The LSN lease api actually accepts a tenant_shard_id, not a tenant_id.
But we put the Display of the tenant_shard_id into the tenant_id field.
This PR fixes it.
Refs
- fixes https://databricks.atlassian.net/browse/LKB-2930
We don't want to depend on postgres_ffi in an API crate. If there is no
such dependency, we can compile stuff like `storcon_cli` without needing
a full working postgres build. Fixes regression of #12548 (before we
could compile it).
- Remove a few obsolete "allowed error messages" from tests. The
pageserver doesn't emit those messages anymore.
- Remove misplaced and outdated docstring comment from
`test_tenants.py`. A docstring is supposed to be the first thing in a
function, but we had added some code before it. And it was outdated, as
we haven't supported running without safekeepers for a long time.
- Fix misc typos in comments
- Remove obsolete comment about backwards compatibility with safekeepers
without `TIMELINE_STATUS` API. All safekeepers have it by now.
## Problem
We don't use code coverage produced by `regress-tests`
(neondatabase/neon#6798), so there's no need to collect it. Potentially,
disabling it should reduce the load on disks and improve the stability
of debug builds.
## Summary of changes
- Disable code coverage collection for regression tests
## Problem
This is a prerequisite for neondatabase/neon#12575 to keep all things
relevant to `build-tools` image in a single directory
## Summary of changes
- Rename `build_tools/` to `build-tools/`
- Move `build-tools.Dockerfile` to `build-tools/Dockerfile`
## Problem
Not all cplane errors are properly recognized and cached/retried.
## Summary of changes
Add more cplane error reasons. Also, use retry_delay_ms as cache TTL if
present.
Related to https://github.com/neondatabase/cloud/issues/19353
All Errors that can occur during get_installed_extensions() come from
tokio-postgres functions, e.g. if the database is being shut down
("FATAL: terminating connection due to administrator command"). I'm
seeing a lot of such errors in the logs with the regression tests, with
very verbose stack traces. The compute_ctl stack trace is pretty useless
for errors originating from the Postgres connection, the error message
has all the information, so stop printing the stack trace.
I changed the result type of the functions to return the originating
tokio_postgres Error rather than anyhow::Error, so that if we introduce
other error sources to the functions where the stack trace might be
useful, we'll be forced to revisit this, probably by introducing a new
Error type that separates postgres errors from other errors. But this
will do for now.
We didn't consistently apply these, and it wasn't consistently solved.
With this patch we should have a more consistent approach to this, and
have less issues porting changes to newer versions.
This also removes some potentially buggy casts to `long` from `uint64` -
they could've truncated the value in systems where `long` only has 32
bits.
Include records and image in the debug get page handler.
This endpoint does not update the metrics and does not support tracing.
Note that this now returns individual bytes which need to be encoded
properly for debugging.
Co-authored-by: Haoyu Huang <haoyu.huang@databricks.com>
# TLDR
This PR is a no-op.
## Problem
When a SK loses a disk, it must recover all WALs from the very
beginning. This may take days/weeks to catch up to the latest WALs for
all timelines it owns.
## Summary of changes
When SK starts up,
if it finds that it has 0 timelines,
- it will ask SC for the timeline it owns.
- Then, pulls the timeline from its peer safekeepers to restore the WAL
redundancy right away.
After pulling timeline is complete, it will become active and accepts
new WALs.
The current impl is a prototype. We can optimize the impl further, e.g.,
parallel pull timelines.
---------
Co-authored-by: Haoyu Huang <haoyu.huang@databricks.com>
https://github.com/neondatabase/cloud/issues/19011
Measure relative performance for prewarmed and non-prewarmed endpoints.
Add test that runs on every commit, and one performance test with a
remote cluster.
## Problem
In https://github.com/neondatabase/neon/pull/12513, the new code was
implemented to retry 404 errors caused by the replication lag. However,
this implemented the new logic, making the script more complicated,
while we have an existing one in `neon_api.py`.
