
The synchronous table_names function in python lancedb relies on arrow's
filesystem which behaves slightly differently than object_store. As a
result, the function would not work properly in GCS.
However, the async table_names function uses object_store directly and
thus is accurate. In most cases we can fallback to using the async
table_names function and so this PR does so. The one case we cannot is
if the user is already in an async context (we can't start a new async
event loop). Soon, we can just redirect those users to use the async API
instead of the sync API and so that case will eventually go away. For
now, we fallback to the old behavior.
Arrow-js uses brittle `instanceof` checks throughout the code base.
These fail unless the library instance that produced the object matches
exactly the same instance the vectordb is using. At a minimum, this
means that a user using arrow version 15 (or any version that doesn't
match exactly the version that vectordb is using) will get strange
errors when they try and use vectordb.
However, there are even cases where the versions can be perfectly
identical, and the instanceof check still fails. One such example is
when using `vite` (e.g. https://github.com/vitejs/vite/issues/3910)
This PR solves the problem in a rather brute force, but workable,
fashion. If we encounter a schema that does not pass the `instanceof`
check then we will attempt to sanitize that schema by traversing the
object and, if it has all the correct properties, constructing an
appropriate `Schema` instance via deep cloning.
The eslint rules specify some formatting requirements that are rather
strict and conflict with vscode's default formatter. I was unable to get
auto-formatting to setup correctly. Also, eslint has quite recently
[given up on
formatting](https://eslint.org/blog/2023/10/deprecating-formatting-rules/)
and recommends using a 3rd party formatter.
This PR adds prettier as the formatter. It restores the eslint rules to
their defaults. This does mean we now have the "no explicit any" check
back on. I know that rule is pedantic but it did help me catch a few
corner cases in type testing that weren't covered in the current code.
Leaving in draft as this is dependent on other PRs.
In order to add support for `add` we needed to migrate the rust `Table`
trait to a `Table` struct and `TableInternal` trait (similar to the way
the connection is designed).
While doing this we also cleaned up some inconsistencies between the
SDKs:
* Python and Node are garbage collected languages and it can be
difficult to trigger something to be freed. The convention for these
languages is to have some kind of close method. I added a close method
to both the table and connection which will drop the underlying rust
object.
* We made significant improvements to table creation in
cc5f2136a6
for the `node` SDK. I copied these changes to the `nodejs` SDK.
* The nodejs tables were using fs to create tmp directories and these
were not getting cleaned up. This is mostly harmless but annoying and so
I changed it up a bit to ensure we cleanup tmp directories.
* ~~countRows in the node SDK was returning `bigint`. I changed it to
return `number`~~ (this actually happened in a previous PR)
* Tables and connections now implement `std::fmt::Display` which is
hooked into python's `__repr__`. Node has no concept of a regular "to
string" function and so I added a `display` method.
* Python method signatures are changing so that optional parameters are
always `Optional[foo] = None` instead of something like `foo = False`.
This is because we want those defaults to be in rust whenever possible
(though we still need to mention the default in documentation).
* I changed the python `AsyncConnection/AsyncTable` classes from
abstract classes with a single implementation to just classes because we
no longer have the remote implementation in python.
Note: this does NOT add the `add` function to the remote table. This PR
was already large enough, and the remote implementation is unique
enough, that I am going to do all the remote stuff at a later date (we
should have the structure in place and correct so there shouldn't be any
refactor concerns)
---------
Co-authored-by: Will Jones <willjones127@gmail.com>
This also renames the new experimental node package to lancedb. The
classic node package remains named vectordb.
The goal here is to avoid introducing piecemeal breaking changes to the
vectordb crate. Instead, once the new API is stabilized, we will
officially release the lancedb crate and deprecate the vectordb crate.
The same pattern will eventually happen with the npm package vectordb.
This PR adds the same consistency semantics as was added in #828. It
*does not* add the same lazy-loading of tables, since that breaks some
existing tests.
This closes#998.
---------
Co-authored-by: Weston Pace <weston.pace@gmail.com>
This is the start of a more comprehensive refactor and stabilization of
the Rust API. The `Connection` trait is cleaned up to not require
`lance` and to match the `Connection` trait in other APIs. In addition,
the concrete implementation `Database` is hidden.
BREAKING CHANGE: The struct `crate::connection::Database` is now gone.
Several examples opened a connection using `Database::connect` or
`Database::connect_with_params`. Users should now use
`vectordb::connect`.
BREAKING CHANGE: The `connect`, `create_table`, and `open_table` methods
now all return a builder object. This means that a call like
`conn.open_table(..., opt1, opt2)` will now become
`conn.open_table(...).opt1(opt1).opt2(opt2).execute()` In addition, the
structure of options has changed slightly. However, no options
capability has been removed.
---------
Co-authored-by: Will Jones <willjones127@gmail.com>
When we turned on fat LTO builds, we made the release build job **much**
more compute and memory intensive. The ARM runners have particularly low
memory per core, which makes them susceptible to OOM errors. To avoid
issues, I have enabled memory swap on ARM and bumped the side of the
runner.