## Summary of changes
The existing mechanism is used to retry 404 errors.
---------
Co-authored-by: Alexey Masterov <alexey.masterov@databricks.com>
## Problem
The communicator gRPC client currently uses bounded client/stream pools.
This can artificially constrain clients, especially after we remove
pipelining in #12584.
[Benchmarks](https://github.com/neondatabase/neon/pull/12583) show that
the cost of an idle server-side GetPage worker task is about 26 KB (2.5
GB for 100,000), so we can afford to scale out.
In the worst case, we'll degenerate to the current libpq state with one
stream per backend, but without the TCP connection overhead. In the
common case we expect significantly lower stream counts due to stream
sharing, driven e.g. by idle backends, LFC hits, read coalescing,
sharding (backends typically only talk to one shard at a time), etc.
Currently, Pageservers rarely serve more than 4000 backend connections,
so we have at least 2 orders of magnitude of headroom.
Touches #11735.
Requires #12584.
## Summary of changes
Remove the pool limits, and restructure the pools.
We still keep a separate bulk pool for Getpage batches of >4 pages (>32
KB), with fewer streams per connection. This reduces TCP-level
congestion and head-of-line blocking for non-bulk requests, and
concentrates larger window sizes on a smaller set of
streams/connections, presumably reducing memory usage. Apart from this,
bulk requests don't have any latency penalty compared to other requests.
## Problem
We don't log the timeline ID when rolling ephemeral layers during
housekeeping.
Resolves [LKB-179](https://databricks.atlassian.net/browse/LKB-179)
## Summary of changes
Add a span with timeline ID when calling `maybe_freeze_ephemeral_layer`
from the housekeeping loop.
We don't instrument the function itself, since future callers may not
have a span including the tenant_id already, but we don't want to
duplicate the tenant_id for these spans.
## Problem
The communicator gRPC client currently attempts to pipeline GetPage
requests from multiple callers onto the same gRPC stream. This has a
number of issues:
* Head-of-line blocking: the request may block on e.g. layer download or
LSN wait, delaying the next request.
* Cancellation: we can't easily cancel in-progress requests (e.g. due to
timeout or backend termination), so it may keep blocking the next
request (even its own retry).
* Complex stream scheduling: picking a stream becomes harder/slower, and
additional Tokio tasks and synchronization is needed for stream
management.
Touches #11735.
Requires #12579.
## Summary of changes
This patch removes pipelining of gRPC stream requests, and instead
prefers to scale out the number of streams to achieve the same
throughput. Stream scheduling has been rewritten, and mostly follows the
same pattern as the client pool with exclusive acquisition by a single
caller.
[Benchmarks](https://github.com/neondatabase/neon/pull/12583) show that
the cost of an idle server-side GetPage worker task is about 26 KB (2.5
GB for 100,000), so we can afford to scale out.
This has a number of advantages:
* It (mostly) eliminates head-of-line blocking (except at the TCP
level).
* Cancellation becomes trivial, by closing the stream.
* Stream scheduling becomes significantly simpler and cheaper.
* Individual callers can still use client-side batching for pipelining.
## Problem
The new communicator gRPC client has significantly worse Pagebench
performance than a basic gRPC client. We need to find out why.
## Summary of changes
Add a `pagebench --profile` flag which takes a client CPU profile of the
benchmark and writes a flamegraph to `profile.svg`.
## Problem
It can take 3x the idle timeout to reap a channel. We have to wait for
the idle timeout to trigger first for the stream, then the client, then
the channel.
Touches #11735.
## Summary of changes
Reap empty channels immediately, and rely indirectly on the
channel/stream timeouts.
This can still lead to 2x the idle timeout for streams (first stream
then client), but that's okay -- if the stream closes abruptly (e.g. due
to timeout or error) we want to keep the client around in the pool for a
while.